Hmm ... I think you're in the wrong place. The sfz format describes how to play samples—especially multisamples—as ergonomically as possible using the keyboard. This includes velocity layers, sample overlaps, dynamic controls, etc.pough wrote: Fri Apr 18, 2025 6:12 pm Does anyone know of any good documentation regarding effects, or just an already-existing SFZ that includes it so I can see how it's done? And do any players actually support effect, apart from the ARIA players that have their own thing with the mda effects? I'm trying learn how to add a delay effect. It would be nice to find out how it's done as a part of the SFZ v2 spec. Unless no players even support it.
This sample organization alone is complex enough—and that's why there are various extensions to sfz, called sfz2 and sfz2+. The only effects are the equalizer settings: There are three equalizers that can be controlled as follows:
eq1_freq=50
eq2_freq=500
eq3_freq=5000
eq1_gain=6
eq2_gain=0
eq3_gain=-6
Of course, this can also be defined so that the 3 equalizers are automated via MIDI controller.
Proper effects—such as compressors, shapers, or other effects—would simply be added to the plugin chain after the sfz player. It's simple and transparent.
