To put it simple you need more than 256. If the end result sounds good for human ears, a 16-bit integer delivers 96 dB of dynamics.WackyZoundz wrote: Thu Jul 18, 2024 1:17 am I'm shocked how few users here understand how summing works. It doesn't take many instances of those plugins to end up with a noise floor that ruins even a 16 bit integer signal.
Each doubling of a signal in a DAW of 16-bit signals could add 6 dB of noise…
Thus if you use 24-bit integer signals, you can have 256 Tracks without getting audible noise, even if all these tracks are on full level and carry only dither noise.
(If they carry a zero signal instead of dither noise, you can boost it easily by 600 dB without changing it…)
Beside that, this scenario is not of a real production where the majority of tracks don‘t play at the same time, its still not an issue even with 1024 tracks…
If the mixing is in 32-bit float, you get a 24-bit Mantissa and the exponent is scaling the noise. That means if you lower the level of a track, the noise is lowered as well.
If you can‘t get a clean signal out of a 32-bit mixing environment. You need to go back to school and learn the basics…
Of course there are processes which will sound better if you do it in double precision. Those are done in that precision as long the complete application is a 64-bit application.
Yes the DAW and the plugins need to be coded in 64-bit. But that are programming details which normal users don‘t need to get into.
Then you need to know about mathematical rounding errors. If you type into a gain plugin +3dB, and then -3dB it is not precise what you think it is. You would need to set it to a binary equivalent, which no DAW will give you. You can do experiments like that in Max/MSP to find out what is going on. There are tons of threads about that. Of course the rounding errors are way lower in 64-bit precision, and they add up like anything. But you need at least 256 times to do those calculations in the worst case scenario to loose 8-bit of precision…
And the worst case is purely theoretical !

