Renoise 3.5
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- KVRian
- 659 posts since 28 Sep, 2004
There are some very interesting new features for sure, especially microtuning support and the phrase scripting engine.
Not to be a negative ninny, but I would love to use Redux more yet it still doesn't have the ability to set the starting point of a sample like every other sampler has. (I assume this is the same in Renoise, haven't tried it)
There also still isn't, as far as I can see, a simple mute/unmute checkbox for the samples in the Samples box. You have to either manually change the sample Volume to -Inf (and remember what the original volume was for when you want to unmute) or setup a "mute" Mod Set or FX Chain that you can use to route a sample to to Mute it - but again you have to remember what the original Set or FX Chain was for when you want to unmute.
I can't get past this very basic missing functionality to enjoy the deeper features of Redux unfortunately, but congrats to the users who don't need/use these missing features, it's a solid release.
Not to be a negative ninny, but I would love to use Redux more yet it still doesn't have the ability to set the starting point of a sample like every other sampler has. (I assume this is the same in Renoise, haven't tried it)
There also still isn't, as far as I can see, a simple mute/unmute checkbox for the samples in the Samples box. You have to either manually change the sample Volume to -Inf (and remember what the original volume was for when you want to unmute) or setup a "mute" Mod Set or FX Chain that you can use to route a sample to to Mute it - but again you have to remember what the original Set or FX Chain was for when you want to unmute.
I can't get past this very basic missing functionality to enjoy the deeper features of Redux unfortunately, but congrats to the users who don't need/use these missing features, it's a solid release.
- KVRian
- 1078 posts since 28 May, 2003 from world
you can set starting points through the pattern command SXX in the phrase editor, but more flexible is using a non destructive slice marker, put one note in the phrase and enabling the 'sample icon', (the one with 2 brackets in the bottom left of the phrase editor). On the top left of the phrase editor (above the sample list) you also need to turn of the icon that auto selects samples so they are automatically shown when triggered. This way you can move the slice marker in the main sample and have different starting points.swivel wrote: Fri Jul 11, 2025 2:19 am Not to be a negative ninny, but I would love to use Redux more yet it still doesn't have the ability to set the starting point of a sample like every other sampler has. (I assume this is the same in Renoise, haven't tried it)
About the muting of samples, I think there are a bunch of tools which can do this, but have never looked into it (paketti?). Perhaps create a feature request on the forum?
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- KVRian
- 666 posts since 11 Apr, 2006
The slicing thing only works if for mapping single keys to a sample nondestructively. You can't use it to map the entire keyboard range, unfortunately, so it's only good for drum hits.
If you only want to hunt around for a good starting point for a sample, you can use the little keyboard icon toggle button below the sample editor, and then the playback will start from the edit cursor location. Once you find a good starting point, you can toggle it off and trim the sample up to the editor cursor. But, like I said, this is only good for finding the start position in a sample manually, as you can't control the sample editor cursor from a modulator or commands in a song.
The SXX command has limited accuracy — 256 steps. Often not good enough. And since there's no modulation target for the sample start position, it can't be targeted by an LFO or whatever.
swivel is right and this is one of the most obvious things I miss in Renoise and Redux. Along with being able to adjust the end point and loop point using commands or modulation targets. I've never bothered to put in a feature request for it, because it's so obvious I figured they must have a reason for not implementing it.
The handheld M8 tracker, running on a comparatively wimpy Teensy 4.1 board, has all of these features, and more, for what it's worth.
If you only want to hunt around for a good starting point for a sample, you can use the little keyboard icon toggle button below the sample editor, and then the playback will start from the edit cursor location. Once you find a good starting point, you can toggle it off and trim the sample up to the editor cursor. But, like I said, this is only good for finding the start position in a sample manually, as you can't control the sample editor cursor from a modulator or commands in a song.
The SXX command has limited accuracy — 256 steps. Often not good enough. And since there's no modulation target for the sample start position, it can't be targeted by an LFO or whatever.
swivel is right and this is one of the most obvious things I miss in Renoise and Redux. Along with being able to adjust the end point and loop point using commands or modulation targets. I've never bothered to put in a feature request for it, because it's so obvious I figured they must have a reason for not implementing it.
The handheld M8 tracker, running on a comparatively wimpy Teensy 4.1 board, has all of these features, and more, for what it's worth.
- KVRAF
- 6529 posts since 9 Dec, 2008 from Berlin
That is like saying: "God must hate me, he's not paying my rent".tumface wrote: Fri Jul 11, 2025 12:37 pmI've never bothered to put in a feature request for it, because it's so obvious I figured they must have a reason for not implementing it.
Assuming stuff is just useless in human communication.
Make your voice heard!
It was the same with Midi Out in Redux - it's so obvious, right?
But it took a lot of pestering I heard to make Taktik implement it.
The worst that can happen to you is that you will find out IF there actually IS a reason for it.
Cheers,
Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube
UrbanFlow.art · Instagram · YouTube
- KVRian
- 1078 posts since 28 May, 2003 from world
I don't know if I understand you correctly but I can pitch up the sample across the whole keyboard just fine using this technique and move around the slice marker. Enabling the sample icon and selecting the correct sample is essential though.tumface wrote: Fri Jul 11, 2025 12:37 pm The slicing thing only works if for mapping single keys to a sample nondestructively. You can't use it to map the entire keyboard range, unfortunately, so it's only good for drum hits.
I don't necessarily mind functions implemented to simplify this, if enough users want it the voices will be heard. I don't think the majority cares enough or have a different workflow where they don't miss/need it?
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- KVRian
- 666 posts since 11 Apr, 2006
I guess I have learned trauma from requesting features that seem obvious to me from other developers too many times and being rebuffed.ThomasHelzle wrote: Fri Jul 11, 2025 12:46 pm That is like saying: "God must hate me, he's not paying my rent".
Assuming stuff is just useless in human communication.
Make your voice heard!
It was the same with Midi Out in Redux - it's so obvious, right?
But it took a lot of pestering I heard to make Taktik implement it.
The worst that can happen to you is that you will find out IF there actually IS a reason for it.
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- KVRian
- 666 posts since 11 Apr, 2006
I can't figure this out, and Renoise's own documentation seems to indicate it's not possible. Can you show me?Jonas78 wrote: Fri Jul 11, 2025 1:06 pmI don't know if I understand you correctly but I can pitch up the sample across the whole keyboard just fine using this technique and move around the slice marker. Enabling the sample icon and selecting the correct sample is essential though.tumface wrote: Fri Jul 11, 2025 12:37 pm The slicing thing only works if for mapping single keys to a sample nondestructively. You can't use it to map the entire keyboard range, unfortunately, so it's only good for drum hits.
I don't necessarily mind functions implemented to simplify this, if enough users want it the voices will be heard. I don't think the majority cares enough or have a different workflow where they don't miss/need it?
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- KVRian
- 1078 posts since 28 May, 2003 from world
Are you tumult on the Renoise forum? If so I see you have made a thread about it, I will answer there because it is easier to paste in screenshots on the renoise forum 
- KVRian
- 1078 posts since 28 May, 2003 from world
I posted it here how it works in Renoise;
https://forum.renoise.com/t/accurate-no ... ns/76701/2
https://forum.renoise.com/t/accurate-no ... ns/76701/2
- KVRAF
- 6529 posts since 9 Dec, 2008 from Berlin
Hahahaha - all good. I can totally feel that kind of trauma.tumface wrote: Fri Jul 11, 2025 1:44 pm I guess I have learned trauma from requesting features that seem obvious to me from other developers too many times and being rebuffed.Thanks for letting me know. I created a thread on the Renoise forum: https://forum.renoise.com/t/accurate-no ... ions/76701
I stopped reporting bugs and making suggestions to devs like that myself and only work with those who are appreciative.
I could only imaging that the Tracker workflow is more geared towards either using the SXX command or destructively modifying the sample, the latter something that I see done in Renoise much more than in any other sampler I ever used.
But especially Renoise 3.5 moves much more towards a rather versatile DAW than most other trackers I've seen and especially for Redux as a sampler I can totally see this more elaborate sample handling as a logical next step.
And especially if it's implemented in the M8 - I have a headless one here, but haven't explored it in depth - that may be a good argument...
Cheers!
Tom
"Out beyond the ideas of wrongdoing and rightdoing, there is a field. I’ll meet you there." · Rumi
UrbanFlow.art · Instagram · YouTube
UrbanFlow.art · Instagram · YouTube
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- KVRian
- 1119 posts since 4 Jan, 2007
If I remeber correctly I requested in the forum being able to modulate the sample start (by e.g. velocity) years ago.
For mute I use an output connected to nothing as a workaround. Not ideal.
Another one I made is not being able to preview replacing an already used sample when browsing the hard disk non-destructively, e.g. you start playing a drum pattern, select the BD and browse a folder of BD previewing the selected sample. 1 key preview workflow.
For mute I use an output connected to nothing as a workaround. Not ideal.
Another one I made is not being able to preview replacing an already used sample when browsing the hard disk non-destructively, e.g. you start playing a drum pattern, select the BD and browse a folder of BD previewing the selected sample. 1 key preview workflow.
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- KVRian
- 1119 posts since 4 Jan, 2007
And adding/removing slice markers without reassigning the keys for the existing slices, so it doesn't destroy already written patterns is another FR of mine.
Last edited by rafa1981 on Mon Jul 14, 2025 8:32 am, edited 1 time in total.
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- KVRian
- 659 posts since 28 Sep, 2004
These have been actually mentioned quite a bit in the renoise forums, but I don't think any of the developers have ever mentioned why they would not implement the features or if there was a technical reason they couldn't:ThomasHelzle wrote: Fri Jul 11, 2025 12:46 pmThat is like saying: "God must hate me, he's not paying my rent".tumface wrote: Fri Jul 11, 2025 12:37 pmI've never bothered to put in a feature request for it, because it's so obvious I figured they must have a reason for not implementing it.
Assuming stuff is just useless in human communication.
Make your voice heard!
It was the same with Midi Out in Redux - it's so obvious, right?
But it took a lot of pestering I heard to make Taktik implement it.
The worst that can happen to you is that you will find out IF there actually IS a reason for it.
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Cheers,
Tom
sample start:
Sample start issue
Sample Start Points (In The Sample Editor)
Setting Sample Start Time
Start Point For Samples?
muting samples:
How to mute or solo samples from the left sample list
Right click mute loaded Sample in Samples menu under Sampler
Option+click to mute sample in sample list
Is there any way how to mute sample instantly?
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- KVRist
- 92 posts since 4 Dec, 2023
Yes, if a simple feature hasn't been implemented over the last 20 years, there must be a reason for that, including limited knowledge/thinking of the developers, or simply their unwillingness to do it, for whatever reason.
For me, such a missing feature, and showstopper, is that patterns in the pattern sequencer have to be of the same length, those that sit on the same 'line' in the pattern sequencer. E.g., all 16 steps, or all 4 steps, etc. You can't have most be 16 steps, then make one 4 steps and paste it e.g. on the 8-th step in that pattern sequencer line. Like e.g. Jeskola Buzz or any non-tracker DAW can do. That is extremely counterintuitive and cumbersome to work with, etc.
I would like to at least know WHY it has been made like that, that would be interesting to read, from the developers.
For me, such a missing feature, and showstopper, is that patterns in the pattern sequencer have to be of the same length, those that sit on the same 'line' in the pattern sequencer. E.g., all 16 steps, or all 4 steps, etc. You can't have most be 16 steps, then make one 4 steps and paste it e.g. on the 8-th step in that pattern sequencer line. Like e.g. Jeskola Buzz or any non-tracker DAW can do. That is extremely counterintuitive and cumbersome to work with, etc.
I would like to at least know WHY it has been made like that, that would be interesting to read, from the developers.