Seems to be quite crunchy, also overall very crispy. The Bit - Morphing, sidechain thing might be the most Unique here.
United Plugins Bitpunk
- KVRAF
- 3709 posts since 21 Nov, 2015
You can be creative in any right place on Earth, and not only in the wealthiest cities. Bring the world feelings from everywhere, and not only feelings of capitalistic or jail environment.
― Aleksey Vaneev
https://linuxdaw.org
― Aleksey Vaneev
https://linuxdaw.org
- KVRAF
- 4892 posts since 3 Jan, 2003 from Vancouver
It took my credits, but didn't actually apply them to the order. So I paid €19 and lost 19 credits. If I considered the credits to be actual money that I deserved I would be annoyed, but I'm mostly just amused.Choikdoi wrote: Sun Jun 25, 2023 9:55 am"UnitedPlugins credits cannot be used to purchase plugins sold at introductory prices."GaryG wrote: Sun Jun 25, 2023 9:36 am i've still got a €10 credit form my first purchase with them so, if you have too, €9...
Unless, you meant that it had worked for you?
Surely there must be consensus by now...
- KVRAF
- 6282 posts since 8 Jul, 2009
no
#NONFR Check out my music at Bandcamp
Free Streaming!
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
- KVRian
- 1380 posts since 11 Jun, 2020 from Woop Woop
Well, that's still a shitty flaw in the webpage. It shouldn't allow you to enter the credits anywhere if they're not usable. You may 'earn' them for free, but as they have a cash value, they still save you 'actual' money on future purchases. Anyway, luckily you weren't too bothered, as you say. Hopefully GaryG and maybe others have been forewarned by your message!pough wrote: Mon Jun 26, 2023 5:03 pm
It took my credits, but didn't actually apply them to the order. So I paid €19 and lost 19 credits. If I considered the credits to be actual money that I deserved I would be annoyed, but I'm mostly just amused.
Until forever fades away.
- KVRAF
- 6282 posts since 8 Jul, 2009
Consider sending United a message to let them know as this is likely an error in their system.pough wrote: Mon Jun 26, 2023 5:03 pm It took my credits, but didn't actually apply them to the order. So I paid €19 and lost 19 credits. If I considered the credits to be actual money that I deserved I would be annoyed, but I'm mostly just amused.
#NONFR Check out my music at Bandcamp
Free Streaming!
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
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- KVRist
- 484 posts since 8 May, 2007
Hi all,
I have already sent a problem report to United Plugins but thought that perhaps I should ask for confirmation here in case I'm doing something wrong. It's hard to believe that this problem exists and found a path all the way to release:
I choose the Sophie preset (under Destroy IIRC - on different machine now), then save the project. Upon reloading the project, Sophie is shown as the chosen preset, but the parameters are not correct (appear to be the default ones). I have to manually click on Sophie. In the test cases, Bitpunk is on either Aux track or a Submix track, not on the same track as the audio file, in case this matters . I'm also in Demo mode, but this is supposedly completely unrestricted. I've tested Samplitude Pro X7 and X8 (Demo) Suite, Cubase 12 Elements, and Mixcraft 10 Pro Studio. I've tested two different machines with Mixcraft. On the second machine, Bitpunk was on the same track as the audio file.
I really like what I've heard so far.
Thanks for any confirmation or contradiction.
I have already sent a problem report to United Plugins but thought that perhaps I should ask for confirmation here in case I'm doing something wrong. It's hard to believe that this problem exists and found a path all the way to release:
I choose the Sophie preset (under Destroy IIRC - on different machine now), then save the project. Upon reloading the project, Sophie is shown as the chosen preset, but the parameters are not correct (appear to be the default ones). I have to manually click on Sophie. In the test cases, Bitpunk is on either Aux track or a Submix track, not on the same track as the audio file, in case this matters . I'm also in Demo mode, but this is supposedly completely unrestricted. I've tested Samplitude Pro X7 and X8 (Demo) Suite, Cubase 12 Elements, and Mixcraft 10 Pro Studio. I've tested two different machines with Mixcraft. On the second machine, Bitpunk was on the same track as the audio file.
I really like what I've heard so far.
Thanks for any confirmation or contradiction.
- KVRAF
- 4892 posts since 3 Jan, 2003 from Vancouver
Yeah, it seems as though settings come back slightly altered. I'm working with the purchased version (Windows 64 bit VST3).
Surely there must be consensus by now...
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- KVRist
- 484 posts since 8 May, 2007
Thanks for your post. Assurance of sanity!pough wrote: Tue Jun 27, 2023 6:40 pm Yeah, it seems as though settings come back slightly altered. I'm working with the purchased version (Windows 64 bit VST3).
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- KVRAF
- 4334 posts since 20 Feb, 2004
This is being sold through WA Production as well. If you have tokens/credits/whatever-they-call-them you can apply these for discounts beyond intro price.
A well-behaved signature.
- KVRAF
- 4892 posts since 3 Jan, 2003 from Vancouver
I've sent a message to UnitedPlugins through their website to let them know about the settings issue and the credits issue. I considered posting in their forum here but they don't seem to be very active there.
Surely there must be consensus by now...
- KVRAF
- 4892 posts since 3 Jan, 2003 from Vancouver
There is a 1.1 version available that seems to have fixed the settings issue. I haven't tested it much, but the "Sophie" preset comes back the way it should.
I also got my credits back.
I also got my credits back.
Surely there must be consensus by now...
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- KVRist
- 328 posts since 13 Jan, 2006 from top down
Does it work boots successfully? I have a new generations of instruments and hardware...pough wrote: Wed Aug 09, 2023 4:05 pm There is a 1.1 version available that seems to have fixed the settings issue. I haven't tested it much, but the "Sophie" preset comes back the way it should.
I also got my credits back.
