This is for a vocal house track I'm working on in Cubase 8.5 32bit.
I have a vocal chorus part/wav which I've duplicated "almost" exactly twice so that it repeats, so nothing to complicated:
- Chorus line 1
- Chorus line 2
- Chorus line 1
- Chorus line 2
The bit that I changed is is I've spliced a small section from the end of chorus line 1 to replace/swap the end of chorus line 2, so...
- Chorus line 1
- Chorus line 2 (now spliced with the end (8 beats) from chorus line 1)
- Chorus line 1
- Chorus line 2
I've attached an image that hopefully explains this better? (N.b. The top line is just a vocal double, lower line is the main)
This is a long complicated way to ask why this small(?) change (in volume/proximity/something?) would cause the two sets of (almost identical) choruses to sound totally different. I.e. the second chorus set is louder/boomier. As it's bass heavy dance track it is very very noticeable. This is despite multiple dynamic eq's, multiple compressors, sidechain eq ducking the vocal against the kicks and snares, matching automation etc.
Now the spliced/copied end part from part one isn't quite as loud as the as the original ending from chorus line 2, so I boosted it with clip gain on the audio, which definitely help even out the two choruses, but the difference is still noticeable. So, my questions...
- Should I just be high passing more to begin with?
- Multi band compression ?
- Is it how it's hitting the compressors?
- I'm not commpressing enough?
- Is it a phase issue?
- Is it a change in proximity effect?
- More sidechain ducking?
I think my core question is... the difference in level/volume is barely discernible, so why is it impacting the sound so much? When they are almost exactly the same? Even if the difference is not small, why is the compression not levelling it out etc?
Also I wonder if it's a(nother) weird cubase thing, i.e. changing the sound/some kind of drift as time advances?
