how and what do you use to design sound FX like weapons, ui etc.? (usage of BOOM etc legal?)

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hi guys, i saw a youtube channel which shows how to make some zaps, and hits etc. but also not all was self recorded or synthesized so are for example BOOM FX libraries royalty free to use?

i mean, if you do sound fx for a short movie and say you are lazy and just take ten 9mm sounds UNALTERED + five explosions UNALTERED and put them in the movie, is this legal and ok?

i guess so, but this way doesnt it sound boring if 1000 people do it? yeah i guess you cannot change a 9mm sound cause it sounds mostly the same and i guess no one analyzes 100 movies and check hey 20 movies used samples without additional effects ;D.
i understand you may not resell these unaltered but can you sell/use them when you altered them like added effects, stretched, pitched etc?

thanks :tu:
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sell them processed, make a lot of money and buy some beer
aliasing plugin owner
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Caine123 wrote: Sun Jun 09, 2024 5:40 pm i understand you may not resell these unaltered but can you sell/use them when you altered them like added effects, stretched, pitched etc?
You can use them, but you cant sell them.

Obviously that's a slight generalisation, but you need permission of the copyright holder to sell a derived work, (ie any modified version of their work). That's true of any copyrighted material, including sold and given away for free.

If you are wanting to sell modified files from commercial sample library material as your sample library, then they do not usually grant that permission, they are usually very clear indeed about that as a restriction on use.

In other words, they're being sold for use, modified or unmodified, in audio, video or mixed-media projects, but not for use in creating sample libraries for redistribution.

I do have some bought libraries where I am allowed to resell modified versions (but not the originals) but that's incredibly rare, Ive only ever seen that one company do that, and they were sold with that purpose.
Some noncommercial (eg CC) libraries allow distribution of derived works under some conditions.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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i mean, if you do sound fx for a short movie and say you are lazy and just take ten 9mm sounds UNALTERED + five explosions UNALTERED and put them in the movie, is this legal and ok?
Generalising again, but if those sounds were sold/licensed to you for use in film audio, then yes its legal and okay.

(aside : I wouldnt expect someone who did film sound for a living to be lazy like this all the time and still get work, though, unless perhaps they're only ever working on their own projects and with absolutely minimal time and budget. At the very least those sounds should be spacialised and reverb'd to suit the shown environment. And to me, what's the point of doing film sound as a profession, then not doing film sound well. )
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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Libraries are all licensed and the terms of that license will determine what you can use them for. All the shows and films I've worked on used an audio facility where they had Foley and tons of libraries along with the staff to grab/ record / edit anything you might need. I've done some sound design for theatre and game developers and I found it was pretty straightforward and fun to make my own explosions and zips and zaps. There are a few huge production libraries that were released to the public (BBC and Sony I think) so those may be options as well. Generally if you are using a recording that you didn't make, you'll always have to figure out the licensing. The courts (in the US) have made it pretty much impossible to use any part of someone else's recording without a direct license.
Don't F**K with Mr. Zero.

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