Wave Alchemy - Triaz Native - No Kontakt -- Free for current owners!

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revvy wrote: Wed Feb 21, 2024 2:35 pm
enCiphered wrote: Wed Feb 21, 2024 2:10 pm
Sorry, the argument that "we have asked everyone and only a small fraction wanted this" doesn't make sense to me.
He didn’t actually say that, did he.
No, you are correct, my apologies. I misinterpreted this obviously. In an earlier post regarding the automation lanes, he wrote that having more than 12 automations is important for some, however, the reality is that this affects less than 5% of users for a product like Triaz...
So, I assumed they conducted some sort of email survey
Its over for Bitwig--CUBASE WON !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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kunstparkost wrote: Wed Feb 21, 2024 2:37 pm Congratulations on the release! This is pretty much everything I've been wishing for in a drum plugin and more!

I posted this in the other thread already but I'll post here as well as this one seems more active:
I have one small feature request however: It would be amazing if there was an option to store external samples into the plugin instance. This is something that I miss in every drum sampler plugin and the one thing that would make Triaz absolutely perfect (for me). While Triaz already comes when a huge amount of incredible samples I often try out a bunch of different sounds from my own library as well and once I find the ones I want to use I always have to remember to find them again in my library, copy them into my project directory and reload them in Triaz (or any other drum sampler for that matter). Especially with collaborative projects, or just when moving my sessions between computers, I've run into a "Samples missing" prompt so many times when I forgot to do the above. TAL-Sampler and apTrigga3 are two plugins that support including the samples in the plugin instance, and while most (drum) samplers solve this by manually saving a patch with the samples into a directory that gets moved with the daw project (and constantly resaving when I change a sample), it would be so nice to eliminate this additional "housekeeping" and not take myself out of the creative flow just to make sure I can open the session on my laptop without my external hard drives.

Maybe there could be an option in the settings wheter to include the external files in the plugin or wheter to just link to them on the hard drive by default, plus a button to save all external samples in an instance to a directory on the disk and relink them. This would be sooooo nice to have.

Also, something that would be cool to have in a future version would be the ability to load multiple samples into the A, B and C slots as round robins. Slop is already a nice and simple way to reduce the machine gun effect, but especially with more acoustic sounding drums this would really allow to have a more organic "performance". Or having a few foley oneshots that get randomly layered onto the other sounds in a channel. Or triggering a bunch of random bleeps and bloops for IDM-ish types of music.

Triaz is already really great as it is, but those two things would really take it to another level!
This is a good idea, and very valid request. We'll look into it the external files sample integration option. I do like the idea a lot.

The round robin one is a good one too, and something we discussed a lot at the start of development. We omitted this for several reasons at the time, and it would require some UX rework to make this useful for sure. But I am no ruling this out :tu:
http://www.wavealchemy.co.uk

Specializing in the development of forward-thinking virtual instruments and sample libraries.

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FWIW, I don't know of any composer who doesn't set their projects to 48k, but then again I write music for media. Maybe musicians writing purely for music streaming platforms still work at 44.1 for some reason?

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enCiphered wrote: Wed Feb 21, 2024 2:10 pm
And the fact that it takes six months just to make the parameters visible to the DAW is another significant issue. I don't understand this peculiar automation lane concept.. Just make all important parameters automateable like any other plugin on the market does.

Again, I don't want to derail this any longer. I just wanted to offer some assistance. Good luck to you moving forward, and all the best. I'm confident that Triaz will evolve into an excellent product, continually improving.
It would actually likely take a day to implement full DAW automation. But we are prioritizing things based fully on the amount of the requests we receive (along with what we feel is most important) and also by what makes most financial sense so we can keep developing this.

Every parameter you need is already assignable in Triaz (other than XY pad which we'll add). You only get 12 unique lanes though currently, which is enough for the vast majority of people using this.

If we did what you suggest and open up everything, that would give you well over 1,000 parameters in your DAW automation list, which won't be fun to navigate. We have ideas though and will sort it once the more important things are out the way :tu:
http://www.wavealchemy.co.uk

Specializing in the development of forward-thinking virtual instruments and sample libraries.

Post

wave alchemy wrote: Wed Feb 21, 2024 10:12 am Hi all,

As promised here is a rough roadmap of the improvements and features for Triaz we plan to work on over the coming weeks / months:

Roughly 2 weeks
A hot fix update for any pressing issues or bug reports. There is likely also room to add a couple of the enhancements suggested from user reports within this update.

Roughly 8-12 weeks
Smart sequencer randomization screen. This will be very powerful and include smart randomization of individual sequencer lanes and entire sequence patterns, and taking cues from the Drum Randomizer will also include options for locking lanes from randomization, randomizing FX lanes, control/s for introducing the probability of non musical notes or intensity.

This update will possibly coincide with the launch of a Free Player version of Triaz, which is designed purely to load expansions that we will sell, alongside many of the other features listed below at the bottom of this post.

Roughly 6 months
AI / ML based bulk sample Import option where users can automatically link in, sort and tag all their samples with AI from different locations. We would train this model for character tagging based on our huge hand tagged library of drum sounds.

Other Features

We are not sure exactly which update these will land in, but during this timeline we'd also like to add the following features / improvements:

• Ability / option to add full step velocity steps in sequencer with one click.
• Export page enhancements with more control over exporting stuff wet vs dry
• Single click one shot drum export (dry and wet)
• Phase invert button on drum layers
• More filter modes
• Lock kit whilst changing patterns
• Sample offset per layer
• XY Pad slop modulation
• More user definable options such as allowing drums to audibly be triggered using drum tabs when sequencer is running
• More DAW automation lanes and MIDI CC learn.

Expansions
We are also already working on quite a few expansions and plan to release these regularly once we get these rolling. An expansion pack will contain presets, patterns, new sounds, and perfect tagging and show up automatically just like the factory presets in their own section under the factory library. We are planning to build a cloud installer meaning you will just enter a serial or code and the expansion will automatically download into the correct place in Triaz and be ready to use out of the box.

Some expansions we are working on (none of these are the final names), but just how we are describing them internally:

1. World Percussion - This is an enormous collection of beautifully recorded world percussion covering African, Latin, Brazilian, Indian, Asian etc percussion instruments, which has been over a year in the making. It will likely include somewhere between 7,000-10,000 sounds and be perfectly tagged with presets across many styles for Triaz.


2. Vibey Acoustic Drums - This is an insane collection of aesthetically designed acoustic drums for modern electronic genres. We've been working on this for 2 years, creatively recording drums at many of the best studios around the world, including Bryan Adam's Warehouse Studio in Vancouver, Canada and many others. This will include around 10,000 sounds and is a totally epic project :D

3. Playground Drums - Maybe some of you own our Beat Lab sample pack that we launched as limited time deal during Black Friday in 2022. This takes the same idea but expands upon it. None the same samples are included (It's al brand new content). The idea here was recording and processing our favorite sounds from over 30 new and modern drum machines, and then taking taking these recordings and processing them in several unique ways, such as recording them back through a huge PA system into some of the best drum rooms in the world and picking the signal back up through expensive vintage mix configurations, recording them to tape, old cassette tapes, through lofi gear and other things. It's a really creative and unique collection and again will have tons of presets and perfect tagging directly in Triaz.

4. Genre based expansions - we have many of these planned and these will eventually come out on a regular basis, covering different gernes, styles, quirky experimental stuff, modular synth drums etc,.

Sorry for the long post, but I hope this gives a rough idea of where we plan to take this :tu:

Note: The timelines for these updates are estimates, so things may change by a few weeks if things arise out of our control.
Other features has a lot of things I was going to ask about. Awesome.

One other thing I forgot that may be easier to implement - hot key shortcuts. Like for switching between sound and sequence mode and then switching between the drum sounds. Just to minimize the mousing around a bit. Or this is already in there and I did not get to it the manual yet.

Just something I was thinking about last night while digging into it.

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m-ac wrote: Wed Feb 21, 2024 2:59 pm FWIW, I don't know of any composer who doesn't set their projects to 48k, but then again I write music for media. Maybe musicians writing purely for music streaming platforms still work at 44.1 for some reason?
We have a lot of composers using this plugin and nobody has complained officially or even mentioned or noticed this (same with Triaz Kontakt version). I have tested all this extensively and trust my ears, and I cannot hear a difference at all between playing back the same preset in Triaz with my interface set to 44.1, 48k, or 96K. So you will be 100% fine to run your project at 48 or 96K with no artefacts.

The only time you'd hear a noticeable difference in my experience with one shot drums is when pitching down one shot drum samples created in 96k samples, vs pitching 44.1k samples.

Has anyone here conducted extensive blind testing with one shot drum samples recorded at 44.1 / 48, and 96k?
http://www.wavealchemy.co.uk

Specializing in the development of forward-thinking virtual instruments and sample libraries.

Post

enCiphered wrote: Wed Feb 21, 2024 2:10 pm
wave alchemy wrote: Wed Feb 21, 2024 1:35 pm
enCiphered wrote: Wed Feb 21, 2024 12:18 pm
I fully understand that, but I believe your customers should not bear the responsibility and be penalized for it. From all other sellers of drum samples, I have always received sample rates of at least 48 kHz. Please provide the same quality to your customers.
Nobody is being penalized for this at all. In fact it's the opposite. It drives us to create more products and continue recording things from the ground-up and not cheating our customers / other vendors :D

We gave some of our libraries away at 96K in the past, as an option. So they could choose to download at either 44.1, or 96K, and less than 1% downloaded the 96K option. These results spoke for themselves and it's exactly why we did it as a user test.

I would also be very surprised if you could tell the difference between a 96K drum one shot drum sample at 96K vs 44.1K. Sure, if you are using very in depth velocity layers and recording very quiet sounds using velocity (like detailed live drum kit sampling or string recordings).

Delivering the samples in Triaz at 96K would result in a huge file sized library, slower load times, down sampling for almost everyone who uses it - etc. It's just not efficient for a library of this size and we've had less than 50 people ask for 96K one shot samples ever, as far as I recall. It represents a very small fraction of our market.
Sorry, the argument that "we have asked everyone and only a small fraction wanted this" doesn't make sense to me. I've been a customer of yours for many years and have purchased your samples in the past. I have never received an email asking for my opinion on what sample rate I need. I understand that you want to defend your point, especially due to the past misuse of your samples, and I fully comprehend that. However, if you aim to deliver high-quality products, you must offer more than just a 44.1 kHz option.

You can protect your work by using a proprietary file compression format that is also encrypted, at least for the instrument. Meanwhile, you can continue selling your samples as separate wav files in 44 kHz. For instance, Triaz comes with over 15,000 samples, and the total size is only 4 to 5 GB. Toontrack also offers a vast number of (compressed) samples, and their library size exceeds 40GB. The sound quality is sublime! The question of whether I can hear the difference between 44.1 kHz and 96 kHz, is just ridiculous.

Look, all I want is to contribute to making Triaz one of the best drum plugins in every aspect, and the quality of the sample rate is crucial. However, it's your product, and you can decide what to do with it. I'm stepping out of this discussion and don't want to prolong your thread, but I won't continue supporting you if I can't work with a standard sample rate library content. All of my DAW projects use 48 kHz and 96 kHz.

And the fact that it takes six months just to make the parameters visible to the DAW is another significant issue. I don't understand this peculiar automation lane concept.. Just make all important parameters automateable like any other plugin on the market does.

Again, I don't want to derail this any longer. I just wanted to offer some assistance. Good luck to you moving forward, and all the best. I'm confident that Triaz will evolve into an excellent product, continually improving.
This is such a silly thing to pretend to care about and say you won’t support them over. lol. I run my projects in 48 and triaz sounds fine. You would never know the difference. Just ridiculous.

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enCiphered wrote: Wed Feb 21, 2024 2:10 pm
Sorry, the argument that "we have asked everyone and only a small fraction wanted this" doesn't make sense to me. I've been a customer of yours for many years and have purchased your samples in the past.
Sorry if there was a misunderstanding. To clarify, what I meant was that we've have had only a very small number of people ask us to specifically deliver our content in 96K. We had a very small handful of requests over time and so we trialed this with a product launch and specifically offered the user 44.1 and 96K download files of the product, which were separate links in the user account. Almost all people downloaded the 44.1K version and left the 96K version. This was essentially a user test of a couple of thousand subjects. paired with the fact we've had very little people asking for it via support or on forums, and the file size concerns (you'd be surprised how many people don't buy products if they are too large in file size), made us come to this conclusion.

There is no sinister motive behind this or anything like that :D
http://www.wavealchemy.co.uk

Specializing in the development of forward-thinking virtual instruments and sample libraries.

Post

wltchris101 wrote: Wed Feb 21, 2024 2:44 pm This probably got missed, so, any chance of opening the XY pads to DAW automation please?
In case you missed it, since he didn't quote your message
wave alchemy wrote: Wed Feb 21, 2024 3:07 pm Every parameter you need is already assignable in Triaz (other than XY pad which we'll add).
Until forever fades away.

Post

wave alchemy wrote: Wed Feb 21, 2024 10:12 am Hi all,

As promised here is a rough roadmap of the improvements and features for Triaz we plan to work on over the coming weeks / months:

Roughly 2 weeks
A hot fix update for any pressing issues or bug reports. There is likely also room to add a couple of the enhancements suggested from user reports within this update.

Roughly 8-12 weeks
Smart sequencer randomization screen. This will be very powerful and include smart randomization of individual sequencer lanes and entire sequence patterns, and taking cues from the Drum Randomizer will also include options for locking lanes from randomization, randomizing FX lanes, control/s for introducing the probability of non musical notes or intensity.

This update will possibly coincide with the launch of a Free Player version of Triaz, which is designed purely to load expansions that we will sell, alongside many of the other features listed below at the bottom of this post.

Roughly 6 months
AI / ML based bulk sample Import option where users can automatically link in, sort and tag all their samples with AI from different locations. We would train this model for character tagging based on our huge hand tagged library of drum sounds.

Other Features

We are not sure exactly which update these will land in, but during this timeline we'd also like to add the following features / improvements:

• Ability / option to add full step velocity steps in sequencer with one click.
• Export page enhancements with more control over exporting stuff wet vs dry
• Single click one shot drum export (dry and wet)
• Phase invert button on drum layers
• More filter modes
• Lock kit whilst changing patterns
• Sample offset per layer
• XY Pad slop modulation
• More user definable options such as allowing drums to audibly be triggered using drum tabs when sequencer is running
• More DAW automation lanes and MIDI CC learn.

Expansions
We are also already working on quite a few expansions and plan to release these regularly once we get these rolling. An expansion pack will contain presets, patterns, new sounds, and perfect tagging and show up automatically just like the factory presets in their own section under the factory library. We are planning to build a cloud installer meaning you will just enter a serial or code and the expansion will automatically download into the correct place in Triaz and be ready to use out of the box.

Some expansions we are working on (none of these are the final names), but just how we are describing them internally:

1. World Percussion - This is an enormous collection of beautifully recorded world percussion covering African, Latin, Brazilian, Indian, Asian etc percussion instruments, which has been over a year in the making. It will likely include somewhere between 7,000-10,000 sounds and be perfectly tagged with presets across many styles for Triaz.


2. Vibey Acoustic Drums - This is an insane collection of aesthetically designed acoustic drums for modern electronic genres. We've been working on this for 2 years, creatively recording drums at many of the best studios around the world, including Bryan Adam's Warehouse Studio in Vancouver, Canada and many others. This will include around 10,000 sounds and is a totally epic project :D

3. Playground Drums - Maybe some of you own our Beat Lab sample pack that we launched as limited time deal during Black Friday in 2022. This takes the same idea but expands upon it. None the same samples are included (It's al brand new content). The idea here was recording and processing our favorite sounds from over 30 new and modern drum machines, and then taking taking these recordings and processing them in several unique ways, such as recording them back through a huge PA system into some of the best drum rooms in the world and picking the signal back up through expensive vintage mix configurations, recording them to tape, old cassette tapes, through lofi gear and other things. It's a really creative and unique collection and again will have tons of presets and perfect tagging directly in Triaz.

4. Genre based expansions - we have many of these planned and these will eventually come out on a regular basis, covering different gernes, styles, quirky experimental stuff, modular synth drums etc,.

Sorry for the long post, but I hope this gives a rough idea of where we plan to take this :tu:

Note: The timelines for these updates are estimates, so things may change by a few weeks if things arise out of our control.
You guys are amazing.
I am in love with this thing!

Regarding "MIDI CC learn"

Please take a look at the sophisticated Midi CC implementation of Tal-Drum.

They have a MIDI SELECT function which highlights (on screen) the sound parameters of the last activated drum pad.

And a PANEL function which basically allowes you to only midi map one drum parameter page and control ALL (newly copied) other drum pages and their parameters of the selected drumpad independently.

So you only have to midi map 1 drum sound page and get control of every single drumpad independently and accordingly.
Pretty amazing when controlling the plugin from Push or any other device.

Post

And a hot key shortcut for
Switching between sound and sequence mode and
Switching between the drum sounds would be great.

Great suggestion by Stash 98.
With the amount of time that we will be using this magnificent software that's great for minimising mouse hand stress and for a faster workflow.

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stash98 wrote: Wed Feb 21, 2024 3:14 pm
One other thing I forgot that may be easier to implement - hot key shortcuts. Like for switching between sound and sequence mode and then switching between the drum sounds. Just to minimize the mousing around a bit. Or this is already in there and I did not get to it the manual yet.

Just something I was thinking about last night while digging into it.
Yes, I think we could look at this. It sounds like a very simple feature that could definitely add value :tu:
http://www.wavealchemy.co.uk

Specializing in the development of forward-thinking virtual instruments and sample libraries.

Post

wave alchemy wrote: Wed Feb 21, 2024 10:12 am • Export page enhancements with more control over exporting stuff wet vs dry
Thanks for this great plugin, I am really digging it so far. I have one small request regarding the export page that has been causing me confusion (maybe it's just me being stupid). But I get really confused with the midi drag and drop and generating the midi. I find that I need to click the midi button on the "Export" window several times to get it to change to "Generate new midi" state, otherwise it will use midi for the previous sequencer pattern when I drag and drop. I kept dragging the midi to my DAW and it was the old midi pattern not the midi for the current sequencer pattern. I later realized I need to click that button several times for it to generate the midi for the current pattern. So I find that confusing, but again maybe it's just me. I think a solution would be to just have the button default to "Generate midi" when you open the export window. That would avoid any confusion because you would be generating midi based on the current pattern and not having the old midi pattern used for drag and drop if you forget to re-click the button several times. Anyway great plugin and that's just my suggestion for a minor improvement. Thanks.

Post

wave alchemy wrote: Wed Feb 21, 2024 3:19 pm
m-ac wrote: Wed Feb 21, 2024 2:59 pm FWIW, I don't know of any composer who doesn't set their projects to 48k, but then again I write music for media. Maybe musicians writing purely for music streaming platforms still work at 44.1 for some reason?
We have a lot of composers using this plugin and nobody has complained officially or even mentioned or noticed this (same with Triaz Kontakt version). I have tested all this extensively and trust my ears, and I cannot hear a difference at all between playing back the same preset in Triaz with my interface set to 44.1, 48k, or 96K. So you will be 100% fine to run your project at 48 or 96K with no artefacts.

The only time you'd hear a noticeable difference in my experience with one shot drums is when pitching down one shot drum samples created in 96k samples, vs pitching 44.1k samples.

Has anyone here conducted extensive blind testing with one shot drum samples recorded at 44.1 / 48, and 96k?
Im not saying I can hear a quality difference between 44 and 48, I'm saying everyone I know works in 48. It only becomes an issue for me (a small one) when dragging in samples at a different rate and converting them.

Post

seangm wrote: Wed Feb 21, 2024 4:31 pm
wave alchemy wrote: Wed Feb 21, 2024 10:12 am • Export page enhancements with more control over exporting stuff wet vs dry
Thanks for this great plugin, I am really digging it so far. I have one small request regarding the export page that has been causing me confusion (maybe it's just me being stupid). But I get really confused with the midi drag and drop and generating the midi. I find that I need to click the midi button on the "Export" window several times to get it to change to "Generate new midi" state, otherwise it will use midi for the previous sequencer pattern when I drag and drop. I kept dragging the midi to my DAW and it was the old midi pattern not the midi for the current sequencer pattern. I later realized I need to click that button several times for it to generate the midi for the current pattern. So I find that confusing, but again maybe it's just me. I think a solution would be to just have the button default to "Generate midi" when you open the export window. That would avoid any confusion because you would be generating midi based on the current pattern and not having the old midi pattern used for drag and drop if you forget to re-click the button several times. Anyway great plugin and that's just my suggestion for a minor improvement. Thanks.
Hi!

There is a trash can icon at the right of the MIDI export window. use that to clear it :tu:
http://www.wavealchemy.co.uk

Specializing in the development of forward-thinking virtual instruments and sample libraries.

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