Is it possible to make a low sinewave not saturated ?
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alicante1
- KVRer
- Topic Starter
- 8 posts since 22 May, 2023
Hello, i wonder if it's possible to make a sinewave that wouldn't be saturated when you play low notes. I would like to make one that's as clear as when you play high pitched. If it's not possible, is there a way to reduce this and to make them clearer when you play a lower note, or a lower chord ?
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BertKoor
- KVRAF
- 14791 posts since 8 Mar, 2005 from Utrecht, Holland
What do you mean by "saturated"? Usually it means a subtle form of lofi distortion: it's meant to be louder, but the medium (usually magnetic tape) cannot represent it faithfully.
I guess you're referring to the fact that a pure sine wave has no harmonic overtones. Clearness means there is harmonic content: higher pitched frequencies than the base frequency. Sorry, a sine wave has no such thing.
Maybe try a triangular shaped waveform. It has some harmonic richness, but not as much as a saw or square/pulse wave. Or add some distortion. Same trick that gives boring base drums that extra punch.
I guess you're referring to the fact that a pure sine wave has no harmonic overtones. Clearness means there is harmonic content: higher pitched frequencies than the base frequency. Sorry, a sine wave has no such thing.
Maybe try a triangular shaped waveform. It has some harmonic richness, but not as much as a saw or square/pulse wave. Or add some distortion. Same trick that gives boring base drums that extra punch.
We are the KVR collective. Resistance is futile. You will be assimilated. 
My MusicCalc is served over https!!

My MusicCalc is served over https!!
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alicante1
- KVRer
- Topic Starter
- 8 posts since 22 May, 2023
I meant that when i play low notes with a sine, there's a buzz, a saturation, it sounds less soft than when i play a higher note. And i wonder if it could sound as soft when i play a low note as when i play a higher note. So it sounds 100% smooth and clear.BertKoor wrote: ↑Wed May 31, 2023 6:29 am What do you mean by "saturated"? Usually it means a subtle form of lofi distortion: it's meant to be louder, but the medium (usually magnetic tape) cannot represent it faithfully.
I guess you're referring to the fact that a pure sine wave has no harmonic overtones. Clearness means there is harmonic content: higher pitched frequencies than the base frequency. Sorry, a sine wave has no such thing.
Maybe try a triangular shaped waveform. It has some harmonic richness, but not as much as a saw or square/pulse wave. Or add some distortion. Same trick that gives boring base drums that extra punch.
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BertKoor
- KVRAF
- 14791 posts since 8 Mar, 2005 from Utrecht, Holland
Then it sounds like something is wrong somewhere. More details needed to troubleshoot the whole chain. Exclude components one by one for faults.
We are the KVR collective. Resistance is futile. You will be assimilated. 
My MusicCalc is served over https!!

My MusicCalc is served over https!!
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Masterofdisaster
- KVRist
- 112 posts since 14 Feb, 2023
That's exactly what a sine wave does. That's kind of its thing, there's no harmonics / distortion. A sine wave at 5hz is as clean and pure as a sine wave at 20khz. You're not making any sense.alicante1 wrote: ↑Wed May 31, 2023 7:26 amI meant that when i play low notes with a sine, there's a buzz, a saturation, it sounds less soft than when i play a higher note. And i wonder if it could sound as soft when i play a low note as when i play a higher note. So it sounds 100% smooth and clear.BertKoor wrote: ↑Wed May 31, 2023 6:29 am What do you mean by "saturated"? Usually it means a subtle form of lofi distortion: it's meant to be louder, but the medium (usually magnetic tape) cannot represent it faithfully.
I guess you're referring to the fact that a pure sine wave has no harmonic overtones. Clearness means there is harmonic content: higher pitched frequencies than the base frequency. Sorry, a sine wave has no such thing.
Maybe try a triangular shaped waveform. It has some harmonic richness, but not as much as a saw or square/pulse wave. Or add some distortion. Same trick that gives boring base drums that extra punch.
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Jac459
- KVRian
- 1343 posts since 3 Jul, 2022
At 5hz, you wouldn't notice hehe....Masterofdisaster wrote: ↑Wed May 31, 2023 7:55 amThat's exactly what a sine wave does. That's kind of its thing, there's no harmonics / distortion. A sine wave at 5hz is as clean and pure as a sine wave at 20khz. You're not making any sense.alicante1 wrote: ↑Wed May 31, 2023 7:26 amI meant that when i play low notes with a sine, there's a buzz, a saturation, it sounds less soft than when i play a higher note. And i wonder if it could sound as soft when i play a low note as when i play a higher note. So it sounds 100% smooth and clear.BertKoor wrote: ↑Wed May 31, 2023 6:29 am What do you mean by "saturated"? Usually it means a subtle form of lofi distortion: it's meant to be louder, but the medium (usually magnetic tape) cannot represent it faithfully.
I guess you're referring to the fact that a pure sine wave has no harmonic overtones. Clearness means there is harmonic content: higher pitched frequencies than the base frequency. Sorry, a sine wave has no such thing.
Maybe try a triangular shaped waveform. It has some harmonic richness, but not as much as a saw or square/pulse wave. Or add some distortion. Same trick that gives boring base drums that extra punch.
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Masterofdisaster
- KVRist
- 112 posts since 14 Feb, 2023
Notice? Look at it at a spectrum analyser. You would see a clean sine wave at 5hz just the same as it would be at 20khz that's my point. That's what a sine wave is.
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Jac459
- KVRian
- 1343 posts since 3 Jul, 2022
As said previously, a sinewave doesn't saturate at low pitch. You have an issue, give more context.
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Jac459
- KVRian
- 1343 posts since 3 Jul, 2022
Chill man, it was just a joke, we are making music for humans, not whales...Masterofdisaster wrote: ↑Wed May 31, 2023 8:05 am Notice? Look at it at a spectrum analyser. You would see a clean sine wave at 5hz just the same as it would be at 20khz that's my point. That's what a sine wave is.
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Masterofdisaster
- KVRist
- 112 posts since 14 Feb, 2023
I was giving an example (5hz vs 20khz = identical) to make a point.Jac459 wrote: ↑Wed May 31, 2023 8:07 amChill man, it was just a joke, we are making music for humans, not whales...Masterofdisaster wrote: ↑Wed May 31, 2023 8:05 am Notice? Look at it at a spectrum analyser. You would see a clean sine wave at 5hz just the same as it would be at 20khz that's my point. That's what a sine wave is.
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Jac459
- KVRian
- 1343 posts since 3 Jul, 2022
I know and agree with you.Masterofdisaster wrote: ↑Wed May 31, 2023 8:08 amI was giving an example (5hz vs 20khz = identical) to make a point.Jac459 wrote: ↑Wed May 31, 2023 8:07 amChill man, it was just a joke, we are making music for humans, not whales...Masterofdisaster wrote: ↑Wed May 31, 2023 8:05 am Notice? Look at it at a spectrum analyser. You would see a clean sine wave at 5hz just the same as it would be at 20khz that's my point. That's what a sine wave is.
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BertKoor
- KVRAF
- 14791 posts since 8 Mar, 2005 from Utrecht, Holland
We are the KVR collective. Resistance is futile. You will be assimilated. 
My MusicCalc is served over https!!

My MusicCalc is served over https!!
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Etienne1973
- KVRAF
- 1526 posts since 8 Feb, 2013 from Switzerland
Perhaps your audio monitoring system is "farting" because it can't transmit the strong resonant peak signal like a sine wave that low.
Edit: I mean loudspeakers or headphones.
Edit: I mean loudspeakers or headphones.
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CrystalWizard
- KVRAF
- 2163 posts since 10 Jul, 2008 from Orbit SW US
Depending on the monitor system you should hear a low clean tone and then as you go lower frequency it should stay clean and just become inaudible as you sweep lower than the capabilities of your speakers. So, on a laptop maybe you are lucky if you can hear sine waves at 200hz (approximating wildly) whereas on a set of $100k usd studio monitors you will hear the same waveform down to say 50hz. The point is that if the sine wave is pure than what you are hearing is likely distortion. Are you pumping a massive amount of signal into small speakers? overdriving your audio interface? do you mean the buzziness when you cross over from the freq domain to the time domain in your audio perception? that could be described as buzzy. Like when we used to run our Moog Sonic 6 into a giant 2 or 300w head into my long throw 18" subwoofer and sweep down the freq spectrum until it would start "clicking" at under 15hz. The good ole' dayz.
gadgets an gizmos..make noise https://soundcloud.com/crystalawareness Restocked: 20-2-'23 old stuff http://www.dancingbearaudioresearch.com/
if this post is edited -it was for punctuation, grammar, or to make it coherent (or make me seem coherent).
if this post is edited -it was for punctuation, grammar, or to make it coherent (or make me seem coherent).
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_al_
- KVRist
- 449 posts since 28 Oct, 2014
At very low freqs, if you're on headphones, you will notice what I can only describe as a volume fluctuation.
I don't really understand that much about audio mechanics, but I'm pretty sure it's caused by the wave cycle crossing from plus into minus.
A saw wave would sound like a click, but a sine just sounds like a fluctuation of some sort.
It's a similar sound to what you can get when you put bass through certain distortion algorithms, so I'm guessing this is what the OP is talking about
@OP:
If this is causing a problem, maybe try putting a noise sample through an extreme bandpass filter, and you will have a super smooth sound.
I actually like using filtered acoustic kicks, personally
I don't really understand that much about audio mechanics, but I'm pretty sure it's caused by the wave cycle crossing from plus into minus.
A saw wave would sound like a click, but a sine just sounds like a fluctuation of some sort.
It's a similar sound to what you can get when you put bass through certain distortion algorithms, so I'm guessing this is what the OP is talking about
@OP:
If this is causing a problem, maybe try putting a noise sample through an extreme bandpass filter, and you will have a super smooth sound.
I actually like using filtered acoustic kicks, personally
