Sonic Charge Synplant 2 Announced
- KVRAF
- 43915 posts since 11 Aug, 2008 from clown world
I tried 'warping' a snare drum. I got some muffled snares and a pew-pew type disco bendy tom drum out of it. Fascinating 
Anyone who can make you believe absurdities can make you commit atrocities.
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- KVRAF
- 1875 posts since 8 Jan, 2022
I mean there are hundreds of synths with all the bells and whistles but pretty much none with the kinds of capabilities that Synplant 2 has in the Genopatching.LFO8 wrote: Thu Oct 05, 2023 5:15 am
Though the promise of Genopatch peaked my interrest, I have to say.. the above echos my thoughts on the matter. It's a hell to operate this synth and so far the Genopatch hasn't cooked up anything for me that is really playable across the keyboard.
The USP of synplant IS the Genopatching.
What other synth can do that?
The only other one is the upcoming Sumu by Madrona Labs.
Synplant 2 is also the furthest thing from "hell" to operate.
I've had more unique sounds out of Synplant 2 in a few minutes than I have had with pretty much any synth. It's literally almost all automated!
It's unbelievably quick to get something useful from. I find it really inspiring.
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- KVRAF
- 5573 posts since 30 May, 2006 from Hollow Earth
This!!!kraster wrote: Thu Oct 05, 2023 11:02 amI mean there are hundreds of synths with all the bells and whistles but pretty much none with the kinds of capabilities that Synplant 2 has in the Genopatching.LFO8 wrote: Thu Oct 05, 2023 5:15 am
Though the promise of Genopatch peaked my interrest, I have to say.. the above echos my thoughts on the matter. It's a hell to operate this synth and so far the Genopatch hasn't cooked up anything for me that is really playable across the keyboard.
The USP of synplant IS the Genopatching.
What other synth can do that?
The only other one is the upcoming Sumu by Madrona Labs.
Synplant 2 is also the furthest thing from "hell" to operate.
I've had more unique sounds out of Synplant 2 in a few minutes than I have had with pretty much any synth. It's literally almost all automated!
It's unbelievably quick to get something useful from. I find it really inspiring.
ABEFLGMOPPRRST 
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- KVRist
- 199 posts since 30 Mar, 2020 from Germany
I am torn between enthusiasm for the AI and disappointment for the limited synth engine, especially regarding additional modulation options. It's clear that the AI requires a limitation of parameters, but on the other hand, why would the AI need to use all parameters the synth engine has to offer? The AI could just ignore the additional modulation options, otherwise it would probably run infinitely.
- KVRAF
- 37383 posts since 14 Sep, 2002 from In teh net
Watching the Genopatch thing do its stuff makes me wonder if it is using some sort of evolutionary or swarm-intelligence based algorithm, it looks very similar to the sort of exploratory processes used, for example, by ant search strategies or slime molds optimising how they explore a space, and natural selection of course also does this over a longer time frame
eg https://www.ncbi.nlm.nih.gov/pmc/articl ... %20ability.
eg https://www.ncbi.nlm.nih.gov/pmc/articl ... %20ability.
- KVRAF
- 4206 posts since 13 Jun, 2014
The synth engine is limited, at least if you turn off the GUI in Reaper and you can see just how few parameters there are. It's also part of its charm. It's good enough for me, but it is a bit pricey, especially after I've just bought another bundle elsewhere.
<list your stupid gear here>
- KVRist
- 392 posts since 17 Oct, 2005
If Genopatch isn't your cup of tea, maybe this will do the trick:
https://www.kickstarter.com/projects/ph ... n=5a33c41e
Synplant 2 is a really interesting iteration over v.1 and Sonic Charge are some of the best in the business regarding customer support, extensibility for their products, etc.
https://www.kickstarter.com/projects/ph ... n=5a33c41e
Synplant 2 is a really interesting iteration over v.1 and Sonic Charge are some of the best in the business regarding customer support, extensibility for their products, etc.
Duality without regard to physicality
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- KVRAF
- 2807 posts since 8 Sep, 2009
"We are thrilled to have Andrew Huang, the YouTube phenom and Toronto-based artist join the Blue Marble Synth Project."c0nsilience wrote: Thu Oct 05, 2023 1:18 pm If Genopatch isn't your cup of tea, maybe this will do the trick:
https://www.kickstarter.com/projects/ph ... n=5a33c41e
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- KVRAF
- 3729 posts since 3 Nov, 2015
I upgraded. Reasons :
1) The new sounds are offering great starting points for making other sounds. Sometimes even unrelated sounds.
2) I tried Genopatch with different wav samples. This is not something that can be used when creating music. Takes way too much time and the time required to fiddle and fine tune any new sound is in addition to that. I do not care and am not impressed nor do I marvel about destroying sounds to pieces. What matters are sounds that can be useful for relatively melodic music. For Genopatch, one has to do specifically that. Certainly not launching Genopatch in the background and continuing with the musical creation while it computes stuff.
3) Bitwig. SP2 exposes most, if not all, of the important parameters enabling the Bitwig modulation flexibility to be fully used.
4) The SP2 erased the previous install. I could have reinstalled SP1 but the quality of factory sounds (including additional pack) made it for the upgrade.
5) VST2 runs fine on Linux, yabridge.
EDIT : forgot two points, one quite important.
6) The addition of knobs to fiddle with the parameters, instead of only 'DNA strands'.
7) Resizable GUI, dark theme.
All in all there's a lot to do with the modification of existing sounds, that Genopatch is not needed in my case. I'll still give it some other tries out of curiosity, but not during any creative process as it is too disruptive. It was not a selling point for music creation.
Still have to load and try previous SP1 paid 3rd party sound banks to see if SP2 remains compatible with those.
1) The new sounds are offering great starting points for making other sounds. Sometimes even unrelated sounds.
2) I tried Genopatch with different wav samples. This is not something that can be used when creating music. Takes way too much time and the time required to fiddle and fine tune any new sound is in addition to that. I do not care and am not impressed nor do I marvel about destroying sounds to pieces. What matters are sounds that can be useful for relatively melodic music. For Genopatch, one has to do specifically that. Certainly not launching Genopatch in the background and continuing with the musical creation while it computes stuff.
3) Bitwig. SP2 exposes most, if not all, of the important parameters enabling the Bitwig modulation flexibility to be fully used.
4) The SP2 erased the previous install. I could have reinstalled SP1 but the quality of factory sounds (including additional pack) made it for the upgrade.
5) VST2 runs fine on Linux, yabridge.
EDIT : forgot two points, one quite important.
6) The addition of knobs to fiddle with the parameters, instead of only 'DNA strands'.
7) Resizable GUI, dark theme.
All in all there's a lot to do with the modification of existing sounds, that Genopatch is not needed in my case. I'll still give it some other tries out of curiosity, but not during any creative process as it is too disruptive. It was not a selling point for music creation.
Still have to load and try previous SP1 paid 3rd party sound banks to see if SP2 remains compatible with those.
Last edited by mevla on Thu Oct 05, 2023 2:51 pm, edited 1 time in total.
- KVRist
- 392 posts since 17 Oct, 2005
SP2 is fully backward compatible with SP1. I’ve had zero issues with loading any third party sound sets in SP2, fwiw.mevla wrote: Thu Oct 05, 2023 1:28 pm
Still have to load and try previous SP1 paid 3rd party sound banks to see if SP2 remains compatible with those.
Duality without regard to physicality
- KVRist
- 392 posts since 17 Oct, 2005
An interesting take on it:
Duality without regard to physicality
