How to design a realistic electric piano
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- KVRian
- Topic Starter
- 673 posts since 6 Dec, 2015
How do you synthesize the most realistic Rhodes and Wurlis with a subtractive or FM synth ?
I have Dune 3 but it would be interesting with charlatan 3 too.
I have Dune 3 but it would be interesting with charlatan 3 too.
- KVRian
- 1458 posts since 28 Jan, 2004
If you have Zebra you could try learning something from these patches from 3ee. They are quite complex though and I doubt they could be easily replicated on most synths, but perhaps you can glean some insights that can be applied elsewhere.
- KVRAF
- 15331 posts since 8 Mar, 2005 from Utrecht, Holland
Most FM synths have reasonable e-piano presets. Even with simple 4-operator FM it's doable.
I think one pair of operators is used for the 'ting' attack full of harmonics, and the others for the mellow sustain part. Good luck further dysecting the secret...
I think one pair of operators is used for the 'ting' attack full of harmonics, and the others for the mellow sustain part. Good luck further dysecting the secret...
We are the KVR collective. Resistance is futile. You will be assimilated.
My MusicCalc is served over https!!
My MusicCalc is served over https!!
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- KVRAF
- 2577 posts since 2 Jul, 2010
I think a lot of gigging musicians were interested in leaving the Rhodes at home and approximating it on the DX7! So it's no wonder this is a well-studied problem. I'd have a look through the preset banks of Dexed, FM8, OPS7 and any DX7 patch collections you can get hold of (which can be imported by those softsynths) and try to reverse-engineer the ones you like!
Getting the most realistic may take a bit more processing and layering from there?
Getting the most realistic may take a bit more processing and layering from there?
- KVRAF
- 3399 posts since 5 Mar, 2004 from Gold Coast Australia
Depends on how you define "realistic". If you are being literalistic then just get one like this UAD thingee, you'll feel like you have the perfect thing nailed:
https://youtu.be/FGxhNKpSwrQ?si=uZSZ6YfybgWMkQu9
Me, I prefer to make something that suits the needs of my piece so that can vary from a sine wave alone through layers of tones and "hammers". How it then is played and mixed defines the sense of being "realistic".
https://youtu.be/FGxhNKpSwrQ?si=uZSZ6YfybgWMkQu9
Me, I prefer to make something that suits the needs of my piece so that can vary from a sine wave alone through layers of tones and "hammers". How it then is played and mixed defines the sense of being "realistic".
Benedict Roff-Marsh
http://www.benedictroffmarsh.com
http://www.benedictroffmarsh.com
- KVRAF
- 3088 posts since 10 Nov, 2013 from Germany
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- KVRian
- 521 posts since 19 Jun, 2016
Agreed, although it's not "perfect" i like the results i get with a synth and some FX's, i find them interesting too!Benedict wrote: ↑Thu Nov 23, 2023 6:13 am Depends on how you define "realistic". If you are being literalistic then just get one like this UAD thingee, you'll feel like you have the perfect thing nailed:
https://youtu.be/FGxhNKpSwrQ?si=uZSZ6YfybgWMkQu9
Me, I prefer to make something that suits the needs of my piece so that can vary from a sine wave alone through layers of tones and "hammers". How it then is played and mixed defines the sense of being "realistic".
- not the greatest keyboard playing but enough to get an idea of what's possible....
A small sunday experiment...
It uses external FX's obviously, that was one of the purposes of the experiment.
I like the results although i must say the CPU usage is to the high side after FX's added.
It should be fine on a track with just a few instruments and drums, maybe an issue on a track with massive ammount of VST's...
2 Icarus instances, 1 excellent preset from BT (suitcase MK1) and one of my own as a second layer.
https://hearthis.at/10487523/
Here's another (monday morning) experiment: [creamy drive]
diferent FX's obviously..
https://hearthis.at/10488948/
Last edited by tasty tatsyn on Mon Nov 27, 2023 11:10 am, edited 5 times in total.
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- KVRian
- 521 posts since 19 Jun, 2016
Excelent Sound DesignChris-S wrote: ↑Thu Nov 23, 2023 9:45 pm Hi, Eric Bowman has a nice tutorial for Vital.
https://youtu.be/HpSC2SFb9E4