DAW Trends in 2024
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- KVRian
- Topic Starter
- 555 posts since 15 Jun, 2018
What are some recent trends in DAW updates that seem to be a broader trend?
A couple of years back, adding Ableton-style clip launchers were all the rage in DAW updates, before that analog emulations.
Then in recent years, many DAWs (FL Studio, Bitwig, and Ableton come to mind) updated their sample browsers, while others (Like Logic, Reapder or Cubase) so far avoided doing so.
Are there any overarching trends this year that many DAWs catch up to (or decidedly don't)? With AI slowly creeping into plugins and DAWs, this is likely going to be the next wave of "game-changing" features. But what other trends or commonly added features have you noticed?
A couple of years back, adding Ableton-style clip launchers were all the rage in DAW updates, before that analog emulations.
Then in recent years, many DAWs (FL Studio, Bitwig, and Ableton come to mind) updated their sample browsers, while others (Like Logic, Reapder or Cubase) so far avoided doing so.
Are there any overarching trends this year that many DAWs catch up to (or decidedly don't)? With AI slowly creeping into plugins and DAWs, this is likely going to be the next wave of "game-changing" features. But what other trends or commonly added features have you noticed?
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- KVRAF
- 2612 posts since 2 Jul, 2010
AI features seem to be coming, jury is still out on their "game changing" impact. I'm rather hoping the auto-smoothing-EQ fad will die soon; resonances are a good thing in moderation and people are attacking them on sight.
Untrue that REAPER has done no work on sample browsing, by the way. But as ever with REAPER it is a steady trickle of incremental improvements.Try searching the changelog for "media explorer".
Speaking of REAPER, I think FX containers are becoming more expected. They added one recently, Reason upgraded the Combinator, in Bitwig they are a big part of the experience. Waves have tried to fill the gap with a (pretty nice) chain plugin and then followed it with an... ambitious... update. DDMF and Blue Cat have of course had some well-regarded plugins in that space for a while; but it strongly feels like something the DAW should handle.
Untrue that REAPER has done no work on sample browsing, by the way. But as ever with REAPER it is a steady trickle of incremental improvements.Try searching the changelog for "media explorer".
Speaking of REAPER, I think FX containers are becoming more expected. They added one recently, Reason upgraded the Combinator, in Bitwig they are a big part of the experience. Waves have tried to fill the gap with a (pretty nice) chain plugin and then followed it with an... ambitious... update. DDMF and Blue Cat have of course had some well-regarded plugins in that space for a while; but it strongly feels like something the DAW should handle.
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machinesworking machinesworking https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=8505
- KVRAF
- 6493 posts since 15 Aug, 2003 from seattle
I thought for sure Bitwigs sandboxing was going to be the next trend, but i get the impression there are issues with implementing that in CPU saving DAWs like Reaper and the other dual buffer DAWs. Reaper hints that it should only be used on suspect crashy plugins for instnance.
AI will be implemented, but I think unless someone gets the basic XO features of similarity search just right it's going to be a gimmick.
Personally what I would love to see is UX improvements as forefront. I would like to see DAWs improve on existing features they quickly implemented to keep up, then don't even pay attention to anymore. For instance in Logic the old plugins have GUIs from 20 years ago, that don't scale. In DP it's the same, and DP needs content browser improvements. In Bitwig the touch features are more or less abandoned, the multi monitor support got soundly trounced by Live's far superior implementation. Improving on old features doesn't sell like AI drummers do though.
AI will be implemented, but I think unless someone gets the basic XO features of similarity search just right it's going to be a gimmick.
Personally what I would love to see is UX improvements as forefront. I would like to see DAWs improve on existing features they quickly implemented to keep up, then don't even pay attention to anymore. For instance in Logic the old plugins have GUIs from 20 years ago, that don't scale. In DP it's the same, and DP needs content browser improvements. In Bitwig the touch features are more or less abandoned, the multi monitor support got soundly trounced by Live's far superior implementation. Improving on old features doesn't sell like AI drummers do though.
- KVRian
- 749 posts since 20 Oct, 2023
- KVRAF
- 10272 posts since 17 Sep, 2004 from Austin, TX
The fact that the answer to this question isn't MIDI 2.0's MIDI-CI protocol makes my soul hurt.
https://midi.org/midi-ci-specification
https://midi.org/midi-ci-specification
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- KVRist
- 352 posts since 17 Nov, 2022
Preset/AI/visual-only processing. Outsourcing as much as possible from composition to performance to sound design to mixing and mastering.
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- KVRist
- 471 posts since 4 Nov, 2011 from Tleat
you need a separate process for each plugin to sandbox, and then to communicate with that process. it is costly performance-wise. i think it would become a feasible to start implementing it for other daw devs whenever processors as capable as apple m1 become the norm.machinesworking wrote: ↑Tue Aug 13, 2024 6:45 am I thought for sure Bitwigs sandboxing was going to be the next trend, but i get the impression there are issues with implementing that in CPU saving DAWs like Reaper and the other dual buffer DAWs. Reaper hints that it should only be used on suspect crashy plugins for instnance.
(by the way, AUv3 plugins are sandboxed.)
as for trends? ai (we’re in an experimental phase, so we’ll see for what it’s actually useful.) and, sadly, more devices (ie. more engineering as opposed to more design).
I agree. But OS APIs for it are not yet complete and there are no capable example devices yet. Apple has made it really easy to transfer from midi 1.0 to 2.0. I think it’s more in the hands of hardware developers. Increased throughput requirements will require new development tactics and microchips, I guess.runagate wrote: ↑Wed Aug 14, 2024 10:51 am The fact that the answer to this question isn't MIDI 2.0's MIDI-CI protocol makes my soul hurt.
https://midi.org/midi-ci-specification
Users are a problem as well. Many lack the musical sensitivity to make higher resolutions really useful. Many even proclaim as much, taking pride in how unnecessary such resolutions would be, opinions we shouldn’t authorize too much for their lacking the skills necessary to control an instrument to such a degree that this resolution would make a difference. So sadly, this technology is just not in high demand. We currently have, what, 3-5 controllers built sensitive enough for this?
Brzzzzzzt.