FL Studio 21.1 released! - A disappointment in the making

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Yep, the need for immediacy is a primary concern in UX of DAWs, much like in many videogame genres.

Where it gets interesting is the complexity of tasks - the "Super Mario vs. flight sim" aspect. FruityLoops' initial design goal of a virtual drum machine allowed for simplification of UX to an exemplary degree. However, as FL Studio was expanded into more of a general DAW, UX became more of a challenge. The app now attracted more user types, some of which had different needs within context of using a DAW.

That brings to mind the aspect of UX which many designers are (seemingly) yet to learn: that there is no one-size-fits-all UX solution. It's possible to cover the lowest common denominator, but there'll be segments - sometimes large ones - which won't be well served by that.


Even in simplest things that can be seen. An example from videogames is playing NES while using index and middle fingers for B and A buttons, instead of thumb. That allows for dedicated control of actions, for more relaxed play and/or better success in speedruns and so on.

SNES pad made that kind of control harder, and by the times of N64 and 3D games, actions being hard-coded to buttons made some games more of a pain than they should have been. The games and 3D worlds were now so complex that designers could not predict all the play styles and approaches to problem solving, including the role of UX in that. The official solution should have been per-game input reassignment profiles saved on the N64 Controller Pak, but instead there was/is hacking and third-party controllers with alternate layouts.



...and from that, back to the DAWs of 2020s and UX.

Nowadays, the key to getting work done efficiently is integrating hardware and software tools as "cybernetic extensions" of oneself. Poetic as it may sound, it's a blunt truth which goes double if the tasks are (in videogame terms) of sim-level complexity, requiring custom UX solutions and scripting.

Which is where REAPER, for all its UX curiosities (to put it mildly) succeeds quite well. Its devs understanding that UX needs are varied resulted in the app being pliable for many kinds of use cases. In other words, compared to "locked UX" DAWs such as Ableton Live and to some extent FL Studio (as they currently are), REAPER allows users to be their own UX designers, at least to a meaningful-enough extent.

Of course, the other side of that coin is that customizing REAPER experience for specific persons and/or tasks is in many cases a prerequisite. Which is why it tends to be favored by users experienced enough to know exactly what they need from their DAW. In some sense, "locked UX" apps with limited functionalities are "feeder paths" in driving users towards customizable/extendable environments.


***

All that brings to mind a quick checklist of choosing tools:
  1. Can user do the required tasks without having to fight the tool?
  2. ...if not, can the tool be customized until that's possible?
If the answer to both is "No", then the tool is wrong for the task. Trying to do with it what it was not designed for would be like drinking water with a fork. Curiously enough, a significant percentage of threads on IL forums seem to be more-or-less about that :)

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What I can't stand is not being able to import a wave from anywhere like I can with Reaper. Anywhere.

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I saw a video of the Bee Gees doing their albums, or at least recording a song. It was Tragedy.
They had nothing of all that whistles and knobs and computers we have today and they made great sounding music.
Makes me thankful for what we have today.
And while having all that buttons and whistles today, my music does not sound half the way good as their music and it does not give me millions of dollars, so.......

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osiris wrote: Sun Oct 15, 2023 11:19 am What I can't stand is not being able to import a wave from anywhere like I can with Reaper. Anywhere.
Can you explain this a bit further??

I don´t know if I understand right but i.e. I am able to drag n drop a wav file from anywhere on my machine into everything which accepts wav files in FLS...

Or do you mean the browser?? That it doesn´t automatically reflects your whole file system but you have to define search paths??

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You can drag, but I mean if you do the Import Audio function it doesn't look anywhere but the IL Documents folder. Reaper, if you tell it Import Media, you can go anywhere on your PC.

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osiris wrote: Sun Oct 15, 2023 4:53 pm You can drag, but I mean if you do the Import Audio function it doesn't look anywhere but the IL Documents folder. Reaper, if you tell it Import Media, you can go anywhere on your PC.
if i use audio samples in the playlist/sampler from FL Studio it looks for them in the folder i dragged and dropped it :).
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit

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osiris wrote: Sun Oct 15, 2023 4:53 pm You can drag, but I mean if you do the Import Audio function it doesn't look anywhere but the IL Documents folder. Reaper, if you tell it Import Media, you can go anywhere on your PC.
Sorry, I cannot follow you... where do you got an "Import Audio" function??

All I´ve got here is Import > Midi file

or in plugins something like "Open Sample" etc... and all of these open normal file browsers where you can navigate to everywhere on your machine...

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N__K wrote: Sun Oct 15, 2023 10:29 am REAPER allows users to be their own UX designers
Most people don't need to be UX designers of their DAWs. They don't want to spend time fine-tuning it.
They want to be just users, to use the DAW of their choice to make music.

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My point exactly. There is no option, and if it's not in the Browser you have to put it in a Browser file.

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osiris wrote: Sun Oct 15, 2023 8:50 pm My point exactly. There is no option, and if it's not in the Browser you have to put it in a Browser file.
Wow... you have a very exotic way of expressing yourself... :hihi:
...but I mean if you do the Import Audio function it doesn't look anywhere but the IL Documents folder.
means actually there is no "Import Audio" function... :tu:

Actually there are multiple ways to get your stuff into FLS...
Setting up extra search pathes for the browser might perhaps the easiest one...
Drag and drop from your OS file browser is another...
Open a sampler or new audio clip and use the "Open" button again another...

More I have never missed to be honest...

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I find by far the best way most of the time is to drag the audio files in from Everything, because that allows you to search for keywords across multiple disks and folders in no time. Much better than the pretty naff search function in the browser, much better than randomly browsing folders - at least when you're looking for something generic that will be part of the file name. As long as the option is enabled, it'll also look for matches in the folder name, which is great if you want to type in something like "909" when you've probably got 100s of 909 samples strewn over 10s of folders.

You also really don't need a menu option to open a window to browse for audio files when you can do that with an OS shortcut (e.g. Windows+E will open Explorer) unless you have a massive aversion to dragging files rather than clicking an OK button. A better search function in the browser would be a nice-to-have, but you don't really need it with Everything.

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choomaque wrote: Sun Oct 15, 2023 5:47 pm
N__K wrote: Sun Oct 15, 2023 10:29 am REAPER allows users to be their own UX designers
Most people don't need to be UX designers of their DAWs. They don't want to spend time fine-tuning it.
They want to be just users, to use the DAW of their choice to make music.
Indeed.

To be blunt, most people don't seem to want to design their own music either, or much of anything else about their lives.

As long as there is an IKEA solution to being another brick in the wall - in whatever sense that may apply - most people seem to take it, and enjoy the sometimes-illusory comfort of conformity. Oftentimes coupled with happiness in slavery, in some form or another.

DAWs intended for most people must adapt to that. Heck, even REAPER is not much more than an equivalent of a pre-designed LEGO set. It can be configured in many ways to make it an ideal tool for many specific workflows, but a complete "design-your-own-DAW" it is not - and wasn't intended to be. Neither was FL Studio, of course.

Not sure if there was much sense in posting that here. But there it is anyway :)

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osiris wrote: Sun Oct 15, 2023 4:53 pm You can drag, but I mean if you do the Import Audio function it doesn't look anywhere but the IL Documents folder. Reaper, if you tell it Import Media, you can go anywhere on your PC.
Open a OS browser and drag and drop any audio you like almost anywhere in FL Studio. The channels, playlist, sampler preview panel, Edison etc

This will also add that location to the FL browser for next time

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I'm still waiting for FL to implement more mixer channels or at least more slots, & sometimes plug-ins do break / glitches out while on Ableton it's all fine; hopefully they fix this plug-in issue

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Yes please. I notice Fruity Limiter and Maximus throw a lot of latency up.

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