D16 Drumazon 2 is coming

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Drumazon 2$119.00Buy

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It's all well and good that these plugins are getting updated, but i've been waiting to use half of my D16 plugins for ages. They've just been crashing on load, now i have to pay another Au$50 just to be able to use each one of them. soapbox over, but if i have to wait till next August to be able to use my 808 plugin i'm gonna spit.

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RPH wrote: Sat Sep 09, 2023 10:44 am If they do the same treatment to Nepheton, am looking forward to the next 808 day.
Hopefully before

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kmonkey wrote: Sat Sep 09, 2023 10:06 am
midi_transmission wrote: Sat Sep 09, 2023 8:24 am The latency is high.
You figured it out by now. Turning off the limiter and multiband set latency to 35 samples WITH ALL EFFECTS TURNED ON - so it's 0.79ms at 44Khz without limiter and multiband.

If you are considering 0.79 ms with all FX turned on a huge latency (that is below 1 ms) then that's an exaggeration IMO. Clearly, you would get absolutely the same latency < if not more latency, by using a similar FX in your DAW.

Turning FX off is 0 latency.

Yes exactly, that's why I updated the post. It's not a big issue when you can turn it off. I don't consider 1ms a huge latency, it was just that many presets have about 5-6 ms.

But it's mainly the limiter that adds 3.3ms latency and the Bitcrusher about 2ms. Maybe a setting for the limiter lookahead is a nice thing to have? I will just turn the limiter off and use something else afterwards.

At the same time I'm wondering why the distortion is latency free. I would always sacrifice an 1ms to have the option to use oversampling for non linear effects.

There is not to much about this written in the manual. Would be great to get some insights about this sort of things.

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This is a very nice upgrade. It sounds very close to both the RD9 (and various 909 samples I have), but can go quite a bit further

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Vortifex wrote: Sat Sep 09, 2023 10:12 am Doesn't remember GUI size when opening new instances.
Did you use Save current in the Default State after choosing the preferred GUI size?

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Last edited by Vortifex on Sat May 24, 2025 7:45 pm, edited 1 time in total.

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Effects per pad + sequencer QoL upgrade + upgrade path = instabuy for me :tu:

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Last edited by Vortifex on Sat May 24, 2025 7:45 pm, edited 1 time in total.

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Thanks for pointing the bug with clicking on VU meters in buses - it'll be fixed very soon. Expect it on Monday/Tuesday, and until that try not to click on them ;)

Przemek / d16 group

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The attack parameter from the kick is too strong in my opinion. Even with the lowest attack there is a very noticable short 'click' peak. With Drumazone I can get lower to get softer kicks. It's visible in the waveform too.

@Przemek Is it possible to tweak the current range a bit to go even lower with the Kick "attack" than now?

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Hi guys

Noted. Thank you for spotting it. Definitely going to fix asap.

Cheers?
Seb / d16

Daru925 wrote: Sat Sep 09, 2023 8:07 am
kmonkey wrote: Sat Sep 09, 2023 8:00 am And the first bug encountered :party:

Happens every time for me. Live 11, empty session, just the default Drumazon 2 loaded (Trial)

Screenshot - Can anyone confirm?

d2.jpg
Yes, same^^ edit: live 11, windows 11 64 bits

I'm testing it alongside phoscyon. Great fun as expected.
Sebastian / D16 Group Audio Software

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How is the sequencer and does the swing feel authentic?

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The OH seems to have some variation per hit? It sounds maybe a bit better in Drumazon 2 when triggered fast.

It certainly has more high frequencies, but can sound similar to Drumazon1 with a 12khz high cut (just activate the "Filter/EQ" FX tab for the OH with 0% resonance and ~12khz Hi cut). Drumazone1 sounded a bit softer to my ears but could also be just even more reduced highs from a filter than the 12khz hi cut I've used.
Last edited by midi_transmission on Sat Sep 09, 2023 2:27 pm, edited 2 times in total.

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Vortifex wrote: Sat Sep 09, 2023 12:40 pm I'll buy it when the crash bugs are fixed, so those who experience it get your reports in.

edit: Am I understanding it right, that the FX bus runs in serial from left to right, so if you put an instrument on slot 3, it'll be processed by slots 3, 4 and 5 but not 1 and 2?
Yep that's how it works.

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m00gie wrote: Sat Sep 09, 2023 1:45 pm Hi guys

Noted. Thank you for spotting it. Definitely going to fix asap.

Cheers?
Seb / d16
Thanks for confirming so quickly. It's not that bad, it's easiy to work around it the meantime without hassle. :wink:

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