JUCE based host for gaming voice over

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Hi All!

I am posting on behalf of my Engineer here. His question:

We're designing a mini plugin host to automate exporting various audio files through a range of VST3s using JUCE.

It looks like iLok based plugins like Dehumaniser produce strange results, like total silence, when exporting.

Other JUCE-based plugins that use iLok, like Neural DSP's plugins, give similar problems; like silence for some time at the beginning of the resulting files.

Other JUCE based and non-JUCE based plugins work fine.

Any suggestions for troubleshooting?


Dehumanizer is a critical part of our game!

Thank you in advance for helping with this!

Regards,
Richard Lalancette
Founder & CEO, Honour Bound Game Studios Inc.
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Web: www.honourboundgamestudios.com (http://www.honourboundgamestudios.com)

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probably best to ask in the dsp forum :)
:ud:

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Thank you Vurt!

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