Skinning the Free Airwindows Plugins!

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I have art skills but no programming skills whatsoever, I thought the same about making some kind of skins for these. I have the photoshop skills but no knowledge of any technical stuff, file formats, whatever.

You can't use them in Reason which unlike Reaper won't create a default GUI.

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Surge-XT includes 56 of the most important Airwindows plugins, as well as several of their own algorithms. Surge-xt comes with a special vst of just the effects, with a simple gui similar to Valhalla plugins. This may not be exactly what you want, but it is a good start. :)

27 effect algorithms:

Filtering:
3-band fully parametric EQ
11-band graphic EQ
Exciter
Resonator
Distortion:
CHOW
Distortion
Neuron
Tape (based on ChowTapeModel !)
Waveshaper
Mangling:
Combulator
Frequency Shifter
Nimbus
Ring Modulator
Treemonster
Vocoder
Modulation:
Chorus
Ensemble
Flanger
Phaser
Rotary Speaker
Time & Space:
Delay
Reverb 1
Reverb 2
Spring Reverb
Multieffects:
Airwindows (itself containing 56 effects!)
Conditioner
Mid-Side Tool

https://surge-synth-team.org/surge-effects/
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

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Thanks audiojunkie that's good to know

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There's a free wrapper for Ableton.
It’s only 10 plugins, but I'm using them very satisfactorily.

https://elphnt.io/experiments/

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jinxtigr wrote: Tue Sep 14, 2021 11:48 pm
QCGroove wrote: Tue Sep 14, 2021 10:41 pm Hey Chris, I would love to do this. Any tips on how to start out if my goal is to make Vector GUIs like some of the audiodamage and valhalla stuff, add your algorithms together to make 'new' plugins, and export them for PC and macOS use? I have some object oriented programming experience, but mainly in high level languages like Ruby and Some frameworks like jQuery. No c++ experience, for instance. I greatly appreciate your advice.
I love the look of Valhalla stuff! Sean's got a great vibe, and it's SCALABLE :) I believe iPlug is geared to working with scalable vector graphics, though I could be unclear on the subject.

I can't help with that at ALL. If I could, I'd be doing something like that myself (not for all the plugins, though, just the occasional something)

What I can tell you is that my plugins are EASY to understand without much C++ experience, and are organized in such a way that if you can get any one of them to work, you pretty much have them all. Surge's got an import script going, making it very easy for them to bring new plugins into their FX section as native Surge functionality, and I tweaked a few details just to make it even more seamless for them. It's idiosyncratic code but NOT hard to see how it works: sort of 'C++ as C as ASM all unrolled and stuff'. Look over what's on my Github and see if you can make any sense of it. For instance, look up BitShiftGain, which is really about as simple as you can get. If you can build that, you can build the others :D
So I figured out the GUI stuff in JUCE. I've made some simple plugins with multiple funcitons such as low pass + hi pass + saturation + output knob. I've also gotten a few of your plugins to compile (as individuals). Before I get too involved with using your code to build something fancy or complex, I have some questions are about the licensing.

1. Can I sell plugins I make using your code? Or does it have to be like a donation/Patreon thing?
2. Do I have to offer these new plugins as open source or github? Or can I keep the source my little secret?
3. If I can sell them would you like a cut of sales? If so what percentage feels good to you?
4. Can I secretly use your algorithms, and say a new plugin is super amazing (because it would be with your code lol) but give you a cut on the back end without calling the plugins "airwindows with fancy skins!"

I asked the question about "can I sell them" to ChatGPT and it said I absolutely have to offer them as open source. But just wanted to check with you. It's not necessarily a deal-breaker but it certainly would

Thanks!

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A bit weird to ask these questions in public isn't it?

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hotmitts wrote: Fri Mar 15, 2024 1:22 pm I have art skills but no programming skills whatsoever, I thought the same about making some kind of skins for these. I have the photoshop skills but no knowledge of any technical stuff, file formats, whatever.

You can't use them in Reason which unlike Reaper won't create a default GUI.
I remember using them in Reason, the controls were where CV controls are. Not sure how i achieved it, but there was some "duh" moment, so it should be pretty simple.

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Possibly create a combinator with mapped buttons

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QCGroove wrote: Tue Sep 03, 2024 4:25 am I have some questions are about the licensing.

1. Can I sell plugins I make using your code? Or does it have to be like a donation/Patreon thing?
2. Do I have to offer these new plugins as open source or github? Or can I keep the source my little secret?
3. If I can sell them would you like a cut of sales? If so what percentage feels good to you?
4. Can I secretly use your algorithms, and say a new plugin is super amazing (because it would be with your code lol) but give you a cut on the back end without calling the plugins "airwindows with fancy skins!"
I'm no lawyer but they're MIT licensed which is a very permissive license so you're allowed to do pretty much anything you want.
1. Yes. No.
2. No. Yes.
3. Don't have to but he'd probably appreciate it.
4. Yes.

https://en.wikipedia.org/wiki/MIT_License

Question is if you want to. On one hand it's a bit bottomfeeding/bottom of the barrel/assett flip business. On the other if people wants it and are willing to part with their money, whay not? You're doing them a service. I'd be worried about long time code maintance. If anything breaks, will you update them a year from now?

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QCGroove wrote: Tue Sep 03, 2024 4:25 am
jinxtigr wrote: Tue Sep 14, 2021 11:48 pm
QCGroove wrote: Tue Sep 14, 2021 10:41 pm Hey Chris, I would love to do this. Any tips on how to start out if my goal is to make Vector GUIs like some of the audiodamage and valhalla stuff, add your algorithms together to make 'new' plugins, and export them for PC and macOS use? I have some object oriented programming experience, but mainly in high level languages like Ruby and Some frameworks like jQuery. No c++ experience, for instance. I greatly appreciate your advice.
I love the look of Valhalla stuff! Sean's got a great vibe, and it's SCALABLE :) I believe iPlug is geared to working with scalable vector graphics, though I could be unclear on the subject.

I can't help with that at ALL. If I could, I'd be doing something like that myself (not for all the plugins, though, just the occasional something)

What I can tell you is that my plugins are EASY to understand without much C++ experience, and are organized in such a way that if you can get any one of them to work, you pretty much have them all. Surge's got an import script going, making it very easy for them to bring new plugins into their FX section as native Surge functionality, and I tweaked a few details just to make it even more seamless for them. It's idiosyncratic code but NOT hard to see how it works: sort of 'C++ as C as ASM all unrolled and stuff'. Look over what's on my Github and see if you can make any sense of it. For instance, look up BitShiftGain, which is really about as simple as you can get. If you can build that, you can build the others :D
So I figured out the GUI stuff in JUCE. I've made some simple plugins with multiple funcitons such as low pass + hi pass + saturation + output knob. I've also gotten a few of your plugins to compile (as individuals). Before I get too involved with using your code to build something fancy or complex, I have some questions are about the licensing.

1. Can I sell plugins I make using your code? Or does it have to be like a donation/Patreon thing?
2. Do I have to offer these new plugins as open source or github? Or can I keep the source my little secret?
3. If I can sell them would you like a cut of sales? If so what percentage feels good to you?
4. Can I secretly use your algorithms, and say a new plugin is super amazing (because it would be with your code lol) but give you a cut on the back end without calling the plugins "airwindows with fancy skins!"

I asked the question about "can I sell them" to ChatGPT and it said I absolutely have to offer them as open source. But just wanted to check with you. It's not necessarily a deal-breaker but it certainly would

Thanks!
Bizarre post here, dude. Particularly question 4. Wtf.

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Something like a combination of mGUI and VST Plugin Merger would be great. Maybe with extended routing so you can built your own multi-band processors with custom GUI.

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EDIT : sorry, said nothing interesting
Last edited by DJErmac on Sat Sep 07, 2024 7:26 am, edited 1 time in total.

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I want to thank several of you for calling me a weird bizarre bottom feeder. Honestly and sincerely! You’ve made the choice easy for me. I won’t be going through with this project. Thank you. Also I’m sorry for disturbing you and being myself. Have a good day.

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i thought the whole point is that they dont have any ui. :shrug:

Anyway, adding one shouldnt be too hard
if youve got the src...
Last edited by pekbro on Wed Sep 04, 2024 1:52 am, edited 1 time in total.

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EDIT : solved, shouldn’t have come here
Last edited by DJErmac on Sat Sep 07, 2024 7:25 am, edited 1 time in total.

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