I understand. I hope it's an easy fix so it doesn't take their time that much.Lbdunequest wrote: Wed Jul 17, 2024 9:20 amah well, good you have this obsession, but i dont think adressing this in forum will benefit that much since really your "problem" with synth is your "problem" which is so miniscule i doubt anyone careslimitlesssss wrote: Wed Jul 17, 2024 9:13 amAs a matter of fact I did, and they told me the developers are on vacation and that they'll forward my email to them. Thank you for your suggestion. I hope this thread doesn't bother you.Lbdunequest wrote: Wed Jul 17, 2024 9:10 am Just send a support email if this bothers you
i personaly dont care at all about such tiny detail, PhasePlant sounds frikin awesome and it sounds much better then plugins that support 64 bit floating point anyways.
Again, just send an email to support instead of writing things here since its not a KHS forum, but KVR, im sure you will get the response faster![]()
And I agree, I *LOVE* Kilohearts plug-ins. I'm trying to make them my main plug-ins. That's why you see the obsession here.not inteding to put you down or anything, but be rational does anyone care about such tiny thing except you and MAYBE Kilohearts? i see your "problem" same way as trying to save 1 ant from falling boeing 747
if your problem so called will be fixed i wount hear it, no one will hear it not feel it musically
id rather see Kilohearts put its resources (work hours, man power which requires money) to something more useful![]()
Kilohearts Plug-ins (My Misunderstanding)
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- KVRist
- Topic Starter
- 328 posts since 11 Jan, 2022
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- KVRist
- 375 posts since 17 Nov, 2022
Then the plugin is broken and needs to be rewritten from scratch.limitlesssss wrote: Wed Jul 17, 2024 9:05 am It appears, it's also frequency dependent: This is a sine wave at two frequencies. The first three seconds is at 1000Hz, the next three seconds is at 977Hz. It was duplicated on a second track, the polarity of the second track was flipped, and Kilohearts Gain plug-in was inserted on the second track without being touched (at 0dB). The null result is boosted +150dB.
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- KVRist
- 375 posts since 17 Nov, 2022
Don't forget that it's not just a hobby for everyone, some make music and record/mix/master for a living. For this group it's a catastrophe to deal with software which performs that poorly. The requirements are much higher if you work with audio in a professional way.Lbdunequest wrote: Wed Jul 17, 2024 9:20 am ah well, good you have this obsession, but i dont think adressing this in forum will benefit that much since really your "problem" with synth is your "problem" which is so miniscule i doubt anyone cares![]()
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- KVRist
- Topic Starter
- 328 posts since 11 Jan, 2022
And keep in mind, this is Kilohearts' simplest plug-in. God knows what happens with non-linear plug-ins like Kilohearts Dynamics or Compressor. I suspect all Kilohearts plug-ins need a review. Let's hope they agree.WackyZoundz wrote: Wed Jul 17, 2024 11:08 amThen the plugin is broken and needs to be rewritten from scratch.limitlesssss wrote: Wed Jul 17, 2024 9:05 am It appears, it's also frequency dependent: This is a sine wave at two frequencies. The first three seconds is at 1000Hz, the next three seconds is at 977Hz. It was duplicated on a second track, the polarity of the second track was flipped, and Kilohearts Gain plug-in was inserted on the second track without being touched (at 0dB). The null result is boosted +150dB.
And yes, I absolutely LOVE Kilohearts as a company. And ALL their plug-ins.
- KVRAF
- 2034 posts since 30 Mar, 2008 from MN, USA
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- KVRist
- 375 posts since 17 Nov, 2022
It's a good opportunity to test the other plugins as well. This might be helpful for the developers.limitlesssss wrote: Wed Jul 17, 2024 9:05 am And keep in mind, this is Kilohearts' simplest plug-in. God knows what happens with non-linear plug-ins like Kilohearts Dynamics or Compressor.
- Beware the Quoth
- 35439 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
TL;DR request: Dear Kilohearts, please do stuff
This is not a support forum for Kilohearts, and there isnt one at KVR. They do provide support contacct information; using the methods they state will be far more likely to result in a response than the 'message in a bottle' approach of posting on forums where there is no official company presence.
(https://kilohearts.com/faq/i_cant_solve ... _need_help)Please email support@kilohearts.com.
You might also want to ask around in the Discord chat if anyone else has the same problem, or if there's a fix:
Kilohearts Discord chat
Or you can ask in the official Facebook group:
Kilohearts Sound Designers
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
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- KVRist
- Topic Starter
- 328 posts since 11 Jan, 2022
As I already said I guess three times, I already emailed them, and they responded. Thank you.whyterabbyt wrote: Wed Jul 17, 2024 2:22 pmTL;DR request: Dear Kilohearts, please do stuff
This is not a support forum for Kilohearts, and there isnt one at KVR. They do provide support contacct information; using the methods they state will be far more likely to result in a response than the 'message in a bottle' approach of posting on forums where there is no official company presence.
(https://kilohearts.com/faq/i_cant_solve ... _need_help)Please email support@kilohearts.com.
You might also want to ask around in the Discord chat if anyone else has the same problem, or if there's a fix:
Kilohearts Discord chat
Or you can ask in the official Facebook group:
Kilohearts Sound Designers
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- KVRist
- Topic Starter
- 328 posts since 11 Jan, 2022
That is a tall order. How would you suggest I test Kilohearts Dynamics for instance? How about Kilohearts Distortion? Both non-linear processes. You know? With something like Kilohearts Distortion, I really don't mind if it doesn't null. The term “distortion” is in its title after all. But with something like Gain, you really expect it to be clean as a whistle. Let me see if I can test it on their EQ.WackyZoundz wrote: Wed Jul 17, 2024 2:12 pmIt's a good opportunity to test the other plugins as well. This might be helpful for the developers.limitlesssss wrote: Wed Jul 17, 2024 9:05 am And keep in mind, this is Kilohearts' simplest plug-in. God knows what happens with non-linear plug-ins like Kilohearts Dynamics or Compressor.
- Beware the Quoth
- 35439 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
Im afraid you guess wrong, actually looks like you only said once. But in my defence you managed to post in the thread ten other times in about 24 hours, so it wasnt actually obvious.limitlesssss wrote: Wed Jul 17, 2024 2:27 pm As I already said I guess three times, I already emailed them, and they responded. Thank you.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."
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- KVRist
- 375 posts since 17 Nov, 2022
Use a test signal and stay below the threshold.limitlesssss wrote: Wed Jul 17, 2024 9:05 am How would you suggest I test Kilohearts Dynamics for instance?
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- KVRist
- Topic Starter
- 328 posts since 11 Jan, 2022
Okay I tested all 33 snapins. I used three sine waves at 0dBFS. 1000Hz, 977Hz, 944Hz. All in the same track. I then duplicated the track. And flipped the polarity on the second track. It nulled perfectly with the first track. Then I started inserting Kilohearts plug-ins one-by-one on the second track. So I would test the first plug-in, write down the result, remove the first plug-in, and insert the second plug-in, and so on and so forth. For those plug-ins that are inherently unnullable(?) (Is that even a word?), for those I set their Mix knob to 0% so it's all dry signal. These are my results:WackyZoundz wrote: Wed Jul 17, 2024 2:12 pmIt's a good opportunity to test the other plugins as well. This might be helpful for the developers.limitlesssss wrote: Wed Jul 17, 2024 9:05 am And keep in mind, this is Kilohearts' simplest plug-in. God knows what happens with non-linear plug-ins like Kilohearts Dynamics or Compressor.
• Kilohearts 3-Band EQ: The same problem. It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies.
• Kilohearts Channel Mixer: The same problem. It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies.
• Kilohearts Chorus: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the chorus effect's inherent nature.
• Kilohearts Comb Filter: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the comb filter effect's inherent nature.
• Kilohearts Delay: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the delay effect's inherent nature.
• Kilohearts Dual Delay: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the delay effect's inherent nature.
• Kilohearts Dynamics: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the Dynamic effect's inherent nature.
• Kilohearts Ensemble: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the ensemble effect's inherent nature.
• Kilohearts Flanger: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the flanger effect's inherent nature.
• Kilohearts Gain: The same problem. It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies.
• Kilohearts Gate: The same problem. It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies.
• Kilohearts Limiter: The same problem. It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies.
• Kilohearts Phase Distortion: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the Phase Distortion effect's inherent nature.
• Kilohearts Phaser: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the Phaser effect's inherent nature.
• Kilohearts Pitch Shifter: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the Pitch Shifter effect's inherent nature.
• Kilohearts Resonator: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the Resonator effect's inherent nature.
• Kilohearts Reverb: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the Reverb effect's inherent nature.
• Kilohearts Reverser: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the Reverser effect's inherent nature.
• Kilohearts Ring Mod: I don't know how to interpret this one.
• Kilohearts Shaper: I don't know how to interpret this one either. Even at 0%.
• Kilohearts Stereo: The same problem. It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies.
• Kilohearts Tape Stop: The same problem. It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies.
• Kilohearts Trance Gate: The same problem when the signal is all Dry (Mix 0%). It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies. When the Mix knob is not at 0%, it cannot be tested due to the Trance Gate effect's inherent nature.
• Kilohearts Transient Shaper: The same problem. It introduces noise at -150dBFS even when untouched. It's also frequency dependent, I tested 1000Hz, 977Hz, 944Hz. 1000Hz sounds different than the other two frequencies.
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• Kilohearts Bitcrush: is not something I can test due to its inherent nature.
• Kilohearts Compressor: is not something I can test due to its inherent nature.
• Kilohearts Distortion: is not something I can test due to its inherent nature.
• Kilohearts Filter: is not something you I test due to its inherent nature.
• Kilohearts Formant Filter: is not something I can test due to its inherent nature.
• Kilohearts Frequency Shifter: is not something I can test.
• Kilohearts Haas: is not something I can test due to its inherent nature.
• Kilohearts Ladder Filter: is not something I can test due to its inherent nature.
• Kilohearts Nonlinear Filter: is not something I can test due to its inherent nature.
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- KVRist
- Topic Starter
- 328 posts since 11 Jan, 2022
These are the audio results:
Original Signal - Sine at 1000Hz, 977Hz, 944Hz
https://gearspace.com/board/attachments ... -944hz.mp3
Kilohearts 33 Plug-ins Null Result When Doing Nothing (Boosted +150dB)
https://gearspace.com/board/attachments ... othing.mp3
Original Signal - Sine at 1000Hz, 977Hz, 944Hz
https://gearspace.com/board/attachments ... -944hz.mp3
Kilohearts 33 Plug-ins Null Result When Doing Nothing (Boosted +150dB)
https://gearspace.com/board/attachments ... othing.mp3
Last edited by limitlesssss on Wed Jul 17, 2024 3:29 pm, edited 3 times in total.
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- KVRist
- 190 posts since 28 Jun, 2013
...
Often plugins add very, very low "bit-noise" to prevent denormal number mode in the cpu. Maybe this is not required for recent cpus, no idea. But most likely such thing would cause a very, very low, inaudible noise floor in Kilohearts plugins, and not 32 bit float resolution.
True, better would be nothing, or another approach for avoiding denormals. For example in unlimited upwards compression, you might hear noise then. But I actually like noise
https://stackoverflow.com/questions/248 ... alues-in-c
Or you round away very tiny decimals and then it would introduce tiny distortion, inaudible.
Often plugins add very, very low "bit-noise" to prevent denormal number mode in the cpu. Maybe this is not required for recent cpus, no idea. But most likely such thing would cause a very, very low, inaudible noise floor in Kilohearts plugins, and not 32 bit float resolution.
True, better would be nothing, or another approach for avoiding denormals. For example in unlimited upwards compression, you might hear noise then. But I actually like noise
https://stackoverflow.com/questions/248 ... alues-in-c
Or you round away very tiny decimals and then it would introduce tiny distortion, inaudible.
Last edited by ffx on Wed Jul 17, 2024 3:31 pm, edited 2 times in total.
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- KVRist
- Topic Starter
- 328 posts since 11 Jan, 2022
If you're talking about dither noise, these definitely don't sound like dither noise. If anything, they sound like truncation noise to me.ffx wrote: Wed Jul 17, 2024 3:26 pm ...
Often plugins add very, very low "bit-noise" to prevent denormal number mode in the cpu. Maybe this is not required for recent cpus, no idea. But most likely such thing would cause a very, very low, inaudible noise floor in Kilohearts plugins, and not 32 bit float resolution.
