Bitwig sampler -incorrect operation ?

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muzicxs wrote: Wed Oct 04, 2023 9:54 am
Anatolio wrote: Wed Oct 04, 2023 5:22 am I compared the sound in Cycles, Textures modes with a couple of other samplers
Can increase the grain size in the sampler and record again? If you set it to 100+ ms you will most likely not hear the artifacts that you currently hear. I just tried it with a vocal sample and it sounds smooth, even going 3 octaves down.
I did it, but I did it again for double-checking. Video below. Yes, at 110 ms it sounds without artifacts that are present at 30, but there are more other artifacts, for example, a Hum.

In comparison with CR8 -heaven and earth. I am not an adept of CR8 . I'm telling you - it's inconvenient for me to work with him in the Bitwig architecture, but you can't trample on the facts.

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Anatolio wrote: Wed Oct 04, 2023 10:12 am I did it, but I did it again for double-checking. Video below. Yes, at 110 ms it sounds without artifacts that are present at 30, but there are more other artifacts, for example, a Hum.
I don't hear a hum, but I'm also not in an ideal listening environment at the moment.

In the end it's all about trade offs. Every tool has trade offs. The sampler in Bitwig is insanely powerful, but also it comes with trade offs. What you need to decide is whether all of this is going to make a substantial difference in the track you are working on. That's not something I can decide for you. What I do know for myself is that many artifacts get lost in a mix or could even provide a specific timbre/sound that enhances the song. Again, you are the best judge here. For me the sampler is powerful enough to overcome these challenges. For others it's a deal breaker.

I do believe that it's worth it to play around with the sampler and its parameters to understand their effects on the sound. The grain is an essential parameter to experiment with, because you already hear a major difference between your first and second recording.

Hum you could then battle with an eq or a spectral tool. What I like about Bitwig is that I can make any choice I want. The plugins that you buy do all kinds of stuff under the hood automatically, so you don't need to worry. However, that also comes with a trade off. So again, everything comes with a trade off and only you can decide what these trade offs mean to you.

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muzicxs wrote: Wed Oct 04, 2023 10:33 am
Anatolio wrote: Wed Oct 04, 2023 10:12 am I did it, but I did it again for double-checking. Video below. Yes, at 110 ms it sounds without artifacts that are present at 30, but there are more other artifacts, for example, a Hum.
I don't hear a hum, but I'm also not in an ideal listening environment at the moment.

In the end it's all about trade offs. Every tool has trade offs. The sampler in Bitwig is insanely powerful, but also it comes with trade offs. What you need to decide is whether all of this is going to make a substantial difference in the track you are working on. That's not something I can decide for you. What I do know for myself is that many artifacts get lost in a mix or could even provide a specific timbre/sound that enhances the song. Again, you are the best judge here. For me the sampler is powerful enough to overcome these challenges. For others it's a deal breaker.

I do believe that it's worth it to play around with the sampler and its parameters to understand their effects on the sound. The grain is an essential parameter to experiment with, because you already hear a major difference between your first and second recording.

Hum you could then battle with an eq or a spectral tool. What I like about Bitwig is that I can make any choice I want. The plugins that you buy do all kinds of stuff under the hood automatically, so you don't need to worry. However, that also comes with a trade off. So again, everything comes with a trade off and only you can decide what these trade offs mean to you.
I agree. For me I am very much happy that BW proposes all these advanced features in the sampler but I also agree that a standard time stretching would be a natural feature to provide considering all the much more advanced features it has....

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Last edited by Jac459 on Wed Oct 04, 2023 11:11 am, edited 1 time in total.

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muzicxs wrote: Wed Oct 04, 2023 10:33 am
Anatolio wrote: Wed Oct 04, 2023 10:12 am I did it, but I did it again for double-checking. Video below. Yes, at 110 ms it sounds without artifacts that are present at 30, but there are more other artifacts, for example, a Hum.
I don't hear a hum, but I'm also not in an ideal listening environment at the moment.

In the end it's all about trade offs. Every tool has trade offs. The sampler in Bitwig is insanely powerful, but also it comes with trade offs. What you need to decide is whether all of this is going to make a substantial difference in the track you are working on. That's not something I can decide for you. What I do know for myself is that many artifacts get lost in a mix or could even provide a specific timbre/sound that enhances the song. Again, you are the best judge here. For me the sampler is powerful enough to overcome these challenges. For others it's a deal breaker.

I do believe that it's worth it to play around with the sampler and its parameters to understand their effects on the sound. The grain is an essential parameter to experiment with, because you already hear a major difference between your first and second recording.

Hum you could then battle with an eq or a spectral tool. What I like about Bitwig is that I can make any choice I want. The plugins that you buy do all kinds of stuff under the hood automatically, so you don't need to worry. However, that also comes with a trade off. So again, everything comes with a trade off and only you can decide what these trade offs mean to you.
The hum appears, it is definitely audible when playing from a DAW with professional headphones.On YouTube, this hum does not stand out so much anymore.

Honestly, for me, changing the grain size turned out to be useless - instead of some artifacts, others appear.

That's right about compromise. Yes, the sampler is so-so (if you play a sample by notes), but there are a lot of other advantages in Bitwig

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Anatolio wrote: Wed Oct 04, 2023 11:10 am The hum appears, it is definitely audible when playing from a DAW with professional headphones.On YouTube, this hum does not stand out so much anymore.

Honestly, for me, changing the grain size turned out to be useless - instead of some artifacts, others appear.

That's right about compromise. Yes, the sampler is so-so (if you play a sample by notes), but there are a lot of other advantages in Bitwig
It is not so so :-) ! It is awesome on many levels but missing one feature you'd like to have.

https://open.spotify.com/track/480Qv82RePaFPAR9fOqXq2
at 0.46, an example of a fun voice effect you can implement with Bitwig sampler in about... 30 seconds...

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Jac459 wrote: Wed Oct 04, 2023 11:12 am It is not so so :-) ! It is awesome on many levels but missing one feature you'd like to have.

https://open.spotify.com/track/480Qv82RePaFPAR9fOqXq2
at 0.46, an example of a fun voice effect you can implement with Bitwig sampler in about... 30 seconds...
Do you mean a voice spaced to the left and right with the effect of "tape delay " + stutter , and then a voice lowered in pitch and sounding in the center ? Yes, it sounds good

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Anatolio wrote: Wed Oct 04, 2023 11:27 am
Jac459 wrote: Wed Oct 04, 2023 11:12 am It is not so so :-) ! It is awesome on many levels but missing one feature you'd like to have.

https://open.spotify.com/track/480Qv82RePaFPAR9fOqXq2
at 0.46, an example of a fun voice effect you can implement with Bitwig sampler in about... 30 seconds...
Do you mean a voice spaced to the left and right with the effect of "tape delay " + stutter , and then a voice lowered in pitch and sounding in the center ? Yes, it sounds good
There is indeed a delay but the main point is the voice itself.
It is random shops of a long voice, the full sample plays in C and A, in one go I can configure the random shops to take from the C part of the sample and the A part of the sample. Then the shops are also panned indeed. There is no lowered voice though.
I don't know any other tool allowing to do it as fast and as efficiently.

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Anatolio wrote: Wed Oct 04, 2023 11:10 am
That's right about compromise. Yes, the sampler is so-so (if you play a sample by notes), but there are a lot of other advantages in Bitwig
The Sampler is not so-so. It's an excellent tool. Both as the individual instrument and as a Grid module.

The reason DAW's support plugins is because no DAW's instruments and FX cover everything.

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