There is any way for people to have this toolkit that turns MXXX preset into standalone plugins?jens wrote: ↑Thu Sep 19, 2024 3:09 amFatGuy wrote: ↑Thu Sep 19, 2024 2:34 amWhere one can find the melda framework? I searched but found nothing
https://www.meldaproduction.com/MXXX
The dev obviously has his own toolbox (IDE) so he could easily turn every MXXX preset into a standalone plugin.
United Plugins Cyberdrive a multiple distortion plugin with some particular options
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- KVRer
- 23 posts since 29 Aug, 2024
- KVRAF
- 23917 posts since 12 Jul, 2003 from West Caprazumia
You might contact Vojtech and inquire - other than that not. I'm pretty sure every United "developer" has to sign a bige fat NDA though - adn regardless of what they claim, we have no way of knowing whether they use MXXX or his IDE to develop their plugins. (His IDE might very well be rather SynthEdit like - which is what I'd recommend you to look into instead if you are into this sort of stuff.)
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concealed identity concealed identity https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=215821
- KVRian
- 586 posts since 21 Sep, 2009
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- KVRian
- 1127 posts since 19 Apr, 2004
V1.1 added invert phase for each distortion slot, right click at the top. About all I can see, but useful.
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- KVRAF
- 2604 posts since 9 Jul, 2015 from UK
We have not announced the update yet and will add some info on the changes soon. But for you eagle eyed people who found the update early here is the info you are looking for:
NEW - DIST 1, 2 and 3 now have a phase invert option for the wet signal found in the right-click menu.
NEW - PUMP effect added to MOTION module, creates sidechain pumping effect and more.
NEW - 8 new COLOURS have been added to the PROFILE module, changing the tonal character of the sound.
NEW - CORROSION effect has been added to the TONE 1 and 2 modules. It modulates the signal with noise or sine wave with adjustable frequency.
NEW - FREQ SHIFT effect has been added to the TONE 1 and 2 modules. It is a frequency shifter with feedback.
NEW - DISPERSION effect has been added to the TONE 1 and 2 modules. It is a series of all-pass filters that offset phase at a selected frequency.
NEW - VOWEL filter has been added to the TONE 1 and 2 modules. FREQ changes through A E I O U vowels.
NEW - GLITCH effect has been added to the SPACE module. It randomizes playback to create stutters and glitches.
NEW - EXPANDER effect has been added to the DYNAMICS module. It increases dynamic range (opposite to compression)
NEW - BASS COMP effect has been added to the DYNAMICS module. It preserves the low end using a sidechain HP filter.
IMPROVED - Safety CLIP is now on by default when loading the plugin.
IMPROVED - New improved filter routing "FILTER" is now the default. The old mode has been renamed to "FILTER MIX". Backwards compatibility has been preserved.
FIX - Removed mod wheel mapping error.
FIX - Inter-module oversampling now reports latency correctly.
NEW - DIST 1, 2 and 3 now have a phase invert option for the wet signal found in the right-click menu.
NEW - PUMP effect added to MOTION module, creates sidechain pumping effect and more.
NEW - 8 new COLOURS have been added to the PROFILE module, changing the tonal character of the sound.
NEW - CORROSION effect has been added to the TONE 1 and 2 modules. It modulates the signal with noise or sine wave with adjustable frequency.
NEW - FREQ SHIFT effect has been added to the TONE 1 and 2 modules. It is a frequency shifter with feedback.
NEW - DISPERSION effect has been added to the TONE 1 and 2 modules. It is a series of all-pass filters that offset phase at a selected frequency.
NEW - VOWEL filter has been added to the TONE 1 and 2 modules. FREQ changes through A E I O U vowels.
NEW - GLITCH effect has been added to the SPACE module. It randomizes playback to create stutters and glitches.
NEW - EXPANDER effect has been added to the DYNAMICS module. It increases dynamic range (opposite to compression)
NEW - BASS COMP effect has been added to the DYNAMICS module. It preserves the low end using a sidechain HP filter.
IMPROVED - Safety CLIP is now on by default when loading the plugin.
IMPROVED - New improved filter routing "FILTER" is now the default. The old mode has been renamed to "FILTER MIX". Backwards compatibility has been preserved.
FIX - Removed mod wheel mapping error.
FIX - Inter-module oversampling now reports latency correctly.
Melda Production & United Plugins
Surface Studio = i7, 32gb, SSD.
Windows 11. Bitwig, Reaper, Live. MTotal.
Audiofuse, Adam Audio monitors + sub, iLoud MTM.
Polybrute, Summit, Pro 3, Tempest, Syntakt, AH2.
Ableton Push 2, Roli Seaboard Block.
Surface Studio = i7, 32gb, SSD.
Windows 11. Bitwig, Reaper, Live. MTotal.
Audiofuse, Adam Audio monitors + sub, iLoud MTM.
Polybrute, Summit, Pro 3, Tempest, Syntakt, AH2.
Ableton Push 2, Roli Seaboard Block.
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- KVRist
- 36 posts since 14 Dec, 2007
Incredible!! Thank you for your work!
jmg8 wrote: ↑Mon Sep 30, 2024 1:05 am We have not announced the update yet and will add some info on the changes soon. But for you eagle eyed people who found the update early here is the info you are looking for:
NEW - DIST 1, 2 and 3 now have a phase invert option for the wet signal found in the right-click menu.
NEW - PUMP effect added to MOTION module, creates sidechain pumping effect and more.
NEW - 8 new COLOURS have been added to the PROFILE module, changing the tonal character of the sound.
NEW - CORROSION effect has been added to the TONE 1 and 2 modules. It modulates the signal with noise or sine wave with adjustable frequency.
NEW - FREQ SHIFT effect has been added to the TONE 1 and 2 modules. It is a frequency shifter with feedback.
NEW - DISPERSION effect has been added to the TONE 1 and 2 modules. It is a series of all-pass filters that offset phase at a selected frequency.
NEW - VOWEL filter has been added to the TONE 1 and 2 modules. FREQ changes through A E I O U vowels.
NEW - GLITCH effect has been added to the SPACE module. It randomizes playback to create stutters and glitches.
NEW - EXPANDER effect has been added to the DYNAMICS module. It increases dynamic range (opposite to compression)
NEW - BASS COMP effect has been added to the DYNAMICS module. It preserves the low end using a sidechain HP filter.
IMPROVED - Safety CLIP is now on by default when loading the plugin.
IMPROVED - New improved filter routing "FILTER" is now the default. The old mode has been renamed to "FILTER MIX". Backwards compatibility has been preserved.
FIX - Removed mod wheel mapping error.
FIX - Inter-module oversampling now reports latency correctly.
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- KVRist
- 70 posts since 13 Oct, 2018
Wow, amazing! This plugin sounds so great and what a steal with the introduction price.jmg8 wrote: ↑Mon Sep 30, 2024 1:05 am We have not announced the update yet and will add some info on the changes soon. But for you eagle eyed people who found the update early here is the info you are looking for:
NEW - DIST 1, 2 and 3 now have a phase invert option for the wet signal found in the right-click menu.
NEW - PUMP effect added to MOTION module, creates sidechain pumping effect and more.
NEW - 8 new COLOURS have been added to the PROFILE module, changing the tonal character of the sound.
NEW - CORROSION effect has been added to the TONE 1 and 2 modules. It modulates the signal with noise or sine wave with adjustable frequency.
NEW - FREQ SHIFT effect has been added to the TONE 1 and 2 modules. It is a frequency shifter with feedback.
NEW - DISPERSION effect has been added to the TONE 1 and 2 modules. It is a series of all-pass filters that offset phase at a selected frequency.
NEW - VOWEL filter has been added to the TONE 1 and 2 modules. FREQ changes through A E I O U vowels.
NEW - GLITCH effect has been added to the SPACE module. It randomizes playback to create stutters and glitches.
NEW - EXPANDER effect has been added to the DYNAMICS module. It increases dynamic range (opposite to compression)
NEW - BASS COMP effect has been added to the DYNAMICS module. It preserves the low end using a sidechain HP filter.
IMPROVED - Safety CLIP is now on by default when loading the plugin.
IMPROVED - New improved filter routing "FILTER" is now the default. The old mode has been renamed to "FILTER MIX". Backwards compatibility has been preserved.
FIX - Removed mod wheel mapping error.
FIX - Inter-module oversampling now reports latency correctly.
Hey, am I the only one who wants to be able to link the LP\HP so I can use it like a bandpass?
Is this feature not available? Will it be added?
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- KVRAF
- 2604 posts since 9 Jul, 2015 from UK
I will think about the HP/LP link, thanks for the idea. In the meantime, there is a band-pass filter in both the TONE modules.
Melda Production & United Plugins
Surface Studio = i7, 32gb, SSD.
Windows 11. Bitwig, Reaper, Live. MTotal.
Audiofuse, Adam Audio monitors + sub, iLoud MTM.
Polybrute, Summit, Pro 3, Tempest, Syntakt, AH2.
Ableton Push 2, Roli Seaboard Block.
Surface Studio = i7, 32gb, SSD.
Windows 11. Bitwig, Reaper, Live. MTotal.
Audiofuse, Adam Audio monitors + sub, iLoud MTM.
Polybrute, Summit, Pro 3, Tempest, Syntakt, AH2.
Ableton Push 2, Roli Seaboard Block.
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concealed identity concealed identity https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=215821
- KVRian
- 586 posts since 21 Sep, 2009
I'm not sure if this is something you think is necessary, but have you given any thought to implementing a way to cleanly separate the different bands for each distortion module so that there's no overlap?
I'm not very good at explaining, but other multiband distortions usually just have points where the affected frequency ranges are split. It's not impossible to do this in Cyberdrive using the filters, but it takes a bit of work to line everything up so that there's no overlap or gaps in the frequencies.
Anyway, just curious if this is something you considered, if it's something you don't think it's necessary, etc.
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- KVRAF
- 2604 posts since 9 Jul, 2015 from UK
I will think about whether there is an elegant way to implement this.concealed identity wrote: ↑Wed Oct 02, 2024 3:35 amI'm not sure if this is something you think is necessary, but have you given any thought to implementing a way to cleanly separate the different bands for each distortion module so that there's no overlap?
I'm not very good at explaining, but other multiband distortions usually just have points where the affected frequency ranges are split. It's not impossible to do this in Cyberdrive using the filters, but it takes a bit of work to line everything up so that there's no overlap or gaps in the frequencies.
Anyway, just curious if this is something you considered, if it's something you don't think it's necessary, etc.
However, shared crossovers are a limitation of traditional multiband. I would say that overlapping (or gaps between) bands is better, as it is more flexable. The frequency range of a band should not dictate the range of others.
In the end, Cyberdrive will not work like a traditional multiband anyway, as it works in series. It is better to consider each DIST stage as a separate 3-band multiband, where band 2 has the effect.
Melda Production & United Plugins
Surface Studio = i7, 32gb, SSD.
Windows 11. Bitwig, Reaper, Live. MTotal.
Audiofuse, Adam Audio monitors + sub, iLoud MTM.
Polybrute, Summit, Pro 3, Tempest, Syntakt, AH2.
Ableton Push 2, Roli Seaboard Block.
Surface Studio = i7, 32gb, SSD.
Windows 11. Bitwig, Reaper, Live. MTotal.
Audiofuse, Adam Audio monitors + sub, iLoud MTM.
Polybrute, Summit, Pro 3, Tempest, Syntakt, AH2.
Ableton Push 2, Roli Seaboard Block.