Anukari Synthesizer: Sound through the laws of physics
- KVRAF
- 10286 posts since 17 Sep, 2004 from Austin, TX
I loved it and since you mentioned they dropped the Q&A in your discord I asked ADC in comments to upload that, too.
- KVRAF
- 2855 posts since 10 Jul, 2008 from Orbit SW US
that is hardcore. i have designed and coded some things but many years ago. i appreciate the video but some of it went over my head. Looking forward to the synth.anukari-music wrote: Mon Jun 24, 2024 3:28 pm For anyone interested in hardcore technical detail, my Audio Developers Conference 2023 talk has finally been posted to the public ADC YouTube channel:
gadgets an gizmos..make noise~crystalawareness.bandcamp.com/ soundcloud.com/crystalawareness Restocked: 5/2026
if this post is edited -it was for punctuation, grammar, or to make it coherent (or make me seem coherent).
if this post is edited -it was for punctuation, grammar, or to make it coherent (or make me seem coherent).
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- KVRist
- 76 posts since 14 Jun, 2023 from United States
There's a new website up for Anukari at https://anukari.com. There's a lot more info there now, explaining what Anukari is and what it can do. The most exciting part, though, is still fairly behind-the-scenes: the main reason that the website redesign is going live now is that it has all the support needed to launch the pre-alpha. I'm not /quite/ ready to start inviting people yet, but it is getting very close (hopefully just a few weeks away). I still need to integrate the c++ code for the plugin itself with the new product registration APIs and build the installer, but that should all go pretty quickly (knock on wood).
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thecontrolcentre thecontrolcentre https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=76240
- KVRAF
- 37261 posts since 27 Jul, 2005 from Scottish Borders
- KVRAF
- 18345 posts since 26 Jun, 2006 from San Francisco Bay Area
Oh yeah, the end of development always goes really smooth and quickly.anukari-music wrote: Mon Aug 12, 2024 11:26 pm There's a new website up for Anukari at https://anukari.com. There's a lot more info there now, explaining what Anukari is and what it can do. The most exciting part, though, is still fairly behind-the-scenes: the main reason that the website redesign is going live now is that it has all the support needed to launch the pre-alpha. I'm not /quite/ ready to start inviting people yet, but it is getting very close (hopefully just a few weeks away). I still need to integrate the c++ code for the plugin itself with the new product registration APIs and build the installer, but that should all go pretty quickly (knock on wood).
Zerocrossing Media
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
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- KVRist
- 76 posts since 14 Jun, 2023 from United States
Rofl... that is certainly an "enjoyable" part of the trade.zerocrossing wrote: Tue Aug 13, 2024 3:04 am Oh yeah, the end of development always goes really smooth and quickly.![]()
- KVRAF
- 10286 posts since 17 Sep, 2004 from Austin, TX
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- KVRist
- 76 posts since 14 Jun, 2023 from United States
Why didn't I think of that? Thanksrunagate wrote: Tue Aug 13, 2024 9:30 pm you should ink your shiny, new website's URL in your signature![]()
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- KVRist
- 66 posts since 16 Aug, 2016
Quoting from the website: "Anukari is the world's first professional MIDI synthesizer and effects processor based on an interactive 3D physics simulation. It is completely unlike any synthesizer you've ever used." Isn't this the same idea behind Baby Audio's Atoms though? A mass-spring network.
- KVRAF
- 37380 posts since 14 Sep, 2002 from In teh net
It says first not only, I think it was out before the Baby Audio one and is far more comprehensive.v1md wrote: Wed Aug 14, 2024 9:16 am Quoting from the website: "Anukari is the world's first professional MIDI synthesizer and effects processor based on an interactive 3D physics simulation. It is completely unlike any synthesizer you've ever used." Isn't this the same idea behind Baby Audio's Atoms though? A mass-spring network.
However I think there are others that were earlier that use a similar approach such as the ones from Physical audio
- KVRAF
- 10286 posts since 17 Sep, 2004 from Austin, TX
The "first" in that sentence pairs with "interactive" and "simulation" as there's a 3D simulation you can interact with. I hadn't heard of Baby Audio's Atoms but I will for sure be getting that.aMUSEd wrote: Wed Aug 14, 2024 2:50 pmIt says first not only, I think it was out before the Baby Audio one and is far more comprehensive.v1md wrote: Wed Aug 14, 2024 9:16 am Quoting from the website: "Anukari is the world's first professional MIDI synthesizer and effects processor based on an interactive 3D physics simulation. It is completely unlike any synthesizer you've ever used." Isn't this the same idea behind Baby Audio's Atoms though? A mass-spring network.
However I think there are others that were earlier that use a similar approach such as the ones from Physical audio
I often wonder about the folks who created the first PM algorithms back before there was hardware which could utilize them. PM synths are really a subset of modeling, as the models are very efficient and create the appropriate output sounds. You could also do that with much more accurate and horrendously inefficient models, but since the point is to get the sounds, PM synthesis tends to use mostly the same algorithms or variations thereon. I suppose some physicists somewhere might have a fully modelled environment for researching something and I'd certainly like to play with that.
Human perception is often the limitation. You can model all sorts of things like really bizarre reverb chamber shapes that our ears can't differentiate, or perhaps simply don't enjoy. I certainly would like an PM simulation environment where one could strike arbitrary materials with other arbitrary materials...
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- KVRist
- 66 posts since 16 Aug, 2016
To be fair, one of the first examples of PM synthesis has roots in mass-spring network theory. The Cordis-Anima framework was basically that. It still exists today and is called Genesis (), and yes, it is interactive and it is multidimensional. So, claiming novelty here seems a bit of a stretch, in my opinion.runagate wrote: Wed Aug 14, 2024 3:24 pmThe "first" in that sentence pairs with "interactive" and "simulation" as there's a 3D simulation you can interact with. I hadn't heard of Baby Audio's Atoms but I will for sure be getting that.aMUSEd wrote: Wed Aug 14, 2024 2:50 pmIt says first not only, I think it was out before the Baby Audio one and is far more comprehensive.v1md wrote: Wed Aug 14, 2024 9:16 am Quoting from the website: "Anukari is the world's first professional MIDI synthesizer and effects processor based on an interactive 3D physics simulation. It is completely unlike any synthesizer you've ever used." Isn't this the same idea behind Baby Audio's Atoms though? A mass-spring network.
However I think there are others that were earlier that use a similar approach such as the ones from Physical audio
I often wonder about the folks who created the first PM algorithms back before there was hardware which could utilize them. PM synths are really a subset of modeling, as the models are very efficient and create the appropriate output sounds. You could also do that with much more accurate and horrendously inefficient models, but since the point is to get the sounds, PM synthesis tends to use mostly the same algorithms or variations thereon. I suppose some physicists somewhere might have a fully modelled environment for researching something and I'd certainly like to play with that.
Human perception is often the limitation. You can model all sorts of things like really bizarre reverb chamber shapes that our ears can't differentiate, or perhaps simply don't enjoy. I certainly would like an PM simulation environment where one could strike arbitrary materials with other arbitrary materials...
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- KVRist
- 76 posts since 14 Jun, 2023 from United States
Hmm, I did actually put a fair bit of thought into that blurb since it's the first thing folks will read. If I am way off base, I will try to re-word it, but I will explain my thinking first.
"Anukari is the world's first professional MIDI synthesizer and effects processor based on an interactive 3D physics simulation."
As runagate posted, the "interactive" part is talking about being able to see the 3D simulation and e.g. grab a mass with the mouse and throw it, or stretch something out, etc. Also I am under the impression that Baby Audio's Atoms went up to 2D, but not 3D. Maybe I'm wrong about the 2D thing, but still you cannot interact directly with the physics simulation in a 3D way.
And regarding Cordis-Anima, I am aware of and love it, but it is not a professional synthesizer. It's SUPER COOL but it is experimental software for sure. Again, maybe I'm wrong about this, but I don't think you can just go grab a Genesis VST and start playing with it. The word "professional" is in my description specifically because of experimental stuff like Genesis. I highly respect their work, but it's research software, not a professional product that anyone with a DAW can expect to just grab off the shelf and use.
Maybe this is all splitting hairs, I don't know. Probably I shouldn't be in charge of marketing, I'm just an engineer.
"Anukari is the world's first professional MIDI synthesizer and effects processor based on an interactive 3D physics simulation."
As runagate posted, the "interactive" part is talking about being able to see the 3D simulation and e.g. grab a mass with the mouse and throw it, or stretch something out, etc. Also I am under the impression that Baby Audio's Atoms went up to 2D, but not 3D. Maybe I'm wrong about the 2D thing, but still you cannot interact directly with the physics simulation in a 3D way.
And regarding Cordis-Anima, I am aware of and love it, but it is not a professional synthesizer. It's SUPER COOL but it is experimental software for sure. Again, maybe I'm wrong about this, but I don't think you can just go grab a Genesis VST and start playing with it. The word "professional" is in my description specifically because of experimental stuff like Genesis. I highly respect their work, but it's research software, not a professional product that anyone with a DAW can expect to just grab off the shelf and use.
Maybe this is all splitting hairs, I don't know. Probably I shouldn't be in charge of marketing, I'm just an engineer.
- KVRAF
- 13694 posts since 19 Jun, 2008 from Seattle
Anukari is a professional MIDI synthesizer and effects processor based on an interactive 3D physics simulation.

I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil
