Eventide Sheen Machine & DeBoom - Anyone try these yet?

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Currently at the release/sale price of $25. Based on SplitEQ tech. Anyone try these plugins yet? Any feedback to share to the masses? (I'm away on travel but plan on demoing them both as soon as I can).

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Eventide’s new plugin offerings over the last couple years have been pretty underwhelming.

Wake me up when they finally redo the H3000.
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP

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jamcat wrote: Thu Nov 23, 2023 6:46 pm Eventide’s new plugin offerings over the last couple years have been pretty underwhelming.

Wake me up when they finally redo the H3000.
Exactly. I agree with you. Over the years, I have demoed and passed on the H3000 (because of the interface; like I don't want to deal with that...ever), SplitEQ, Physion, Omnipressor, and the SP2016 verb. All have left me, as you have said: underwhelmed.

The only Eventide plugins I've managed to try and successfully buy are from the H9 series: Blackhole, MicroPitch, CrushStation, and UltraTap. All are pretty solid, and Blackhole and Micropitch are my faves.

I'm going to at least try Sheen Machine to see if it brings anything more to the table than a 5kHz shelf and/or some other offerings like Fresh Air, general high-band saturation, or Maag EQ4's take on "air."

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Don't forget Crystals!

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Demo done.

So far, Sheen Machine is very lackluster. It sounds a bit harsh, even when dialed at 25-30%. It's definitely adding bite and "sheen" to a mix, yes, with a little bit of top-end transient enhancement, maybe, but if I'm to stick with a one/two knob approach, then I like Slate's Fresh Air more because it can be balanced with the two knobs (i.e., add some air, but add some high-mids presence to help level out the spectrum). Also, Sheen Machine comes equipped with shiny 74.8ms latency @ 48kHz. No thanks.

Fresh Air, EQ, and/or multi-band saturation is what I will stick with over the $25 Sheen Machine.

Seems like a cash-grab.

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2:43AM wrote: Fri Nov 24, 2023 2:32 pmSplitEQ, Physion, Omnipressor, and the SP2016 verb. All have left me, as you have said: underwhelmed.
I own Anthology XII, and I like all of Clockworks (including Omnipressor and SP2016) and H9 a lot. But ever since they came out with SplitEQ, it seems like they’ve been phoning it in. The MkII plugins in Clockworks really gave me hope that H9000 would also get a MkII, especially when they said there would be a H3000 (gui) overhaul.

So really, ever since then, I’ve had little patience for anything new from Eventide until we see that H3000 overhaul. :lol:
Last edited by jamcat on Fri Nov 24, 2023 8:42 pm, edited 1 time in total.
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP

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jamcat wrote: Thu Nov 23, 2023 6:46 pm Eventide’s new plugin offerings over the last couple years have been pretty underwhelming.
TBH, I agree. I like Eventide much, but, the last plugins weren't for me.

That said, I own enough of their plugins anyway. :P Although I might get Crystals in some future sale. It's an interesting plugin.

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I would wait until the one-knob wonders appear in anthology.

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They basically can do what spliteq can do, boost or cut the sustain part and not the attack part.

Ozone 11 eq can do this and a lot more. For free!!

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Ozone 11 modifies dynamics. That's not what SplitEQ does. Russell explains it better than I ever could.

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DeBoom is convenient and sounds good. I don't always replace a shelf or rolloff eq w/ it but often enough I do. It can tuck in the lower flab nicely and to me it's selling point is ease and speed of use. It's slightly more cpu intensive on my setup than I'd hope but nothing too crazy.

So thumbs up for DeBoom. Whatever fancy spectral transient tech they have going maybe it's not all hype. In some cases it sounds like it may flatten the soundstage a bit, but maybe that's preferable at those freqs more often than not. Or maybe it doesn't do that and my ears aren't paying close enough attention, idk, that was one impression i had though.

So far it seems to pair well with RenBass (the last remaining Waves plugin I still use) to wrangle in the that low range mud w/ a bit more clarity than an eq.

Sheen I haven't tried.

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Well it's not hype and if you watch the video the inventor of the technique does a good job of describing it and explaining why it's new.

One challenge in describing something this new is that we don't have words for something that's never been done before so we use 'tonal' and 'transient' because they come close to what we're hearing.

In reality the technique examines the signal and looks for predictability. Predictable stuff is 'tonal' and everything else, everything in the signal that's not predictable is declared transient. As a result the technique is 100% lossless. If you put the tonal and transient bits back together without modifying them you get the orginal signal perfectly reconstructed.

All of the old techniques like compression or transient shapers add or lose stuff (mainly harmonics). SplitEQ, Physion, DeBoom and Sheen Machine all use this new technique. Ain't nothing like it and it ain't no hype.

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^
Melda was doing this years before Eventide in most of their multiband plugins and they include other choices of crossover types besides transient/tonal

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aagnello wrote: Mon Apr 08, 2024 3:06 pm Well it's not hype and if you watch the video the inventor of the technique does a good job of describing it and explaining why it's new.

One challenge in describing something this new is that we don't have words for something that's never been done before so we use 'tonal' and 'transient' because they come close to what we're hearing.

In reality the technique examines the signal and looks for predictability. Predictable stuff is 'tonal' and everything else, everything in the signal that's not predictable is declared transient. As a result the technique is 100% lossless. If you put the tonal and transient bits back together without modifying them you get the orginal signal perfectly reconstructed.

All of the old techniques like compression or transient shapers add or lose stuff (mainly harmonics). SplitEQ, Physion, DeBoom and Sheen Machine all use this new technique. Ain't nothing like it and it ain't no hype.
EDIT: I'm confused. @aagnello, you are the managing director of Eventide, no? One of the founders, right?

I'm sorry I'm going around contradicting your posts but I just can't help it. Also, you should probably disclose who you are and your ties with Eventide.

So anyways, you may not know this but what you guys are doing with splitEQ is neither new nor unique. It has already been done before in many different ways, as I outlined in this other post where you also posted the video.

You guys may have thought you invented something new but as always with these things in the great wide world of audio several other people beat you to it. But because none of them were or are "big names" in the industry, you may have missed it.
Last edited by bmanic on Mon Apr 08, 2024 4:34 pm, edited 4 times in total.
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Just as an example of just how crazy you can go with Melda MXXX and it's transient/sustain extraction:

Here is a drumloop where I assigned a bit crusher to the transients and made them mono. I then processed the sustain with a sample rate reducer and added a wide auto-panner to it too.

MXXX crazy processing
Original loop for reference

Naturally you can put any of the Melda plugin processes to either the transient or sustain part.. or both and you have full control over how it's split.
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot

"They don't ban hate speech; they ban speech they hate." -an oracle

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