Goblinity: more goblin sounds from Karoryfer Samples
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- KVRAF
- 2211 posts since 20 Sep, 2013 from Poland
https://shop.karoryfer.com/products/goblinity
Lots of medieval and folk strings, and also considerable amounts of winds, vocals, percussion and a bunch of sound-designed ambiences. Yup, it's a sequel to Orcophony. Nyckelharpa! Banjos! Four sets of bagpipes which is approximately four more than the world needs!
Walkthrough:
A bunch of demos on the product page, including, of course, a shoegaze one.
$59 intro price until the end of June, $99 regular price.
Lots of medieval and folk strings, and also considerable amounts of winds, vocals, percussion and a bunch of sound-designed ambiences. Yup, it's a sequel to Orcophony. Nyckelharpa! Banjos! Four sets of bagpipes which is approximately four more than the world needs!
Walkthrough:
A bunch of demos on the product page, including, of course, a shoegaze one.
$59 intro price until the end of June, $99 regular price.
- Banned
- 282 posts since 4 May, 2022 from drippy, rainy wet western Oregon, USA.
That tune is catchy! I first heard it in the hall of some mountain king...
The Nickelharpa is totally fab btw
The Nickelharpa is totally fab btw
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- KVRAF
- Topic Starter
- 2211 posts since 20 Sep, 2013 from Poland
- Banned
- 282 posts since 4 May, 2022 from drippy, rainy wet western Oregon, USA.
Great video!
It interesting that he created a virtual "tuning up" prior to starting the music he threw together (in very short order!).
I did the same thing on Danse Sauvage (Orcophony) and for some reason, again - on the first track of my new project. Something about these libs feels alive in spite of the unreal characters playing. Talk about a virtual orchestra! I found myself wondering what kind of snacks they might want. Cigs? Booze? Please don't leave any animal bones in the studio.... Maybe because some of the instruments are antiques - something you see hanging on someone's wall and you want to sample it. All those years of life remain as energy - like a diary of the past. We are reminded that strings and drumheads are guts and skin. The lutes and harps were once trees. The people who played them are dead and gone now - bones, faded photos, and the instruments they loved to play. Thanks for breathing new life into those keepsakes (like a musical necromancer!). Now they move the air in new ways.
It interesting that he created a virtual "tuning up" prior to starting the music he threw together (in very short order!).
I did the same thing on Danse Sauvage (Orcophony) and for some reason, again - on the first track of my new project. Something about these libs feels alive in spite of the unreal characters playing. Talk about a virtual orchestra! I found myself wondering what kind of snacks they might want. Cigs? Booze? Please don't leave any animal bones in the studio.... Maybe because some of the instruments are antiques - something you see hanging on someone's wall and you want to sample it. All those years of life remain as energy - like a diary of the past. We are reminded that strings and drumheads are guts and skin. The lutes and harps were once trees. The people who played them are dead and gone now - bones, faded photos, and the instruments they loved to play. Thanks for breathing new life into those keepsakes (like a musical necromancer!). Now they move the air in new ways.
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- KVRAF
- Topic Starter
- 2211 posts since 20 Sep, 2013 from Poland
I could go on about a lot of those subjects, but specifically leaving bones in the studio... that happened. Orcophony involved a turkey bone shaker which quite a few shards flew off of, so I had to clean those off the floor (and also a few busted chainmail links). Also to help the drummer make a more durable replacement I saved the femurs of a few goats for him - we'll probably record those someday as well, though last I heard they were thawed and soaking in a bucket so they're not instruments yet. After recording Goblinity I had to clean my floor again, because the bones I recorded were just rinsed off after eating the meat but still had a few bits of meat and gristle which flew off when they hit.
Also added a bunch of new demos to the page over the weekend. Ed's demo has its own topic on KVR here so drop by there and say hi: viewtopic.php?t=597284
Also added a bunch of new demos to the page over the weekend. Ed's demo has its own topic on KVR here so drop by there and say hi: viewtopic.php?t=597284
- Banned
- 282 posts since 4 May, 2022 from drippy, rainy wet western Oregon, USA.
Golden Calf's demo is really amazing - and quite lovely. A good indication of how versatile this lib can be -
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- KVRAF
- Topic Starter
- 2211 posts since 20 Sep, 2013 from Poland
I hope you're ready to for the output of letting a classroom full of teenagers use a sample library with all those funny noises!
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- KVRAF
- Topic Starter
- 2211 posts since 20 Sep, 2013 from Poland
With a little over two weeks in the intro price remaining, I got talked into making a video explaining the nyckelharpa in more detail - the resonance, transition and mechanism controls explained, short examples using every articulation etc. The sympathetic resonance strings really do make it different than anything else I've ever sampled, and it takes up more than a gigabyte of space by itself, so I figure it could use this.
Also should have a couple more demos on the way, and it's already got more than Orcophony.
Also should have a couple more demos on the way, and it's already got more than Orcophony.
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- KVRAF
- Topic Starter
- 2211 posts since 20 Sep, 2013 from Poland
