44.1 kHz or 48 kHz?

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Synthman2000 wrote: Wed Apr 26, 2023 5:28 pm Does 96kHz exist as a frequency between 44.1kHz and 48kHz in a universe other than our own ? Or is it an internet thing.
https://usa.sae.edu/audio
You can be creative in any right place on Earth, and not only in the wealthiest cities. Bring the world feelings from everywhere, and not only feelings of capitalistic or jail environment.
― Aleksey Vaneev


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A recommendation from your own personal experience ?

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I understood Markus to mean spectral headroom. His post is 100% correct.
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP

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I saw the error but did not correct it, as Bert did, as if he (Markus) did not know that then how he got where he has in audio coding is anyone's guess. Point is this thread is about 44.1/48kHz and yet it went all 96kHz.

You can use 96kHz but your music won't benefit much from it without a serious grounding in more important fundamentals of sound engineering. It will pale into insignificance. When being played back at 44.1kHz 16 bit or streamed in a lossy format it is questionable if anyone will even hear any difference at all.
Last edited by Synthman2000 on Wed Apr 26, 2023 7:32 pm, edited 2 times in total.

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Synthman2000 wrote: Wed Apr 26, 2023 5:28 pm Does 96kHz exist as a frequency between 44.1kHz and 48kHz in a universe other than our own ? Or is it an internet thing.
What universe do you live in? That's the question.

Edit: I see we crossposted. I understand your point now.

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That's fine misunderstanding in this massive crock is fully understandable.

In fact I was starting to question if KVR is mainly full of people who are very high. :lol:

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El°HYM wrote: Wed Apr 26, 2023 3:23 pm In 10 Years from now this will be the new 44.1 kHz. The ultimate analog crunch.
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I still have one of those. No more teeny tiny cassette tapes to be found anywhere though. I still have recordings of horrible songs I was trying to write.

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Me also still has one. The tiny tapes can also still be found used, or at specialized shops.
You can be creative in any right place on Earth, and not only in the wealthiest cities. Bring the world feelings from everywhere, and not only feelings of capitalistic or jail environment.
― Aleksey Vaneev


https://linuxdaw.org

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Synthman2000 wrote: Wed Apr 26, 2023 7:29 pm I saw the error but did not correct it, as Bert did, as if he (Markus) did not know that then how he got where he has in audio coding is anyone's guess. Point is this thread is about 44.1/48kHz and yet it went all 96kHz.

You can use 96kHz but your music won't benefit much from it without a serious grounding in more important fundamentals of sound engineering. It will pale into insignificance. When being played back at 44.1kHz 16 bit or streamed in a lossy format it is questionable if anyone will even hear any difference at all.
”You can use 96kHz but your music won't benefit much from it without a serious grounding in more important fundamentals of sound engineering.”

Meaning?

Even bigger ”wisdom”: Your music won’t benefit of a good technical quality, if the content is BS. And vice versa.

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Your music won’t benefit, period. lol @ how the sample rate debates rage on across the internet.

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BertKoor wrote: Wed Apr 26, 2023 11:25 am
Markus Krause wrote: Wed Apr 26, 2023 8:42 am [...] 96kHz [...] more headroom and less aliasing.
Headroom: nope, that's related with the bit depth: 16bits has 96dB dynamical range (taking the rough theoretical numbers, with the right dithering you can get far above 100dB), 24bits has 144dB and 32bit floats has a practical infinite one, with the bonus that you can go over 0dBfs without clipping. So only with floating points you get that headroom.

Aliasing: when keeping the algorithms the same, at higher sampling rates it will produce the same amount of aliasing, but at higher frequencies so it's less audible.

Note that in the end it all will be converted to either 44.1 or 48kHz anyways, so you'd better be in control of the sampling rate conversion yourself.
he probably meant headroom for AA filters.
I'm 100% sure Markus knows difference between bit depth and sampling rate.

re: aliasing
higher sampling rate produces less aliasing because the nyquist is shifted further up to 48k instead of 24k, meaning anything that exists between 24-48khz doesn't need to be filtered and doesn't mirror into audible range.

re: bit depth
32bit fp has practical dynamic range of almost 1000dB, but it's effective SNR is the same 24bit - that is, -144dB. Except that -144dB SNR slides with whatever the signal level is at, with 24bit, it's always at -144dBFS.
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But Ploki, we all know that Aliasing is good as it makes everything sound much more crunchy. 8)
You can be creative in any right place on Earth, and not only in the wealthiest cities. Bring the world feelings from everywhere, and not only feelings of capitalistic or jail environment.
― Aleksey Vaneev


https://linuxdaw.org

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El°HYM wrote: Thu Apr 27, 2023 6:46 am But Ploki, we all know that Aliasing is good as it makes everything sound much more crunchy. 8)
to be fair, it does. :hihi:
I sometimes leave oversampling off on Presswerk when mastering. It gives it a nice crisp crust
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Like crunchy bacon or more like crispy chicken?
You can be creative in any right place on Earth, and not only in the wealthiest cities. Bring the world feelings from everywhere, and not only feelings of capitalistic or jail environment.
― Aleksey Vaneev


https://linuxdaw.org

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El°HYM wrote: Thu Apr 27, 2023 6:55 am Like crunchy bacon or more like crispy chicken?
Marinated tofu with crushed corn flakes
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