Official Serum 2 thread!
- KVRist
- 472 posts since 26 Jun, 2024
Edit: nvm wrong thread..
- KVRian
- 711 posts since 19 Jan, 2008
There is such a thing, you can find it in Global.spektralisk wrote: Sat Mar 22, 2025 3:10 pmI think this should do:briefcasemanx wrote: Fri Mar 21, 2025 11:04 pm Would be really cool if there was some sort of "per voice randomness" modulation. So you add it as a source on say, a warp knob on oscillator 1, and it randomizes the setting for that warp knob on each voice individually.
R-click any target: Mod Source -> Note -> Note On (Discrete)
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- KVRian
- Topic Starter
- 1407 posts since 1 Jul, 2023
What's the difference between the old note on random and the (discrete) random?spektralisk wrote: Sat Mar 22, 2025 3:10 pmI think this should do:briefcasemanx wrote: Fri Mar 21, 2025 11:04 pm Would be really cool if there was some sort of "per voice randomness" modulation. So you add it as a source on say, a warp knob on oscillator 1, and it randomizes the setting for that warp knob on each voice individually.
R-click any target: Mod Source -> Note -> Note On (Discrete)
- KVRian
- 932 posts since 23 May, 2010
The old one send the same random number to all destinations.swilow11 wrote: Sat Mar 22, 2025 10:04 pmWhat's the difference between the old note on random and the (discrete) random?spektralisk wrote: Sat Mar 22, 2025 3:10 pmI think this should do:briefcasemanx wrote: Fri Mar 21, 2025 11:04 pm Would be really cool if there was some sort of "per voice randomness" modulation. So you add it as a source on say, a warp knob on oscillator 1, and it randomizes the setting for that warp knob on each voice individually.
R-click any target: Mod Source -> Note -> Note On (Discrete)
The discrete send different value per note to each destination.
Sorry for my earlier answer, I thought discrete was random value per voice. I made a quick test and it looks like it's the same value for each voice, just the different destinations get different value per note.
But still, if you're not using unison you basically have random per voice and each destination gets different value, so you can make some wild stuff with this.
https://spektralisk.com/products | Sound libraries for: Massive X, Pigments, Vital, Razor, Kontour and more | Free sounds → Sound Flux
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- KVRian
- 710 posts since 25 Apr, 2005
You can achieve it byt using an LFO.
Set it to S&H, Retrig. Set the speed to hz and then turn the speed down to 0. You'll get random values every key press.
Set it to S&H, Retrig. Set the speed to hz and then turn the speed down to 0. You'll get random values every key press.
briefcasemanx wrote: Fri Mar 21, 2025 11:04 pm Would be really cool if there was some sort of "per voice randomness" modulation. So you add it as a source on say, a warp knob on oscillator 1, and it randomizes the setting for that warp knob on each voice individually.
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- KVRAF
- 5271 posts since 2 Jul, 2005
You could also scale that by a second sample and hold or a note index as the aux modulation.cb8rwh wrote: Sat Mar 22, 2025 10:41 pm You can achieve it byt using an LFO.
Set it to S&H, Retrig. Set the speed to hz and then turn the speed down to 0. You'll get random values every key press.
briefcasemanx wrote: Fri Mar 21, 2025 11:04 pm Would be really cool if there was some sort of "per voice randomness" modulation. So you add it as a source on say, a warp knob on oscillator 1, and it randomizes the setting for that warp knob on each voice individually.
Don't F**K with Mr. Zero.
- KVRist
- 485 posts since 1 Mar, 2010
I find myself coming back to Serum 2 even after the honeymoon period. There's something about it that makes it easy to get good sounds out of it. The DSP is clearly high quality.
Last edited by coroknight on Sun Mar 23, 2025 6:49 am, edited 1 time in total.
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- KVRAF
- 1614 posts since 26 Jun, 2005
Found this video about Serum 2 which i really good and the guy explains every option really well. Really stood out to me and i watched loads of Serum 2 videos during the last couple of days:
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- KVRist
- 103 posts since 3 May, 2023
Will Serum 2 be able to compare with Kontakt 7 and 8 as for advanced third-party emulations of real instruments?
Last edited by User3 on Sun Mar 23, 2025 1:51 pm, edited 1 time in total.
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- KVRian
- 918 posts since 7 Sep, 2014
Thanks!adl wrote: Sun Mar 23, 2025 6:22 am Found this video about Serum 2 which i really good and the guy explains every option really well. Really stood out to me and i watched loads of Serum 2 videos during the last couple of days:
- KVRist
- 485 posts since 1 Mar, 2010
I’m curious about this too because from what I understand Kontakt is very much like the multisample oscillator in Serum so I wonder what advantage Kontakt has, if any, at this point now that Serum 2 can do multisample too.User3 wrote: Sun Mar 23, 2025 1:37 pm Will Serum 2 be able to compare with Kontakt 7 and 8 as for advanced third-party emulations of real instruments?
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- 16732 posts since 12 Oct, 2008 from Here and there
No as it doesn't have a sample/rund robin editor for multisamples, it doesn't support crossfade looping, there is no scripting and the maximum size of samples embedded inside a patch is 64 MB. Using sfz files in Serum 2 is a nice add-on but nothing more.User3 wrote: Sun Mar 23, 2025 1:37 pm Will Serum 2 be able to compare with Kontakt 7 and 8 as for advanced third-party emulations of real instruments?
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- KVRAF
- 1637 posts since 28 Jul, 2006
I don't think this is what I'm talking about. Doesn't seem to be per voice random.spektralisk wrote: Sat Mar 22, 2025 3:10 pm I think this should do:
R-click any target: Mod Source -> Note -> Note On (Discrete)
This is not what I'm talking about.
Not random per voice.cb8rwh wrote: Sat Mar 22, 2025 10:41 pm You can achieve it byt using an LFO.
Set it to S&H, Retrig. Set the speed to hz and then turn the speed down to 0. You'll get random values every key press.
Unless I'm reading this wrong (which is very possible) this doesn't seem to be per-voice random.Ah_Dziz wrote: Sat Mar 22, 2025 11:37 pm You could also scale that by a second sample and hold or a note index as the aux modulation.

