FL Studio and Audio Tracks.

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Have you asked in LoopTalk yet ?

I have not experienced thsi problem but the FLStudio community will help you.
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Off topic, but that pic. is rad!!
KVR, my adult playground.
Please, call me Brice.

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What...my pic ?

If so, wow...I've arrived.
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Well the reason I rendered before mixing was just to make myself concentrate on MIXING ONLY. I have a pretty new system and the CPU load was about 30% when I finished the arrangement. But If I still have the VSTis loaded and the playlist patterns available for tweaking I'm never gonna finish the song. I start mixing and then go "Well, I think this cymbal crash doesn go well here" and I go back to editing the play list and completely forget about mixing. Does that ever happen to you? So before rendering, I asked a couple of friends what they thought about the track, and once they said it was cool, I rendered it. Good news is, I defragged my HD, increased the latency to like 46ms, and now I'm in business. Thanks guys.

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kode_poet wrote:Well the reason I rendered before mixing was just to make myself concentrate on MIXING ONLY. I have a pretty new system and the CPU load was about 30% when I finished the arrangement. But If I still have the VSTis loaded and the playlist patterns available for tweaking I'm never gonna finish the song. I start mixing and then go "Well, I think this cymbal crash doesn go well here" and I go back to editing the play list and completely forget about mixing. Does that ever happen to you? So before rendering, I asked a couple of friends what they thought about the track, and once they said it was cool, I rendered it. Good news is, I defragged my HD, increased the latency to like 46ms, and now I'm in business. Thanks guys.
I'm glad you got it sorted, however the suggestion to ask on FL forums is a good one and one I highly recomend it. There's this one guy there who has several hundred screenshots and loves to help people out...sorry I can't remember his name right now...:shrug:
The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.

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2 solutions:

-increase your latency. Obviously you did and it helped

-don't stream them from disk - preload them. If you have plenty of RAM it shouldn't be a problem.

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d2j3w7w wrote:
kode_poet wrote:So, I finish my arrangement, and export the individual Mixer channels to Wave files to mix them at a later time. Last night I tried to import the files (about 13 5min.tracks)into FL studio (in the playlist) as Audio tracks, only to find that FL performance is sluggish and crappy. The CPU meter is not even at 5 percent when I hit play, but it still stutters. I tried loading them in memory, as I have 2GB of it and the total of the files is only about 900MB, and still, same results. Just to test if it was my system, I loaded SX and imported the tracks and they all played fine, with no CPU load and an average of a 10% HD load. My question is, is this a problem with FL dealing with Audio? Has anyone tried to use FL Audio capabilities for mixing only? I would love for FL to be able to do this. If it can, then I'd sell my copy of SX, which I have no more use for, since FL does everything I need for now.
I've had that same problem. I don't usually render everything before mixing, but I assume you're doing that to free up some CPU for some mastering plugins or something.

I've had problems with streaming long audio files even when I only have one long file in my project. I have an Athlon 64 3500+, 2GB of RAM, 7200rpm 8MB buffer HDD, so streaming a single stereo audio file that's about 2 minutes long shouldn't be an issue. I've noticed that if I wait for a little bit (maybe 15 seconds) after loading the project, the song will eventually play fine if I give it time to load up I guess. I'm not sure what's taking so long to load. When I load the file into RAM, the file plays back fine however.

Also like you describe, I have not had this type of problem with Cubase or Tracktion, so I'm not sure what the deal is.
Exactly same problems here ever since Fruity got audio tracks. I think it's just bad code (no offense Gol but that's how it looks). I also got no other software to stutter like fruity, ever. The solution has been to load everything into memory which is fine with me as I end up with less than 100mb of audio tracks anyways on the projects that I use fruity for.

Cheers!
-bManic

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I dont think its bad code in the first place. If I'm correct, fruity was never meant to handle audio recording. So the code had to be integrated in some way, even if it wasnt the best way. Im sure the guys at IL did the best they could. Also is not such a big deal anyaway, I had the problem mostly because my HD was heavily fragmented I think, after I did that and I bumbep my latecy up a few ms, I was in business. Like I said, now that I got that sorted, I'm gonna put my cubase SX for sale, as fruity does everything I need it to do. Aint that something?

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studio rocks the house. :wink:
KVR, my adult playground.
Please, call me Brice.

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I hate to say this but I think the code thing is bunk. FL is designed for handling audio, what are samples if not audio? I love AA too, but I'll tell you it stutters too, and I think it's not as good as FL in handling many pluggins (fx) and there is a lot of latency on the adujustments you make in the mixer and such. God forbid you actually try to open a new effect while the track is playing, expect the system to freeze for a second maybe a second and a half three times. But that's not putting down AA either, just things I have to work around. :wink:
The highest form of knowledge is empathy, for it requires us to suspend our egos and live in another's world. It requires profound, purpose‐larger‐than‐the‐self kind of understanding.

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hink wrote:There's this one guy there who has several hundred screenshots and loves to help people out...sorry I can't remember his name right now...:shrug:
Easy, his name is Pink.
My Soundcloud Too many pieces of music finish far too long after the end. - Stravinsky

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bmanic wrote:
d2j3w7w wrote:
kode_poet wrote:So, I finish my arrangement, and export the individual Mixer channels to Wave files to mix them at a later time. Last night I tried to import the files (about 13 5min.tracks)into FL studio (in the playlist) as Audio tracks, only to find that FL performance is sluggish and crappy. The CPU meter is not even at 5 percent when I hit play, but it still stutters. I tried loading them in memory, as I have 2GB of it and the total of the files is only about 900MB, and still, same results. Just to test if it was my system, I loaded SX and imported the tracks and they all played fine, with no CPU load and an average of a 10% HD load. My question is, is this a problem with FL dealing with Audio? Has anyone tried to use FL Audio capabilities for mixing only? I would love for FL to be able to do this. If it can, then I'd sell my copy of SX, which I have no more use for, since FL does everything I need for now.
I've had that same problem. I don't usually render everything before mixing, but I assume you're doing that to free up some CPU for some mastering plugins or something.

I've had problems with streaming long audio files even when I only have one long file in my project. I have an Athlon 64 3500+, 2GB of RAM, 7200rpm 8MB buffer HDD, so streaming a single stereo audio file that's about 2 minutes long shouldn't be an issue. I've noticed that if I wait for a little bit (maybe 15 seconds) after loading the project, the song will eventually play fine if I give it time to load up I guess. I'm not sure what's taking so long to load. When I load the file into RAM, the file plays back fine however.

Also like you describe, I have not had this type of problem with Cubase or Tracktion, so I'm not sure what the deal is.
Exactly same problems here ever since Fruity got audio tracks. I think it's just bad code (no offense Gol but that's how it looks). I also got no other software to stutter like fruity, ever. The solution has been to load everything into memory which is fine with me as I end up with less than 100mb of audio tracks anyways on the projects that I use fruity for.

Cheers!
-bManic
I think its just the fact that everyone bitched because FL didn't have *every* feature known to man even when it *wasnt designed or inteded for it*. so now since everyone has a I want more more more attitude the apps functionality suffers somewhat.

FWIW, I really dont use the audio functionality in FL since I have S4, but with the little experience I have with it, it seems to be pretty solid if alittle akward.

So here is my plea, lets let FL be what it is and stop trying to make it a giant black hole of features. I would like to see half of the same whiners who griped about FL not having PDC try to record with hardware and reel to reel tape.

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kode_poet wrote:I dont think its bad code in the first place. If I'm correct, fruity was never meant to handle audio recording.
Ouch. I've been using the fruit since 3.5 and audio recording is indeed very well implemented in FLS.
Like I said, now that I got that sorted, I'm gonna put my cubase SX for sale, as fruity does everything I need it to do. Aint that something?
Yes. I tend to use Live more than FLS but I am on the verge of reverting because of the new features in FLS 5 (I have the XXL version).
My Soundcloud Too many pieces of music finish far too long after the end. - Stravinsky

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S_A_P wrote: I think its just the fact that everyone bitched because FL didn't have *every* feature known to man even when it *wasnt designed or inteded for it*. so now since everyone has a I want more more more attitude the apps functionality suffers somewhat.

FWIW, I really dont use the audio functionality in FL since I have S4, but with the little experience I have with it, it seems to be pretty solid if alittle akward.

So here is my plea, lets let FL be what it is and stop trying to make it a giant black hole of features. I would like to see half of the same whiners who griped about FL not having PDC try to record with hardware and reel to reel tape.
??

There's nothing wrong in stating facts. I love FL Studio, I use it all the time. It's my main host but going all defensive about it is silly. It's audio playback/recording/editing is very rudimentary and basic and doesn't have good performance and it could be better, period. :roll:

This is not meant as offense towards Imageline, not at all. I just simply point out a weakness in the software. ALL software have weaknesses, there is no such thing as 'the perfect sequencer' but that shouldn't keep us from dreaming or giving ideas. I agree that whining is of no use but going totally on the defensive hurts equally much.

- bManic

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Yeah I love FL Studio. There's nothing wrong with wanting to understand how it works and why one app will work differently than the next. Some people do have the wrong attitude but most people who post about problems are just looking for information or would like to see their favorite app get even better.

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