Most software developers just don't care yet about the powerful computers that we have to make their software ready for serious oversampling.
This starts with rediculous things like delay lengths that reacts to oversampling.
Leave alone sound that changes when oversampling besides of reducing aliasing. Filters are off...
Food for thought: Why not make your synth and fx able to be radically oversampled to the amount that bouncing a 5 minutes synth part takes as long as recording your analog synth in real time? That pould be something!
Practical concerns like ...
space, "No, my studio is inside of that computer."
money, "No, it wasn't as expensive as a Stradivari"
and time "Uh baby, we don't bounce that stuff offline!"
partly HAD to be and partly are deliberately driving forces behind my decisions against analog over the decades.
Not talking tube amps which are loud, awesome heaters and bulky.
We always used what we had access to.
Decades later THAT sound that was created with the limitations of back then is the desire of some replicas.
This is why I am more relaxed about such things as not owning a real OBXa to get THAT sound.
In the meantime I made some music that I and others enjoy.
Mostly inside of my little computer plus some guitars and some cheap mics and a cheap interface.
Thanx for reading.
