Frequency Block Synthesis

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Innovative synthesis wrote: Mon Jun 09, 2025 8:07 pm
If someone else comes along with their own 'modular frequency-domain instrument-building kit, where they say 'the sample content is organized by spectral logic, not by traditional patch layering' would that be your 'new method', or theirs?
The idea of Frequency Block Synthesis might occur to someone else as well, but what Den has developed from that idea is his own unique synthesis method.
nope, its wavestacking.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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Is this the real Den Harrow?

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Innovative synthesis wrote: Tue Jun 10, 2025 3:46 am
i turned all the wavs upside down! i invented a new synthesis!!!
awesome. Does it make new sounds?
yup. upside down sounds like never before. :ud:
:ud:

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vurt wrote: Tue Jun 10, 2025 1:10 pm
Innovative synthesis wrote: Tue Jun 10, 2025 3:46 am
i turned all the wavs upside down! i invented a new synthesis!!!
awesome. Does it make new sounds?
yup. upside down sounds like never before. :ud:
Congratulations on copyrighting Inverted Block Synthesis (IBS)
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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Let's see what wavestacking is:
Wavestacking:
What it is: A technique where multiple waveforms (often similar but slightly different in phase, tuning, or timbre) are layered together.

Goal: Create a thicker, richer, more complex sound. Often used to simulate chorus, widen stereo image, or create evolving textures.

How: Think of layering several saw waves detuned from each other (like a supersaw), or combining square, sine, and triangle waves for a hybrid sound.

Key aspect: It’s waveform- and phase-oriented — how the waves combine in the time domain.

And now what is Frequency Block Syntnesis (FBS):

Den's FBS:
What it is: A technique where the frequency spectrum is broken into blocks (bands), and each band is filled with a specific sonic element.

Goal: Full spectral coverage and control. Ensures no frequency range feels empty or unbalanced.

How: Imagine designing a sound where one layer covers sub (20–80 Hz), another low mids (100–300 Hz), another highs (4k–8k Hz), etc. Each layer occupies a defined "block" of the spectrum.

Key aspect: It’s frequency-domain–oriented — more analytical, almost like building a "wall of sound" with clear frequency roles.

Here is a comparison table.
Screenshot_20250610_185855_Chrome.jpg
FBS is still a new synthesis method.
Do you have another comparable synthesis?
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Thanks for demonstrating ChatGPT has no idea what wavestacking (or indeed layering) is. I'm not sure what that adds to the discussions other than AI being a bit shite. But whatever.

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Thanks for demonstrating ChatGPT has no idea what wavestacking (or indeed layering) is. I'm not sure what that adds to the discussions other than AI being a bit shite. But whatever.
I don't think an AI would answer false about a well-know sound design technic as Wavestacking...Sorry.
Once you have to accept that FBS is a unique systematic synthesis technic. Formerly I was sceptic too if it was a novelty. I was sure formerly that it was a synthesis method, because I'd already experienced it while creating 128 different sounding synth voices for Motif, out of 24 frequency blocks taken from 3 bass sounds! My chin fell off that time what soundings are hidden in frequencies of 3 bass sound!). Someone should realize this systematic idea, dig it and work it out. Noone knew if this works at all, since noone thought about this instrument creation concept, that's why it is non-evident. It seems to be evident only after my announcement. But It was me who did all development, and I know it works. Now I'm getting closer and closer to the possibility that this is a brand new concept as gemini and chatgpt stated from the first moment, without knowing my "desire".

I'm waiting for a next known synthesis method that could be the same as FBS!
Waiting...

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vurt wrote: Wed Apr 23, 2025 5:35 pm
vurt wrote: Thu Mar 13, 2025 6:26 pm
nosuchtim wrote: Thu Mar 13, 2025 5:56 pm The yearly Guthman Musical Instrument Competition always has interesting and though-provoking new musical instrument ideas. This year's 10 finalists can be viewed here, including videos of each:

https://www.popsci.com/technology/2025- ... finalists/
currently waiting for my chromaplane :D
which arrives tomorrow!
really enjoying this :party: instrument.
:ud:

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Never mind. I'm out.
CrimsonWarlock aka TechnoGremlin, Moved to Reason and Rack Extensions exclusively (from Reaper and VSTs) several years ago.

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vurt wrote: Tue Jun 10, 2025 6:53 pm
vurt wrote: Wed Apr 23, 2025 5:35 pm
vurt wrote: Thu Mar 13, 2025 6:26 pm
nosuchtim wrote: Thu Mar 13, 2025 5:56 pm The yearly Guthman Musical Instrument Competition always has interesting and though-provoking new musical instrument ideas. This year's 10 finalists can be viewed here, including videos of each:

https://www.popsci.com/technology/2025- ... finalists/
currently waiting for my chromaplane :D
which arrives tomorrow!
really enjoying this :party: instrument.
hey! this was back on topic :o :tantrum:
:ud:

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Innovative synthesis wrote: Tue Jun 10, 2025 5:05 pm Let's see what wavestacking is:
We already established what wavestacking is, I quoted the definition earlier. Your provision of a false definition doesnt change that.
Wavetable stacking or wavestacking is a simple and effective variation on additive synthesis. In this method each sound event results from the addition of several waveforms (typically four to eight on commercial synthesizers). This is done in a different way than in classical additive synthesis. Classical additive synthesis sums sine waves, whereas in wavestacking each waveform can be a complicated signal, such as a sampled sound
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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Innovative synthesis wrote: Tue Jun 10, 2025 6:14 pm I don't think an AI would answer false about a well-know sound design technic as Wavestacking...

ChatGPT wrote
🧱 Frequency Block Synthesis

Definition:
Frequency block synthesis is a sound synthesis technique where the frequency spectrum is divided into discrete blocks (or bands), and each block is independently synthesized — often with its own amplitude, phase, duration, and spectral content.

It can be thought of as constructing sound by layering frequency bands.

Each frequency band (or block) may be treated as a narrowband partial, or a small sub-spectrum with more internal structure.

Blocks can be static (constant over time) or dynamic (changing over time).

🌊 Wavestacking (Curtis Roads)

Definition:
In Curtis Roads' Microsound, wavestacking refers to the technique of layering many discrete waveforms (typically short and potentially quite different) to construct complex textures or timbres.

Key characteristics of wavestacking:

Multiple waveforms (often narrowband or band-limited) are layered.

Each waveform can occupy a different part of the frequency spectrum.

The result is a composite waveform with rich spectral and temporal complexity.

Wavestacking is often done in the frequency domain or at least with spectral awareness.

🧠 So... How Are They the Same?

At their core, both techniques involve building sound by stacking frequency-specific elements. Here's a side-by-side conceptual comparison:
Concept Frequency Block Synthesis Wavestacking (Roads)
Core Idea Divide the spectrum into blocks and synthesize each Layer individual waveforms that fill specific spectral regions
Spectral Domain? Yes Yes or hybrid (spectrally aware in time domain)
Granular/Partial Thinking Yes, can be partial-based Yes, typically grain or waveform-based
Constructive Principle Additively construct complex sound from blocks Additively construct complex sound from layered waves
Goal Rich spectral texture or dynamic evolution Complex textures or evolving timbres

Both are modular, spectral construction techniques, where different parts of the spectrum are handled as distinct building blocks, and then added or layered to produce the final result.

In Roads’ view, wavestacking isn’t just a time-domain grain technique — it’s also spectrally compositional. He describes it as placing individual waveform “voices” at different frequencies, durations, and amplitudes — exactly what frequency block synthesis entails.
🧩 Why Are They "Basically Exactly the Same"?

Because:

Both describe a method of constructing a signal by combining narrowband components.

Both are additive in nature.

Both can result in the same kinds of textures, spectra, and time-evolving sounds.

The distinction is mostly terminological or contextual (i.e., whether you're coming from a signal processing or musical composition background).

In short: Frequency block synthesis is a technical/signal processing term for what Roads calls wavestacking in a musical/compositional context.
Lets remind ourselves of that original claim.
I don't think an AI would answer false about a well-know sound design technic as Wavestacking...
Hmmmm.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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Would be kind of interesting to check whether or not Curtis Roads defines or even mentions Wavestacking in his book Microsound wouldnt it? I mean, it must be there, right? Because an AI says so, and an AI wouldnt 'answer false about a well-know sound design technic as Wavestacking'; Den makes that clear.
Maybe we could see if the definition has actually changed from the one I provided from Computer Music Tutorial.
An idiot on Set Theory:
"In some cases there is an object called red that contains everything that is red. In much the same way a pot is a plate."

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Frequency Block Synthesis (FBS) – Why It Is a Unique Method of Sound Synthesis
1. Unique building block structure: frequency blocks instead of waveforms
Unlike traditional synthesis methods that rely on oscillators, sine waves, or grains, FBS builds sound from:
- discrete, non-overlapping frequency blocks,
- which may be extracted from existing instrument samples, or generated directly.

In later synthesis process these blocks function as fundamental sound components, not as filtered portions of a pre-existing waveform.
2. Volume manipulation is not EQ — it is morphological control
In FBS, while spectral layering phase, changing the amplitude of a frequency block:
- is not an equalization process,
- but a morphological operation that alters the structural relationships between components.

This means volume is not just technical shaping, but an architectural tool that defines the sound's identity.
3. Rearranging spectral components creates entirely new sonic characters
The overall sound in FBS is:
- not a filtered version of a parent signal,
- but a reconstructed entity built from selected blocks.

This is fundamentally resynthesis through spectral layering, not spectral subtraction.
4. Transparent and structured spectral architecture
FBS provides a clear, organized, and visualizable structure, unlike:
- traditional EQ or spectral morphing tools that operate on continuous or overlapping bands.

FBS is more akin to a blueprint-driven spectral architecture than a general sound sculpting tool.
5. Full-spectrum coverage is a design goal, not a byproduct
Most synthesis methods focus on individual sonic character or timbre.
FBS aims to:
- intentionally fill the entire frequency spectrum,
- often to create thick, layered, full-body sounds, whether musical or textural.

The goal is a multi-block, coherent spectral mass, not a single-source tone.
6. FBS ≠ EQ, FBS = Morphological spectral synthesis
Manipulating the amplitude of a block while spectral layering:
- does not equal EQ,
- because EQ modifies a continuous signal,
- while FBS controls the relative structural weight of independent components.

FBS is not sound correction, it is sound construction.

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Would be kind of interesting to check whether or not Curtis Roads defines or even mentions Wavestacking in his book Microsound wouldnt it?
Yes of course, but it seems, that the reference to wavestacking is false from your side. Let's see:

✅ Does Curtis Roads mention "wavestacking" in Microsound?
Yes, he does — but not in the same way it’s used in modern EDM contexts (e.g., supersaws), and not in the same structural sense as FBS.

In Microsound, "wavestacking" is mentioned in the context of:

granular layering, where grains or waveforms are stacked in time and frequency,

creating complex textures or clouds of sound by overlapping many partials or grains.

It’s closer to additive synthesis or granular layering, and not to spectral segmentation.

What causes the confusion?
Both involve layering of sound elements,

Both produce rich or full-spectrum results,

Both may be used to construct complex timbres.

But the underlying methods are categorically different:

Roads uses wavestacking in the service of microsound textures,

FBS is about macrostructure via spectral construction.

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