Plogue OPS7 (bit-accurate DX7 emulation!)

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chipsynth OPS7

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Time to update then , ( sorry should have done that before reporting it )
Eyeball exchanging
Soul calibrating ..frequencies

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JUst downloadd the laterst version and encountered another bug
WHen the step sequencer has no steps at all ( and assigned to gain of operator ) there is always a short burt of sound at the beginning , just the same as if there is only 1 step activated .
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Vst 2 plugin , 64 bit , win 10
Last edited by gentleclockdivider on Fri Jan 05, 2024 11:08 pm, edited 1 time in total.
Eyeball exchanging
Soul calibrating ..frequencies

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There is a similar bug that we fixed in csC64 already, and needs to be backported to OPS7. Really sounds like the same issue
was:
v1.004 December 15th 2023
Fixed Step Modulators of size 1 not re-saved properly
David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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I'm getting some z-layer bugs on mouse hover. Example:

1. Pick algorithm 19
2. Notice the line going around operator 6
3. Open Settings
4. Hover around the line mentioned in step 2

Same thing in algorithm 17 with line going around operator 2.
Same thing in algorithm 4 with line starting from operator 6 all the way down to operator 4.
Same thing in algorithm 6 with line around operators 6 and 5.
Same thing in algorithms 20 and 21 with line around opeator 3.
Same thing in algorithms 22-25 with line around operator 6.

Oh and there's a complete GUI borkedness when toggling virtual keyboard on/off. Over here in Reaper, the whole GUI goes black. Have to close then reopen GUI to fix.

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EvilDragon wrote: Fri Jan 05, 2024 10:47 pm
Oh and there's a complete GUI borkedness when toggling virtual keyboard on/off. Over here in Reaper, the whole GUI goes black. Have to close then reopen GUI to fix.
Have you tried Bitwig?
Its over for Bitwig--CUBASE WON !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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EvilDragon wrote: Fri Jan 05, 2024 10:47 pm Oh and there's a complete GUI borkedness when toggling virtual keyboard on/off. Over here in Reaper, the whole GUI goes black. Have to close then reopen GUI to fix.
I'm seeing the same here too. Both vst2 and vst3 - in bidule/windows10.
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enCiphered wrote: Fri Jan 05, 2024 10:52 pm
EvilDragon wrote: Fri Jan 05, 2024 10:47 pm
Oh and there's a complete GUI borkedness when toggling virtual keyboard on/off. Over here in Reaper, the whole GUI goes black. Have to close then reopen GUI to fix.
Have you tried Bitwig?
Seems to work fine in FL and Bitwig. Doesn't work in Live, Reaper, Maschine.

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Can you reccommend some soundsets which are particularly shining with OPS7?
I am aware of that huge DX7 sysex pack, but that's too much to absolve.

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davidka wrote: Sat Jan 06, 2024 8:39 pm Can you reccommend some soundsets which are particularly shining with OPS7?
I am aware of that huge DX7 sysex pack, but that's too much to absolve.
https://www.offthematrix.net/product-pa ... 02-patches

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EvilDragon wrote: Fri Jan 05, 2024 10:47 pm I'm getting some z-layer bugs on mouse hover. Example:

1. Pick algorithm 19
2. Notice the line going around operator 6
3. Open Settings
4. Hover around the line mentioned in step 2

Same thing in algorithm 17 with line going around operator 2.
Same thing in algorithm 4 with line starting from operator 6 all the way down to operator 4.
Same thing in algorithm 6 with line around operators 6 and 5.
Same thing in algorithms 20 and 21 with line around opeator 3.
Same thing in algorithms 22-25 with line around operator 6.

Oh and there's a complete GUI borkedness when toggling virtual keyboard on/off. Over here in Reaper, the whole GUI goes black. Have to close then reopen GUI to fix.
@davidv@plogue Just making sure you saw this! :)

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EvilDragon wrote: Wed Jan 10, 2024 3:23 pm
EvilDragon wrote: Fri Jan 05, 2024 10:47 pm I'm getting some z-layer bugs on mouse hover. Example:

1. Pick algorithm 19
2. Notice the line going around operator 6
3. Open Settings
4. Hover around the line mentioned in step 2

Same thing in algorithm 17 with line going around operator 2.
Same thing in algorithm 4 with line starting from operator 6 all the way down to operator 4.
Same thing in algorithm 6 with line around operators 6 and 5.
Same thing in algorithms 20 and 21 with line around opeator 3.
Same thing in algorithms 22-25 with line around operator 6.

Oh and there's a complete GUI borkedness when toggling virtual keyboard on/off. Over here in Reaper, the whole GUI goes black. Have to close then reopen GUI to fix.
@davidv@plogue Just making sure you saw this! :)
Did. did you try v1.120 released today? Not saying it fixes all that, but we added a few refreshes.
David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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The refreshes when keyboard is toggled on-off is fixed, but the wires bleeding through to Settings dialog on mouse hover still happens :)

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davidv@plogue wrote: Wed Jan 10, 2024 3:30 pm
EvilDragon wrote: Fri Jan 05, 2024 10:47 pm Oh and there's a complete GUI borkedness when toggling virtual keyboard on/off. Over here in Reaper, the whole GUI goes black. Have to close then reopen GUI to fix.
Did. did you try v1.120 released today? Not saying it fixes all that, but we added a few refreshes.
The virtual keyboard issue is fixed by the latest update. Thanks :)
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EvilDragon wrote: Wed Jan 10, 2024 4:09 pm The refreshes when keyboard is toggled on-off is fixed, but the wires bleeding through to Settings dialog on mouse hover still happens :)
Yeah that is a day one known issue which would require a hell of a lot of code to fix.
Cheers
David Viens, Plogue Art et Technologie Inc. Montreal.
https://bsky.app/profile/plgdavid.bsky.social
https://plogue.com

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Damn!

I'd have figured it's just a component z-layer ordering sort of thing. Why is the hover even bleeding through below the settings dialog, that should not happen... Maybe onMouseHover could be overriden for the settings dialog (I'm assuming it's a separate JUCE component) so that it eats the event then returns false?

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