discoDSP ThrillMe 3.0.1 multi-band compressor
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- KVRAF
- Topic Starter
- 5441 posts since 18 Jul, 2002
Hey everyone, guess what? We've just rolled out ThrillMe 3.0.1! This update fixes annoying buffer issues and AU validation crashes. Thanks for all your feedback, we couldn't have done it without you!
What's ThrillMe 3?
ThrillMe 3 is our multi-band compressor that gives you precision control and killer sound. It's perfect for anyone wanting to elevate their audio game. With cutting-edge DSP algorithms, it delivers warm, punchy compression across four dynamic bands.
Key features:
- Independent four-band compression.
- Adaptive crossover filtering for clear frequency separation.
- Individual band soloing for precise sound sculpting.
- Sophisticated metering for real-time gain reduction monitoring.
Customize your parameters like solo, threshold, attack, release, and make-up gain to get that perfect sound.
System Requirements:
- PC: Windows 7 or newer.
- Mac: macOS High Sierra or newer (works on both Intel & Apple Silicon).
- Linux: Ubuntu 18 or newer.
ThrillMe 3 is included in our FX Bundle, so no separate purchase is needed.
Thanks for sticking with us, and happy producing!
For more details, check out our FX Bundle page.
What's ThrillMe 3?
ThrillMe 3 is our multi-band compressor that gives you precision control and killer sound. It's perfect for anyone wanting to elevate their audio game. With cutting-edge DSP algorithms, it delivers warm, punchy compression across four dynamic bands.
Key features:
- Independent four-band compression.
- Adaptive crossover filtering for clear frequency separation.
- Individual band soloing for precise sound sculpting.
- Sophisticated metering for real-time gain reduction monitoring.
Customize your parameters like solo, threshold, attack, release, and make-up gain to get that perfect sound.
System Requirements:
- PC: Windows 7 or newer.
- Mac: macOS High Sierra or newer (works on both Intel & Apple Silicon).
- Linux: Ubuntu 18 or newer.
ThrillMe 3 is included in our FX Bundle, so no separate purchase is needed.
Thanks for sticking with us, and happy producing!
For more details, check out our FX Bundle page.
- KVRAF
- 5242 posts since 22 Jul, 2006 from Tasmania, Australia
yah,
ty congrats
is the crossover shelving(or peaking)?
--or can u describe the crossover?
--what does adaptive mean (nothing other than adjustable?)?
I actually like the solo bands!
we can mix them heh
ty congrats
is the crossover shelving(or peaking)?
--or can u describe the crossover?
--what does adaptive mean (nothing other than adjustable?)?
I actually like the solo bands!
we can mix them heh
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- KVRAF
- Topic Starter
- 5441 posts since 18 Jul, 2002
ThrillMe 3 implements a type of multi-band compressor similar to an OTT (Over The Top) compressor:
The crossover implemented in ThrillMe 3 uses Linkwitz-Riley filters, which are commonly used in audio processing for their flat frequency response and phase coherence at the crossover points.
Cheers!
- Splitting: The audio signal is divided into 4 frequency bands using crossover filters.
- Independent Processing: Each band is compressed separately with its own settings (threshold, attack, release, makeup gain).
- Combining: The processed bands are merged back into one signal.
- Saturation: Analog modeled saturation adds extra warmth.
The crossover implemented in ThrillMe 3 uses Linkwitz-Riley filters, which are commonly used in audio processing for their flat frequency response and phase coherence at the crossover points.
Cheers!
- KVRAF
- 5242 posts since 22 Jul, 2006 from Tasmania, Australia
Butterworth filters do have steepness,
and that's what this does,
-the Linkwitz-Riley
It has a flatter response than most elliptical filters,
and still cuts deeply.
It's far from a peak, just a deep third of perceptible frequency for the bands,
I guess
The crossovers of the thirds are still not entirely known,
until we see some sort of fft
teehee, we should really have an eq and balance on Windows,
if not multi-band compression
the small phase difference should not really screw the sound up I guess
your saturation algo will be interesting!
and that's what this does,
-the Linkwitz-Riley
It has a flatter response than most elliptical filters,
and still cuts deeply.
It's far from a peak, just a deep third of perceptible frequency for the bands,
I guess
The crossovers of the thirds are still not entirely known,
until we see some sort of fft
teehee, we should really have an eq and balance on Windows,
if not multi-band compression
the small phase difference should not really screw the sound up I guess
your saturation algo will be interesting!
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- KVRAF
- 1807 posts since 17 May, 2005
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- KVRAF
- Topic Starter
- 5441 posts since 18 Jul, 2002
Good point. ThrillMe uses Linkwitz-Riley filters for the crossovers, which are pretty good at keeping things phase-coherent, but small misalignments can still happen. But don't worry, a lot of DAWs like Pro Tools, Ableton, Logic, Cubase, and Studio One have phase alignment tools to fix this. You can also use plugins like Sound Radix Auto-Align to keep things in sync.