since the last time I used Charlatan I've moved from Windows to Mac though. On the other hand, my job also happens to be developing for Mac/iOS platforms - which makes me wonder if you'd like some help getting builds for macOS available as well. I'd be more than happy to discuss that possibility in private if you want
Charlatan³ Free VA synth updated to v3.3.2 (Win/Linux)
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- KVRist
- 43 posts since 14 Oct, 2012 from nowhere
holy cow I thought this day would never come! huge congrats for version 3
since the last time I used Charlatan I've moved from Windows to Mac though. On the other hand, my job also happens to be developing for Mac/iOS platforms - which makes me wonder if you'd like some help getting builds for macOS available as well. I'd be more than happy to discuss that possibility in private if you want
since the last time I used Charlatan I've moved from Windows to Mac though. On the other hand, my job also happens to be developing for Mac/iOS platforms - which makes me wonder if you'd like some help getting builds for macOS available as well. I'd be more than happy to discuss that possibility in private if you want
- KVRist
- Topic Starter
- 469 posts since 6 Apr, 2008
Thanks for the report, fixing.farlukar wrote: Fri Oct 20, 2023 8:58 am Linux install script woopsie:Code: Select all
Do you accept the license terms? ([y]es or [N]o): ./install.sh: 6: read: arg count Installation canceled.
That's a commonly used trick which exploits the fact that each plugin standard defines its own entry points (symbol names) which can happily live alongside each other in the same library. A loader for VST3 will only look for the VST3 entry point and ignore any other exported symbols. It certainly simplifies the build and deployment process for a dev.farlukar wrote: Fri Oct 20, 2023 8:58 am How do you get one binary to be recognized as both clap and vst3, some sort of wrapper trickery?
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- Banned
- 262 posts since 15 Oct, 2023
Very nice sound, cool paramedic (
) equalizer and effects in general.
Operation is a bit clumsy and unintuitive, no mouse wheel support, either.
The GUI is a tiny bit too high for my display.
Operation is a bit clumsy and unintuitive, no mouse wheel support, either.
The GUI is a tiny bit too high for my display.
- KVRist
- Topic Starter
- 469 posts since 6 Apr, 2008
You mean loading a preset by dragging the file onto the UI? Not supported currently, but this is certainly the kind of usability improvement I want to add at some point. Same for keyboard support.rafa1981 wrote: Fri Oct 20, 2023 9:04 am How does it work with Drag'n drop, I couldn't find the combinations/keybindings?
- KVRian
- 589 posts since 1 Jan, 2021
Resizable or bigger UI would be great and also mousewheel support for knobs. But... great plugin indeed. 
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- KVRist
- 148 posts since 3 Feb, 2004
Size is perfect on my 32" 1440p setup. Usually the average plugin implementing GUI resize has come with +/- triple RAM and file size footprints. Careful what you wish for.yzcoruhT wrote: Fri Oct 20, 2023 6:57 pm Resizable or bigger UI would be great and also mousewheel support for knobs. But... great plugin indeed.![]()
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- KVRian
- 769 posts since 18 Nov, 2008
Would an additional entry point 'main' or 'VSTPluginMain' make it possible to run it as VST2?karrikuh wrote: Fri Oct 20, 2023 6:48 pm ...That's a commonly used trick which exploits the fact that each plugin standard defines its own entry points (symbol names) which can happily live alongside each other in the same library. A loader for VST3 will only look for the VST3 entry point and ignore any other exported symbols. It certainly simplifies the build and deployment process for a dev.farlukar wrote: Fri Oct 20, 2023 8:58 am How do you get one binary to be recognized as both clap and vst3, some sort of wrapper trickery?
- KVRist
- 94 posts since 19 Jan, 2018
Long time user of Charlatan here. I've always loved its simplicity and minimalism, so it's surprising to me that you took such a less-minimalist route with Charlatan 3! My initial thoughts:
- I'd love a resizable GUI! The default size is pretty small on my 4k screen, and if I use automatic scaling in Windows, it's blurry.
- I could also use some tooltips when hovering over the controls. I'm not sure what all of them do (and there's no manual yet).
- There's a slight popping sound when I click the "D" button in an oscillator section. (I have no idea what that button does, hence the request for tooltips)
I'll post more feedback once I've played around with this more.
- I'd love a resizable GUI! The default size is pretty small on my 4k screen, and if I use automatic scaling in Windows, it's blurry.
- I could also use some tooltips when hovering over the controls. I'm not sure what all of them do (and there's no manual yet).
- There's a slight popping sound when I click the "D" button in an oscillator section. (I have no idea what that button does, hence the request for tooltips)
I'll post more feedback once I've played around with this more.
- KVRist
- Topic Starter
- 469 posts since 6 Apr, 2008
Right, consider this the "official" way to do PWM in Charlatan³. In fact, it was part of the motivation for the "dual oscillator" design I ended up with.hlmst wrote: Fri Oct 20, 2023 3:08 pm No way to pull off a PWM unless using the inverted sawtooth method right?
Last edited by karrikuh on Fri Oct 20, 2023 8:22 pm, edited 1 time in total.
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- KVRAF
- 35671 posts since 11 Apr, 2010 from Germany
Some things are described in the quickguide in the ZIP package. "D" seems to bypass the filters, and route the oscillators directly to the fx section. I first thought "D" stands fro Drift, as that would have been the obvious thing in the oscillator section. So, yeah, definitely needs some tooltips.tesselode wrote: Fri Oct 20, 2023 8:13 pm - There's a slight popping sound when I click the "D" button in an oscillator section. (I have no idea what that button does, hence the request for tooltips)
- KVRAF
- 1757 posts since 3 May, 2023 from Norway
Great news 
FL Studio 25 | AudioThing JULY - Deimos - U-he Filterscape - NI Kontour - Softube Model 80 - LUSH-2 - UAD Opal - WaveOSC
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- Banned
- 262 posts since 15 Oct, 2023
Maybe it would have been better to keep the original structure (which had PWM if I am not mistaken) and merely add new stuff such as the effects to complement it.karrikuh wrote: Fri Oct 20, 2023 8:18 pmRight, consider this the "official" way to do PWM in Charlatan³. In fact, it was part of the motivation for the "dual oscillator" design I ended up with.hlmst wrote: Fri Oct 20, 2023 3:08 pm No way to pull off a PWM unless using the inverted sawtooth method right?
I mean, people have been complaining about Sylenth1's implementation of PWM for a decade, and yet, there it is again in a brand-new synth
