need help using effects in cubase
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- KVRist
- 67 posts since 27 Sep, 2003
Hey
I just got a condensor mic (Samson C03), and I'm using it with M-Audio Firewire 410. I called one of the m-audio tech guys and he told me I should create a mono track in cubase so I hear both channels. All that is working, the problem is that I can't monitor the mic with live effects (plugins, etc). For example, me talking on the mic and hearing delay effect on it at the same time. The reason it doesn't let me use any effect is because even if I do create a mono channel, it doesn't detect the mic sound in a channel in cubase (don't see the green volume bar at all) when I talk on mic, but I do hear it. I'm using cubase sx 2.0. Is there anyway to fix this because direct monitoring of effects really saves time.
I just got a condensor mic (Samson C03), and I'm using it with M-Audio Firewire 410. I called one of the m-audio tech guys and he told me I should create a mono track in cubase so I hear both channels. All that is working, the problem is that I can't monitor the mic with live effects (plugins, etc). For example, me talking on the mic and hearing delay effect on it at the same time. The reason it doesn't let me use any effect is because even if I do create a mono channel, it doesn't detect the mic sound in a channel in cubase (don't see the green volume bar at all) when I talk on mic, but I do hear it. I'm using cubase sx 2.0. Is there anyway to fix this because direct monitoring of effects really saves time.
- something special
- 8627 posts since 16 Mar, 2002 from Birmingham, Alabama
with my delta 2496, in cubase I have direct monitoring unchecked (devicesetup). I add an fx track, add reverb and use it as a send to my vocal track. I can hear the reverb when I sing into the mic.
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- KVRAF
- 8705 posts since 24 May, 2002 from Tutukaka, New Zealand
You've set your input channels within Cubase to the M-audio inputs? On the mixer screen at the top of your channels is a little black box that tells you where the audio/midi etc is routed to (master, subgroup1 etc)....on the input channels (which are at the far left of your mixer...can't remember which colour they are off the top of my head), that same box tells you where your audio is coming from. Make sure you haven't toggled the "hide selected channels" icon at the left (that always catches me out if I use one of my own project presets
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If you can't access your M-Audio inputs within the mixer input channel(s) then you need to make sure that the M-Audio inputs are activated within the Device setup page. Devices->device setup->VST inputs or VST multitrack.
I'm pretty sure there's a section about it in the Getting into Details manual. From what I remember without firing up Cubase, if you load up one of the preset projects...such as 24channel audio...it should automatically create the connections between your soundcard and Cubase and create an input channel for you. If you start from a blank project, then you need to create an input channel - Project->Add new channel (or something like that)->input channel.
I suppose it means Cubase is more flexible this way, and I can see some advantages in it...but having used VST5.1 for several years, I find it a pain in the arse to be honest...it used to be that you could use any channel as an input automatically - you just flipped between play and monitor. You didn't have to create every f**king object every f**king time you want to f**king do something.

If you can't access your M-Audio inputs within the mixer input channel(s) then you need to make sure that the M-Audio inputs are activated within the Device setup page. Devices->device setup->VST inputs or VST multitrack.
I'm pretty sure there's a section about it in the Getting into Details manual. From what I remember without firing up Cubase, if you load up one of the preset projects...such as 24channel audio...it should automatically create the connections between your soundcard and Cubase and create an input channel for you. If you start from a blank project, then you need to create an input channel - Project->Add new channel (or something like that)->input channel.
I suppose it means Cubase is more flexible this way, and I can see some advantages in it...but having used VST5.1 for several years, I find it a pain in the arse to be honest...it used to be that you could use any channel as an input automatically - you just flipped between play and monitor. You didn't have to create every f**king object every f**king time you want to f**king do something.
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- KVRist
- Topic Starter
- 67 posts since 27 Sep, 2003
Hey thanks for the super quick response guys! Bluedad what you said worked. I turned off Direct Monitoring, and everything is set now :p ty
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- KVRist
- 48 posts since 28 Nov, 2004 from nashville, TN
just make sure not to actually record those effects with your vocal, because more than likley you will have to do everything over again if you are not 100% satissfied with the effect when you finish the track.DiGGi-DaNGa wrote:Hey thanks for the super quick response guys! Bluedad what you said worked. I turned off Direct Monitoring, and everything is set now :p ty
word to the wise, caution.
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- KVRist
- Topic Starter
- 67 posts since 27 Sep, 2003
mrs special thats one great thing I love in cubase...you can put as many effects and turn each of them off anytime you want by clicking their power button! Its that simple, very reliable.