New GForce OB-EZ
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- KVRist
- 62 posts since 19 Aug, 2012
It's a great idea to provide a more intuitive interface for the rather overwhelming OB-e!
Currently the plug-in seems to be somewhat buggy though:
While browsing through presets a bug occured every time when I did the following:
- Set Filter: "Plucks"
- Step from preset "Clavi Auto Rez" to "Culturally Approppriated Plucker"
Result:
- Interface freezes, CPU load goes from 1 to 10%
- Sound is still working fine
- I tried it three times and had to restart the DAW everytime
My Setup: VST3, Win10, Reaper 7
Currently the plug-in seems to be somewhat buggy though:
While browsing through presets a bug occured every time when I did the following:
- Set Filter: "Plucks"
- Step from preset "Clavi Auto Rez" to "Culturally Approppriated Plucker"
Result:
- Interface freezes, CPU load goes from 1 to 10%
- Sound is still working fine
- I tried it three times and had to restart the DAW everytime
My Setup: VST3, Win10, Reaper 7
Last edited by interruptor on Fri Feb 23, 2024 1:14 am, edited 1 time in total.
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Chicken Drummy Chicken Drummy https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=629155
- KVRist
- 182 posts since 10 Sep, 2023
I imagine it wasn't developed with you in mind. This is for new users but GForce was kind enough to give it to current OB-E users for free.briefcasemanx wrote: Thu Feb 22, 2024 2:18 pm I don't understand why I would use this if I have the full version.
I will say though, that this (and OB-E of course) has maybe the best square waveish sounds in all of VST land. A deep sounding square wave is, seemingly, pretty hard to code.
- KVRAF
- 14440 posts since 16 Feb, 2005 from Planet Earth, Somewhere
Indeed.. it was not created with an OB-E user in mind I don't think.
It however does however one feature over the OB-E I like and I hope they include it in a future OB-E version.
Global Disable Effects..
Turn the effects off in OB-EZ and switch patches it stays off....
With the OB-E, Gforce included a fantastic sounding Reverb which they are apparently so proud of, that many of their patches are just doused in Reverb Galore....I prefer my patches much dyer... OB-EZ allows me to do this easily.
rsp
It however does however one feature over the OB-E I like and I hope they include it in a future OB-E version.
Global Disable Effects..
Turn the effects off in OB-EZ and switch patches it stays off....
With the OB-E, Gforce included a fantastic sounding Reverb which they are apparently so proud of, that many of their patches are just doused in Reverb Galore....I prefer my patches much dyer... OB-EZ allows me to do this easily.
rsp
sound sculptist
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- KVRist
- 438 posts since 15 Oct, 2001 from Santa Fe, NM
So this kinda sucks IMO. We can’t have the best of both worlds due to an artificial limitation. I like this simple interface but it’s incompatible with the synth it is bundled with.Mr Arkadin wrote: Thu Feb 22, 2024 9:19 pmRight, back on the computer and I see you are right. Odd, I thought I saw more presets when I hit 'ALL', but it seems it's the same presets whichever you select. Just re-read the GForce blurb and you will be able to import OB-EZ presets into OB-E, but no mention of the other way round.felis wrote: Thu Feb 22, 2024 8:13 pm The two folders on the left are 'All' and 'OB-EZ'.
If you click on the 'folder' icon, you see 'Factory' and 'User' directories.
- KVRAF
- 20714 posts since 22 Nov, 2000 from Southern California
Press Group and then press Zoom on any module:aMUSEd wrote: Thu Feb 22, 2024 10:21 pm I do see the value of providing a simpler interface, that could be useful at times, but I'd rather they just made that an optional interface for the OB-E plugin (like Pigment's new play mode) rather than making me install a whole other plugin just to access it, especially if it doesn't even share the same presets.

- GRRRRRRR!
- Topic Starter
- 17724 posts since 14 Jun, 2001 from Somewhere you're not!
That's not quite the same thing, unless you want to make every module identical. That's why OB-EZ is so good - it has a UNISON button that detunes each module against the others. In OB-E, you have to detune each module manually, which is a gigantic PITA. If the VINTAGE knob was less subtle, it might be a useful substitute but it's not. So it isn't.
Could you be more patronising, do you think? I'm anything but a "new user" and this thing is absolutely for me.Chicken Drummy wrote: Fri Feb 23, 2024 2:00 amThis is for new users but GForce was kind enough to give it to current OB-E users for free.
Right, that's why they are giving it away to OB-E users for free, because they don't think any of us will have any interest in something that's actually usable.zvenx wrote: Fri Feb 23, 2024 2:08 amIndeed.. it was not created with an OB-E user in mind I don't think.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
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- KVRAF
- 1702 posts since 25 Jul, 2009
The group function is great to get a base sound set up, and then go into individual modules to modify to taste, rather than having to rely on some type of vintage or randomize function.
On the OB-EZ, I think the audition function can be handy too, if using it in standalone mode on a laptop without having a keyboard attached.
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- KVRist
- 438 posts since 15 Oct, 2001 from Santa Fe, NM
It seems they are basically trying to be Arturia, from the look of the GUI (beautiful but inefficient) to the Analog Lab idea of a preset player with simple controls and limited presets. They could've made this a fantastic addition to OB-E by showing all the OB-E presets, but they chose to complicate/hamper it in this way. It's kind of bizarre that OB-E should be the programmer for OB-EZ but it can't be. Frustrating to me, but a luxury problem these days... These synths do sound lovely!
- KVRAF
- 3034 posts since 6 Jul, 2013
This synth clearly (to me) isn't for synth programmer nerds (like most of us on KVR). It's for musicians or non-sound design nerds, who maybe might like the sound and presets of OB-E and find them musically useful, but find the interface daunting and over-complicated to navigate, especially when they are not synth programmers by default, and the price fairly high.
This way, you get the sound, a bunch of presets, a quick musical way of tweaking the core sound behaviour (filters, envelopes etc) without having to be overly tweaky, for a small amount of money that might make it more of an impulse buy, and a possible gateway drug for people who end up liking it so much they decide to get the full version.
For those who already have and like OB-E, you're probably not going to find this that useful (and it won't cost you anything to find out).
It's also a way for GF to get more mileage from their existing codebase, offer new products for different use cases and user types and at different price points, and a possible gateway drug into deeper GF instruments.
For those that don't see the point of this, it seems they are largely just looking at the product from their own point of view, rather than realising that there are other people with different perspectives and needs. If it's not a product for you, it's not a product for you...
(I'm not a super fan of the newer Arturia-style 3D interfaces though, I prefer the older, flatter GUIs personally. But I've also thought the general SEM design wasn't particularly aesthetically appealing, anyway... I'm more a child of the 80s, not so much the 70s...)
This way, you get the sound, a bunch of presets, a quick musical way of tweaking the core sound behaviour (filters, envelopes etc) without having to be overly tweaky, for a small amount of money that might make it more of an impulse buy, and a possible gateway drug for people who end up liking it so much they decide to get the full version.
For those who already have and like OB-E, you're probably not going to find this that useful (and it won't cost you anything to find out).
It's also a way for GF to get more mileage from their existing codebase, offer new products for different use cases and user types and at different price points, and a possible gateway drug into deeper GF instruments.
For those that don't see the point of this, it seems they are largely just looking at the product from their own point of view, rather than realising that there are other people with different perspectives and needs. If it's not a product for you, it's not a product for you...
(I'm not a super fan of the newer Arturia-style 3D interfaces though, I prefer the older, flatter GUIs personally. But I've also thought the general SEM design wasn't particularly aesthetically appealing, anyway... I'm more a child of the 80s, not so much the 70s...)
- KVRAF
- 19803 posts since 16 Sep, 2001 from Las Vegas,USA
Can one not be a "synth programmer nerd" and also a musician? I consider myself to be both and don't consider them to be mutually exclusive.beely wrote: Fri Feb 23, 2024 3:26 pm This synth clearly (to me) isn't for synth programmer nerds (like most of us on KVR). It's for musicians....
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe
- KVRAF
- 37404 posts since 14 Sep, 2002 from In teh net
Exactly - I don't see them as separate thingsTeksonik wrote: Fri Feb 23, 2024 4:01 pmCan one not be a "synth programmer nerd" and also a musician? I consider myself to be both and don't consider them to be mutually exclusive.beely wrote: Fri Feb 23, 2024 3:26 pm This synth clearly (to me) isn't for synth programmer nerds (like most of us on KVR). It's for musicians....![]()
