Precyne 1.2 DAW update now with sampler and audio recording
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- KVRAF
- 1682 posts since 13 Oct, 2003 from Oulu, Finland
Precyne is a digital audio workstation software. Unlike many other DAW software on the market, Precyne has been designed to work with hardware music studio gear instead of trying to replace it. It has been designed from the ground up to be used with all your hardware synthesizers, drum machines, groove boxes, samplers, and effects units. Hardware and software workflows are merged seamlessly with attention to detail in how people use their hardware while making music in real life.
Precyne combines tracker-style sequencing with modern arrangement tools, such as a linear timeline view of your song and a MIDI clip launcher.
New in Precyne version 1.2 is a tightly integrated sampler that is designed for sampling all your audio sources quickly and easily, instead of only playing back ready made samples. The sampler is packed with sound synthesis power, essentially turning it into a capable synthesizer with a sampling oscillator.
Precyne's sampler includes:
- 3 multi-mode filters, two of which are analog modelled
- 4 envelopes
- 4 LFOs with speeds that reach higher audio rates
Each LFO can be separately synchronized to your song's play position or restarted when notes are triggered. MIDI clips can be used to modulate most sound parameters. Together these features allow you to create tightly controlled and precise modulations to your sounds.
Precyne's sampler let's you play and record audio at the same time. This feature lets you quickly and easily bounce your samples through your external audio gear, or simply record your sampler's own performance for further processing using its filters and modulations.
Precyne version 1.2 now includes streaming of your audio channels into audio files. This feature is for all those frequently occurring situations when you want to test and record your ideas, so you can listen later what you came up with. Now you can play with your keyboards for minutes or even hours, multitrack recording everything without the need to dedicate a new project or parts of your current project for long audio takes.
https://www.decyne4.com
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- Banned
- 278 posts since 6 Oct, 2013 from The Red Eye
Wow this is coming along nicely.
I change my mind though, CLAP and/or VST support would be nice considering I dont use hardware. Allow the sampler to do Plugin Grabbing ala Renoise.
I change my mind though, CLAP and/or VST support would be nice considering I dont use hardware. Allow the sampler to do Plugin Grabbing ala Renoise.
Ask not what your DAW can do for you, but what you can do with your DAW
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- KVRAF
- Topic Starter
- 1682 posts since 13 Oct, 2003 from Oulu, Finland
VST/CLAP support is planned. Any wishes regarding the VST/CLAP support, what would be nice to have which other software doesn't let you do easily?? ? ? wrote: Fri Jun 16, 2023 4:43 pm Wow this is coming along nicely.![]()
I change my mind though, CLAP and/or VST support would be nice considering I dont use hardware. Allow the sampler to do Plugin Grabbing ala Renoise.
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- KVRist
- 436 posts since 7 Apr, 2010
The features of CLAP that interest me most are all the per-note and per-voice modulation features. Since Precyne is focusing on sampling a good addition not available in any DAW (as far as i know) would be an auto-sampling feature that let's you build multiple sampled instruments that allow you to automatically set a few of the features you can access via clap. You could build some monster sample libraries in precyne this way...
- Banned
- 278 posts since 6 Oct, 2013 from The Red Eye
It would be nice if it were possible to scroll through plug ins like presets.Kraku wrote: Sat Jun 17, 2023 5:40 am Any wishes regarding the VST/CLAP support, what would be nice to have which other software doesn't let you do easily?![]()
So, starting with instruments, have an option to make available directly on the MIDI track a plug in readout, below it that plug in's presets. Now one can scroll through all the plug jns in their folders directly on the MIDI track like presets in a soft synth.
This way there is time saved from opening a plug in browser, scrolling through to find a plug in - or typing it in etc etc.
As for plug in effects, it can work the same way where the mixer channel has a readout pre and post effect? Something like that. Basically the idea is immediate access to plug ins without the need for browsers.
A bit off topic but since we are discussing easiest, I mentioned this already but will throw it in again, allow each track to have exclusivity in regards to lines per beat, BPM, and pattern lengths. So track 1 has 32 lines at 6 lines per beat going at 125BPM and track 2 has 8 lines at 4 lines per beat going at 165BPM. It's easiest this way as far as workflow is concerned.
Ask not what your DAW can do for you, but what you can do with your DAW
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- KVRAF
- 1897 posts since 4 Oct, 2016
I would love to see MPE and polyphonic aftertouch in it (and the ability to automate MPE as well). Renoise still doesn't have MPE.
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- KVRAF
- Topic Starter
- 1682 posts since 13 Oct, 2003 from Oulu, Finland
Hmm, that could work. I have to see what kind of a sampler that would be.kev2525 wrote: Sat Jun 17, 2023 7:10 am The features of CLAP that interest me most are all the per-note and per-voice modulation features. Since Precyne is focusing on sampling a good addition not available in any DAW (as far as i know) would be an auto-sampling feature that let's you build multiple sampled instruments that allow you to automatically set a few of the features you can access via clap. You could build some monster sample libraries in precyne this way...
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- KVRAF
- Topic Starter
- 1682 posts since 13 Oct, 2003 from Oulu, Finland
The downside with that is that when choosing/switching a plugin, the DAW needs to load that plugin. That takes time so changing plugins that way would take a lot of time. So it would probably be faster to just check the plugin list and choose one which suits the job best at any given time.? ? ? wrote: Sat Jun 17, 2023 6:32 pm It would be nice if it were possible to scroll through plug ins like presets.
So, starting with instruments, have an option to make available directly on the MIDI track a plug in readout, below it that plug in's presets. Now one can scroll through all the plug jns in their folders directly on the MIDI track like presets in a soft synth.
This way there is time saved from opening a plug in browser, scrolling through to find a plug in - or typing it in etc etc.
As for plug in effects, it can work the same way where the mixer channel has a readout pre and post effect? Something like that. Basically the idea is immediate access to plug ins without the need for browsers.
Not counting the BPM, Precyne already lets the user choose the pattern length and lines per beat for each MIDI clip separately. So in that regard it is currently a more flexible solution. This way you can have any type of lines per beat changes in one track between the MIDI clips (aka patterns), instead of locking a track to one specific lines per beat or pattern length.? ? ? wrote: Sat Jun 17, 2023 6:32 pm A bit off topic but since we are discussing easiest, I mentioned this already but will throw it in again, allow each track to have exclusivity in regards to lines per beat, BPM, and pattern lengths. So track 1 has 32 lines at 6 lines per beat going at 125BPM and track 2 has 8 lines at 4 lines per beat going at 165BPM. It's easiest this way as far as workflow is concerned.
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- KVRAF
- Topic Starter
- 1682 posts since 13 Oct, 2003 from Oulu, Finland
I'll check what that would take to implement.Korg Supporter wrote: Sun Jun 18, 2023 12:10 am I would love to see MPE and polyphonic aftertouch in it (and the ability to automate MPE as well). Renoise still doesn't have MPE.
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- Banned
- 278 posts since 6 Oct, 2013 from The Red Eye
What's rhe difference if the plugin is selected (loaded) via a browser menu vs a layout that mimics preset selecting in a soft synth? Or am I misunderstanding?Kraku wrote: Mon Jun 19, 2023 3:05 pm The downside with that is that when choosing/switching a plugin, the DAW needs to load that plugin. That takes time so changing plugins that way would take a lot of time. So it would probably be faster to just check the plugin list and choose one which suits the job best at any given time.
Ask not what your DAW can do for you, but what you can do with your DAW
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- KVRAF
- Topic Starter
- 1682 posts since 13 Oct, 2003 from Oulu, Finland
The plugins aren't located in the computer memory, but in the harddisk. So the plugin always needs to be loaded when you select it, which takes time. So if you quickly click a button which selects the next plugin, or scroll quickly a list with mouse wheel which selects the next plugin, you have to load the plugin every time the plugin changes on the screen. This is because the user wants to start using that plugin. So if you scroll through 20 plugins to get to the right one and have to load each plugin while moving from one to the next, that's going to take a lot of time before you get to your target. If you have a list of plugins which you can see directly and can simply choose the plugin of your choice, you'll only load the plugin you'll end up choosing. So that's much more quick.? ? ? wrote: Mon Jun 19, 2023 3:58 pmWhat's rhe difference if the plugin is selected (loaded) via a browser menu vs a layout that mimics preset selecting in a soft synth? Or am I misunderstanding?Kraku wrote: Mon Jun 19, 2023 3:05 pm The downside with that is that when choosing/switching a plugin, the DAW needs to load that plugin. That takes time so changing plugins that way would take a lot of time. So it would probably be faster to just check the plugin list and choose one which suits the job best at any given time.
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- KVRAF
- Topic Starter
- 1682 posts since 13 Oct, 2003 from Oulu, Finland
Maybe one day
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Korg Supporter Korg Supporter https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=386399
- KVRAF
- 1897 posts since 4 Oct, 2016
Maybe you are better off implementing a synth that complements the sampler such as a DX7 clone, an additive synth, or a 90s-style VA synth.Kraku wrote: Wed Jun 21, 2023 8:27 amMaybe one dayIt still can take seconds to load the plugin and initialize it. Also many plugins have bugs which eventually leak and fragment memory if they're loaded and taken out of memory often. So it's best to minimize that.