I have being studying the theme for a couple of weeks. Can you please help me - Retrologue's manual provides the terms like "master" and "slave" but does not give details on the definitions. My understanding is that it has no two or more oscillators in the hardware sense as it is a sort of algorithm or simulation. I have encountered various questions on whether there are any hidden master oscillators and whether the visible ones (primary) function as slaves or masters? Am I right in admitting this, why Massive provides a simulation where 2 oscillators are connected for different modulation purposes? Is it another approach?
P.S. I tend to think that all these things are just algorithms as the manual for Retrologue's earlier versions explains the hard sync as, for instance, “This algorithm provides different hard-sync oscillators, where each is a combination of a master and a slave oscillator. The wave shape of the slave oscillator (Sine, Triangle, Saw, or Square) is reset with each full wave cycle of the master oscillator..." This means that a single oscillator can produce a rich sync-sound without using other oscillators as slave or a master.". We cannot see such an explanation in the manual for Retrologue 2 while its multi-type suggests the usage of up to 8 oscillators, which makes me think that it is just a simulation of the virtual world. I believe that it is also a sort of simulation in Massive but the marketing approach is that they are trying to get it closer to the hardware - that is why one can watch on Youtube how one connects one master oscillator with another one.
Retrollogue 2 - Slave-master relationship
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Moderator: KVR Moderators (Main)
Retrollogue 2 - Slave-master relationship
2024-10-28T11:23:22+00:00
I have being studying the theme for a couple of weeks. Can you please help me - Retrologue's manual provides the terms like "master" and "slave" but does not give details on the definitions. My understanding is that it has no two or more oscillators in the hardware sense as it is a sort of algorithm or simulation. I have encountered various questions on whether there are any hidden master oscillators and whether the visible ones (primary) function as slaves or masters? Am I right in admitting this, why Massive provides a simulation where 2 oscillators are connected for different modulation purposes? Is it another approach?
P.S. I tend to think that all these things are just algorithms as the manual for Retrologue's earlier versions explains the hard sync as, for instance, “This algorithm provides different hard-sync oscillators, where each is a combination of a master and a slave oscillator. The wave shape of the slave oscillator (Sine, Triangle, Saw, or Square) is reset with each full wave cycle of the master oscillator..." This means that a single oscillator can produce a rich sync-sound without using other oscillators as slave or a master.". We cannot see such an explanation in the manual for Retrologue 2 while its multi-type suggests the usage of up to 8 oscillators, which makes me think that it is just a simulation of the virtual world. I believe that it is also a sort of simulation in Massive but the marketing approach is that they are trying to get it closer to the hardware - that is why one can watch on Youtube how one connects one master oscillator with another one.
Oleg117
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