Recordable Abstract Music Visualizer?
- KVRAF
- 14141 posts since 20 Nov, 2003 from Lost and Spaced
The older Windows Media Player had a great one. Don't know if you could screen capture it though. I think it died when Macrosoft killed Windows Media Center.
- addled muppet weed
- 111283 posts since 26 Jan, 2003 from through the looking glass
feel free to share any materials you makeSuitcaseOfLizards wrote: Wed Oct 11, 2023 12:31 pm I'm very, very happy with VS! Bought the addon pack, some great materials there.
Since VS uses GLSL and I have past game engine dev experience with writing fragment and vertex shaders, if I don't mind breaking out my rusty optics background and re-installing my OpenGL tools, I can code up my own materials!! Wheeeee!![]()
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Haven't used more than 3 layers so far, though. Going to need a better machine to really push this into a VFX aural orgasm!!![]()
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SuitcaseOfLizards SuitcaseOfLizards https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=2363
- KVRAF
- Topic Starter
- 10879 posts since 3 Apr, 2002 from Austin, TX USA
Shaders are stupidly complex and involve needing a basic knowledge of optical models, some advanced math, 3D rendering.. and more patience than I think I have left! It's been over 30 years since I did gamedev, so.. don't hold your hopes out!vurt wrote: Wed Oct 11, 2023 2:18 pmfeel free to share any materials you makeSuitcaseOfLizards wrote: Wed Oct 11, 2023 12:31 pm I'm very, very happy with VS! Bought the addon pack, some great materials there.
Since VS uses GLSL and I have past game engine dev experience with writing fragment and vertex shaders, if I don't mind breaking out my rusty optics background and re-installing my OpenGL tools, I can code up my own materials!! Wheeeee!![]()
![]()
Haven't used more than 3 layers so far, though. Going to need a better machine to really push this into a VFX aural orgasm!!![]()
![]()
![]()
i have no skills there
![]()
That said, I'm more likely to produce an in-depth tutorial on how to beat VS into producing complex visuals without coding fragment shaders. I've experimented with tutorials, and at least for VS I feel there's not a lot of 'Here's a cool video, here's how I made it happen" stuff that might help spread the word. I just need a better camera than my Sony Handycam, although it is HD and would work in a pinch.
Ugh, might get After Effects after all. I can rent it for projects, I suppose.. not like I need to eat or anything..
Meh, my writing isn't going well, this would be a good excuse to quietly kill that project and focus on music-related stuff. Argh, argh, arghhhhh...
Bandcamp: https://suitcaseoflizards.bandcamp.com/
Linux Mint, Waveform 13 Pro, U-He synths, Audio Damage effects,.
Linux Mint, Waveform 13 Pro, U-He synths, Audio Damage effects,.
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SuitcaseOfLizards SuitcaseOfLizards https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=2363
- KVRAF
- Topic Starter
- 10879 posts since 3 Apr, 2002 from Austin, TX USA
My first real try at a music video! Trippy stuff. Will improve with experience and more coffee.
Visual Synthesizer can do some wild stuff.
Visual Synthesizer can do some wild stuff.
Bandcamp: https://suitcaseoflizards.bandcamp.com/
Linux Mint, Waveform 13 Pro, U-He synths, Audio Damage effects,.
Linux Mint, Waveform 13 Pro, U-He synths, Audio Damage effects,.
- KVRAF
- 18397 posts since 26 Jun, 2006 from San Francisco Bay Area
It’s weird. I did a whole demo video with it to try and sell my boss to buy it for us for a project and I was never able to get out a rendered video, even with help from support. I abandoned it.SuitcaseOfLizards wrote: Wed Oct 11, 2023 12:31 pm I'm very, very happy with VS! Bought the addon pack, some great materials there.
Since VS uses GLSL and I have past game engine dev experience with writing fragment and vertex shaders, if I don't mind breaking out my rusty optics background and re-installing my OpenGL tools, I can code up my own materials!! Wheeeee!![]()
![]()
Haven't used more than 3 layers so far, though. Going to need a better machine to really push this into a VFX aural orgasm!!![]()
![]()
![]()
Zerocrossing Media
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
- KVRAF
- 13754 posts since 19 Jun, 2008 from Seattle
SuitcaseOfLizards wrote: Wed Oct 11, 2023 2:49 pmShaders are stupidly complex and involve needing a basic knowledge of optical models, some advanced math, 3D rendering.. and more patience than I think I have left! It's been over 30 years since I did gamedev, so.. don't hold your hopes out!vurt wrote: Wed Oct 11, 2023 2:18 pmfeel free to share any materials you makeSuitcaseOfLizards wrote: Wed Oct 11, 2023 12:31 pm I'm very, very happy with VS! Bought the addon pack, some great materials there.
Since VS uses GLSL and I have past game engine dev experience with writing fragment and vertex shaders, if I don't mind breaking out my rusty optics background and re-installing my OpenGL tools, I can code up my own materials!! Wheeeee!![]()
![]()
Haven't used more than 3 layers so far, though. Going to need a better machine to really push this into a VFX aural orgasm!!![]()
![]()
![]()
i have no skills there
![]()
That said, I'm more likely to produce an in-depth tutorial on how to beat VS into producing complex visuals without coding fragment shaders. I've experimented with tutorials, and at least for VS I feel there's not a lot of 'Here's a cool video, here's how I made it happen" stuff that might help spread the word. I just need a better camera than my Sony Handycam, although it is HD and would work in a pinch.
Ugh, might get After Effects after all. I can rent it for projects, I suppose.. not like I need to eat or anything..![]()
![]()
Meh, my writing isn't going well, this would be a good excuse to quietly kill that project and focus on music-related stuff. Argh, argh, arghhhhh...![]()
![]()
from here:
(on page 37-38)whyterabbyt wrote: Sat Oct 07, 2023 11:42 am
There's a thread that was a poll, but covers VS and other visualisers and tools here, btw, might be useful:
viewtopic.php?t=567734
Having the jpeg/png import and using 'Milkdrop presets' function is something I want to have, for doing various effects. And bringing in your own clips, looks really easy. AND mapping clips/images (etc) to a 'hot-key', as well. Cool stuff!
... and
Inject Video into NestDrop using OBS - NestDrop Midnight Edition
https://vimeo.com/599028390
Advanced Mixing Techniques - NestDrop Midnight Edition
https://vimeo.com/450122956
How to Mashup & Edit Milkdrop Presets - Tutorial
https://vimeo.com/391709724
Since NestDrop imports milkdrop visuals, which are incorporated in winamp (https://www.winamp.com/), here's some geeky/techy stuff, that may be of interest to some.
https://www.geisswerks.com/milkdrop/milkdrop.html
https://www.geisswerks.com/milkdrop/mil ... oring.html
https://web.archive.org/web/20130825023 ... /guide.htm
This article about GPU Performance, is mainly 'game-coder' centric, but is a rather interesting and easy to follow introductory overview of how GPU's and memory work with meshes/shaders...
http://fragmentbuffer.com/gpu-performan ... e-artists/
... and then, some more:
http://wiki.winamp.com/wiki/Pixel_Shader_Basics
http://wiki.winamp.com/wiki/Complex_Numbers
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
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SuitcaseOfLizards SuitcaseOfLizards https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=2363
- KVRAF
- Topic Starter
- 10879 posts since 3 Apr, 2002 from Austin, TX USA
TL;DR
Thanks for the huge info dump, but I'll stick with VS as I've managed to wrap my head around it for the moment... despite the headaches.
If I need more I'll hork up for After Effects Creative Cloud and a shiteload of particle effect plugins. I'm not going to live long enough to try everything I'd like to, so I have to focus some.
Some interesting stuff there. But after 42 years of coding, just opening up an IDE or even a code text editor makes me sick and dizzy...
Just plain old Silicon Valley burnout. Most of my old co-workers operate breweries or wineries now, le sigh.
Thanks for the huge info dump, but I'll stick with VS as I've managed to wrap my head around it for the moment... despite the headaches.
If I need more I'll hork up for After Effects Creative Cloud and a shiteload of particle effect plugins. I'm not going to live long enough to try everything I'd like to, so I have to focus some.
Some interesting stuff there. But after 42 years of coding, just opening up an IDE or even a code text editor makes me sick and dizzy...
Just plain old Silicon Valley burnout. Most of my old co-workers operate breweries or wineries now, le sigh.
Bandcamp: https://suitcaseoflizards.bandcamp.com/
Linux Mint, Waveform 13 Pro, U-He synths, Audio Damage effects,.
Linux Mint, Waveform 13 Pro, U-He synths, Audio Damage effects,.
- KVRAF
- 7001 posts since 20 Mar, 2012 from Babbleon
to paraphrase metallica...
sync them all
on one monitor, have winamp running, without control
on other monitors, use the others
sync them all
on one monitor, have winamp running, without control
on other monitors, use the others
ah böwakawa poussé poussé