Bug in ZGameEditor Surface

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I'm exploring the ZGameEditor Visualizer in FL 21.2.3. There's a display bug in the Surface tab. If I click a button (while the music is playing), the displayed elements disappear. The button is still present and still active: If I click where I know it is, it will send a message to the Layer, as usual. But everything in the Surface disappears until I go back to the Main tab and then return to the Surface.

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