Malaclypse the Younger's SFZ instruments now easier to find via Github (and still free)
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- KVRAF
- 2211 posts since 20 Sep, 2013 from Poland
Some of these very interesting instruments have been around for years, and keep getting updates. The Kalimbass is new, an experiment with hairpins and electric guitar pickups. Malaclypse the Younger is also one of the regular demo authors and beta testers for Karoryfer.
All at https://github.com/Mal2-ksc but here are the direct download links:
Kalimbass https://github.com/Mal2-ksc/Kalimbass/r ... 23.06a.rar
BJAM https://github.com/Mal2-ksc/Blue-Jeans- ... .23.04.rar
Party Pipes https://github.com/Mal2-ksc/Party-Pipes ... .23.05.rar
The Clap https://github.com/Mal2-ksc/The-Clap/re ... .22.07.rar
Tofurkey https://github.com/Mal2-ksc/Tofurkey/re ... .20.12.rar
Breezy Day https://github.com/Mal2-ksc/Breezy-Day/ ... .21.08.rar
All at https://github.com/Mal2-ksc but here are the direct download links:
Kalimbass https://github.com/Mal2-ksc/Kalimbass/r ... 23.06a.rar
BJAM https://github.com/Mal2-ksc/Blue-Jeans- ... .23.04.rar
Party Pipes https://github.com/Mal2-ksc/Party-Pipes ... .23.05.rar
The Clap https://github.com/Mal2-ksc/The-Clap/re ... .22.07.rar
Tofurkey https://github.com/Mal2-ksc/Tofurkey/re ... .20.12.rar
Breezy Day https://github.com/Mal2-ksc/Breezy-Day/ ... .21.08.rar
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- KVRAF
- 3358 posts since 19 Mar, 2008 from germany
Oh, that's great. Here's a talented musician making
some really awesome sampled instruments available to
the whole community. He calls himself "Malacypse the
Younger".
Especially gorgeous: If you take a closer look, you can
see that Mala really put a lot of effort into it:
putting together fantastic sfz libraries with a lot of love.
Malacypse the Younger: Thank you very much!
some really awesome sampled instruments available to
the whole community. He calls himself "Malacypse the
Younger".
Especially gorgeous: If you take a closer look, you can
see that Mala really put a lot of effort into it:
- The guitar sample package, for example, named
"BJAM", consists of ogg samples and is therefore
particularly compact on the hard disk.
- You can select many different articulations
via keyswitch. Really superb job!
putting together fantastic sfz libraries with a lot of love.
Malacypse the Younger: Thank you very much!
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de
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- KVRAF
- Topic Starter
- 2211 posts since 20 Sep, 2013 from Poland
Party Pipes (which is mostly wind instruments) updated with a slapophone, which is like a sewer pipe marimba but basically just one note sampled with velocity layers and round robins, then stretched across several octaves. https://github.com/Mal2-ksc/Party-Pipes ... .23.06.rar
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- KVRAF
- 3358 posts since 19 Mar, 2008 from germany
I used to have BJAM = "Blue Jeans and Moonbeams",
downloaded and tried. I can only recommend these guitars,
they can compare with the best guitar libraries:
1. 4-5 times velocity switch
2. 11 articulations: sustain, solo, legato, chugs ...
3. complex control by various controllers
4. pitch-bend per guitar string
5. all as SFZ
The developer has taken a lot of effort and time to create a
real guitar with all its peculiarities as a multisample. My big
thanks to the developer, "Malaclypse the Younger"!

downloaded and tried. I can only recommend these guitars,
they can compare with the best guitar libraries:
1. 4-5 times velocity switch
2. 11 articulations: sustain, solo, legato, chugs ...
3. complex control by various controllers
4. pitch-bend per guitar string
5. all as SFZ
The developer has taken a lot of effort and time to create a
real guitar with all its peculiarities as a multisample. My big
thanks to the developer, "Malaclypse the Younger"!
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de
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- KVRer
- 5 posts since 6 Jul, 2023
BJAM has been updated, adding a capability that I should have added long ago: now you can access harmonics 4 and 6 by pressing the Sostenuto pedal (CC66) -- the same pedal used for Legato mode since there is no Legato mode for harmonics -- and using Harmonic 2 and Harmonic 3 keyswitches. This provides the ability to select any harmonic from 2 to 7 with the correct Fundamental bleed-through (should you dial any in).
https://github.com/Mal2-ksc/Blue-Jeans-and-Moonbeams/releases/download/v4.23.07/BJAM.4.23.07.rar Oh well, since I'm new and the system doesn't trust me, I guess you'll have to copypaste the link it won't allow me to make.
I would say "it's pretty much done" but I would have said that three months ago too. As for the decisions to use OGG and a lower sampling rate: both methods of decreasing the data set acknowledge that first, nothing over about 10k makes it out of a guitar cabinet, and second, that the signal chain you apply is going to overwhelm any differences between FLAC and OGG. It's an electric guitar, you're expected to apply your own tone shaping and saturation and such. None of that applies to the acoustic guitar which was also decreased in sample rate -- but in that case it's because it's just not a very good guitar and nothing pleasant was left over 8kHz or so.
I apologize for the weird, hacky nature of the control scheme, but much like IPv4, I didn't put enough room for growth in the original design without using such hacks. It was initially designed around the needs of a single song, but has gradually accreted features like a katamari over the course of five years. These features get bolted on as best I can without breaking backward compatibility.
If I can borrow a nice instrument to sample (maybe a nylon string classical, or even gut strings if you can trust me) then maybe there will be a BJAM 5, and I can realign the control system to seem a bit more like it was thought out in advance, and toss out the backward compatibility since you can have both versions of the instrument installed and loaded, even within the same project.
Any suggestions for a saner keyswitch interface? If I turn hand position into a MIDI CC (which would be much easier to process also) then I can still fit everything in one octave of keyswitches... I think.
https://github.com/Mal2-ksc/Blue-Jeans-and-Moonbeams/releases/download/v4.23.07/BJAM.4.23.07.rar Oh well, since I'm new and the system doesn't trust me, I guess you'll have to copypaste the link it won't allow me to make.
I would say "it's pretty much done" but I would have said that three months ago too. As for the decisions to use OGG and a lower sampling rate: both methods of decreasing the data set acknowledge that first, nothing over about 10k makes it out of a guitar cabinet, and second, that the signal chain you apply is going to overwhelm any differences between FLAC and OGG. It's an electric guitar, you're expected to apply your own tone shaping and saturation and such. None of that applies to the acoustic guitar which was also decreased in sample rate -- but in that case it's because it's just not a very good guitar and nothing pleasant was left over 8kHz or so.
I apologize for the weird, hacky nature of the control scheme, but much like IPv4, I didn't put enough room for growth in the original design without using such hacks. It was initially designed around the needs of a single song, but has gradually accreted features like a katamari over the course of five years. These features get bolted on as best I can without breaking backward compatibility.
If I can borrow a nice instrument to sample (maybe a nylon string classical, or even gut strings if you can trust me) then maybe there will be a BJAM 5, and I can realign the control system to seem a bit more like it was thought out in advance, and toss out the backward compatibility since you can have both versions of the instrument installed and loaded, even within the same project.
Any suggestions for a saner keyswitch interface? If I turn hand position into a MIDI CC (which would be much easier to process also) then I can still fit everything in one octave of keyswitches... I think.
Last edited by Mal2-ksc on Fri Aug 25, 2023 3:37 am, edited 1 time in total.
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- KVRAF
- 3358 posts since 19 Mar, 2008 from germany
Thank you, Mal2!Mal2-ksc wrote: Thu Jul 06, 2023 6:50 pm BJAM has been updated, adding a capability that I should have added long ago: now you can access harmonics 4 and 6 by pressing the Sostenuto pedal (CC66), the same pedal used for Legato mode since there is no Legato mode for harmonics) and using Harmonic 2 and Harmonic 3 keyswitches. This provides the ability to select any harmonic from 2 to 7 with the correct Fundamental bleed-through (should you dial any in).
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de
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- KVRer
- 5 posts since 6 Jul, 2023
My entire GitHub account has been removed, and I will return to self-hosting on Google Drive because I'm being forced to turn on 2FA, which is incredibly annoying because they assume I have a phone. I don't even have a mobile phone contract and don't want one, and that makes things like this very inconvenient. I also can't sign up to use the latest Stable Diffusion because they only accept mobile numbers. I refuse to pay for the privilege of being tracked everywhere 24/7, and if this is the cost of being part of the New Digital Age, I guess I'm choosing to stay behind.
The list of all Malaclypse the Younger instruments, including those that were never on Github, is at https://docs.google.com/document/d/15XB ... 8O8PDTnS3o
The list of all Malaclypse the Younger instruments, including those that were never on Github, is at https://docs.google.com/document/d/15XB ... 8O8PDTnS3o
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- KVRer
- 5 posts since 6 Jul, 2023
It helped that I never took them off Google Drive, even when I posted them to Github, so all I had to do was change the links back in my master document.spigmu wrote: Thu Aug 24, 2023 10:08 pm Mal2-ksc, thank you for your generosity putting these up for download.![]()
Almost all of my instruments are MIT-licensed unless they're CC0 to match the terms of third-party samples. Either way, that means you may host mirrors of them if you like. The licenses also clearly state there are NO license terms applied to the sounds you create, only to redistribution of the software itself or portions of.
I built them all to suit my own requirements, but I figure the needs of at least some other people will be similar to mine, and sharing the instruments helps them while costing me nothing but cloud storage allocation.
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- KVRAF
- 3358 posts since 19 Mar, 2008 from germany
Thank you, Malaclypse!Mal2-ksc wrote: Fri Aug 25, 2023 3:34 am
Almost all of my instruments are MIT-licensed unless they're CC0 to match the terms of third-party samples. Either way, that means you may host mirrors of them if you like. The licenses also clearly state there are NO license terms applied to the sounds you create, only to redistribution of the software itself or portions of.
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de
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- KVRer
- 5 posts since 6 Jul, 2023
After almost two years of working around bugs rather than fixing them, I've released Version 5.25.05 of BJAM and Ella G. The link remains the same as before, I keep updating in place.
• Tone Modeling now works properly, without jankily unbalancing volume from note to note. The effect is also more convincing. It better be, after dividing the neck up into 61 different zones. You can still disable it with CC28, which restores BJAM 3 behavior. The Tone Modeling is either ON or OFF, as my attempts to allow a spectrum all have major drawbacks and although they worked, I ended up reverting them. Using crossfades uses up too much Polyphony, especially with multiple sessions loaded (which is often the case for me). Using a bunch of code to at least "stair-step" some intermediate values resulted in greatly increased load times -- to the point where I was convinced the DAW had locked up. Pre-cooked mixed samples soak up RAM that is already in short supply in 32-bit mode.
• The code itself should be a lot more legible, I made a point of leaving it in a maintainable state since someone else may want to extend it or recycle the skeleton into a new instrument. (Or fix the inevitable as-yet-undiscovered bugs.)
• Glitches fixed in general (I can never guarantee they've all been caught).
• Since you shouldn't get unreasonably loud or soft notes any longer (unless asking for it using velocity), the "mixing per pitch class" feature and its 12 CC slots have been removed. The slots for _tuning_ individual pitch classes remain, for asymmetric bends and microtonal trills and emulating tuning the instrument during performance.
• I haven't really added features, just made the ones that were there actually work, except for:
• (BJAM [electric] only) The Soft pedal (CC67) produces left-hand muted "plinks" instead of normal notes. This overrides the Sostenuto pedal, wherever there is any ambiguity.
• Since this instrument was intended to have single coils and not humbuckers, I've added Mains Hum emulation (also only to BJAM). Choose between 50 Hz and/or 60 Hz with CC68 and CC69 and note 24 (B-1). Included because the single coil "experience" sometimes requires it, and it needs to go through the signal chain just like everything else so it can't easily be tacked on afterward.
If you want to see when I last updated, then you want the Google Drive document listing all my instruments: https://docs.google.com/document/d/15XB ... 8O8PDTnS3o
Or download directly from https://drive.google.com/file/d/1ekz211 ... vhYKVpDZKX
I still don't have enough posts accumulated to post proper links, sorry.
I might have one last update in me in the future, where I use custom crossfade curves for the Spank and Fundamental. The default crossfade (sqrt) does fine at retaining total power, but the end-of-scale values have too much of a gap between them, and I have a curve that puts much more priority on the ends. Its square looks like a logistic curve instead of a straight line. Alas, Sforzando does not have xfin_curveccNN or xfout_curveccNN as opcodes (and I have no idea why -- the online guide said the crossfade curves can be changed but I've demonstrated otherwise, don't know if that has been updated yet) so until I find a workaround, we (you and me alike) just have to live with the default curves.
• Tone Modeling now works properly, without jankily unbalancing volume from note to note. The effect is also more convincing. It better be, after dividing the neck up into 61 different zones. You can still disable it with CC28, which restores BJAM 3 behavior. The Tone Modeling is either ON or OFF, as my attempts to allow a spectrum all have major drawbacks and although they worked, I ended up reverting them. Using crossfades uses up too much Polyphony, especially with multiple sessions loaded (which is often the case for me). Using a bunch of code to at least "stair-step" some intermediate values resulted in greatly increased load times -- to the point where I was convinced the DAW had locked up. Pre-cooked mixed samples soak up RAM that is already in short supply in 32-bit mode.
• The code itself should be a lot more legible, I made a point of leaving it in a maintainable state since someone else may want to extend it or recycle the skeleton into a new instrument. (Or fix the inevitable as-yet-undiscovered bugs.)
• Glitches fixed in general (I can never guarantee they've all been caught).
• Since you shouldn't get unreasonably loud or soft notes any longer (unless asking for it using velocity), the "mixing per pitch class" feature and its 12 CC slots have been removed. The slots for _tuning_ individual pitch classes remain, for asymmetric bends and microtonal trills and emulating tuning the instrument during performance.
• I haven't really added features, just made the ones that were there actually work, except for:
• (BJAM [electric] only) The Soft pedal (CC67) produces left-hand muted "plinks" instead of normal notes. This overrides the Sostenuto pedal, wherever there is any ambiguity.
• Since this instrument was intended to have single coils and not humbuckers, I've added Mains Hum emulation (also only to BJAM). Choose between 50 Hz and/or 60 Hz with CC68 and CC69 and note 24 (B-1). Included because the single coil "experience" sometimes requires it, and it needs to go through the signal chain just like everything else so it can't easily be tacked on afterward.
If you want to see when I last updated, then you want the Google Drive document listing all my instruments: https://docs.google.com/document/d/15XB ... 8O8PDTnS3o
Or download directly from https://drive.google.com/file/d/1ekz211 ... vhYKVpDZKX
I still don't have enough posts accumulated to post proper links, sorry.
I might have one last update in me in the future, where I use custom crossfade curves for the Spank and Fundamental. The default crossfade (sqrt) does fine at retaining total power, but the end-of-scale values have too much of a gap between them, and I have a curve that puts much more priority on the ends. Its square looks like a logistic curve instead of a straight line. Alas, Sforzando does not have xfin_curveccNN or xfout_curveccNN as opcodes (and I have no idea why -- the online guide said the crossfade curves can be changed but I've demonstrated otherwise, don't know if that has been updated yet) so until I find a workaround, we (you and me alike) just have to live with the default curves.
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- KVRer
- 5 posts since 6 Jul, 2023
One (hopefully final) release: Version 5.25.06 includes per-output panning. Not terribly useful for electric unless you have a way to route left and right to separate amps, but good for making the 12-string mode of the acoustic guitar sound massive.
Demos have been updated as well: https://mal-2.bandcamp.com/album/bjam-demos
I've used these guitars extensively in my other main ongoing project as well: https://derputinfluffer.bandcamp.com/
You also get to hear me sing.
And if you want to hear me mash DOOM music with the soundtrack of Katawa Shoujo: https://whitemice.bandcamp.com/album/sendai-aerospace
Much of this uses DSK instruments, the limitations of which were my motivations to make BJAM in the first place.
Demos have been updated as well: https://mal-2.bandcamp.com/album/bjam-demos
I've used these guitars extensively in my other main ongoing project as well: https://derputinfluffer.bandcamp.com/
You also get to hear me sing.
And if you want to hear me mash DOOM music with the soundtrack of Katawa Shoujo: https://whitemice.bandcamp.com/album/sendai-aerospace
Much of this uses DSK instruments, the limitations of which were my motivations to make BJAM in the first place.
