MMMM Glitch-O-Lizer (Standalone glitch multieffect)
- KVRist
- 244 posts since 11 Oct, 2012
Hey all,
I have been working on a fun little glitch toybox in Unreal Engine. It’s not a plugin but a standalone application for sound mangling (for Win64 only at the moment). You can load audio files, hit record, glitch them up and then use the gliched up recording in a DAW or any other context. I have been using it for messing up stems and processing sound effects for game dev.
Send me a PM if you are interested in beta testing it.
I have been working on a fun little glitch toybox in Unreal Engine. It’s not a plugin but a standalone application for sound mangling (for Win64 only at the moment). You can load audio files, hit record, glitch them up and then use the gliched up recording in a DAW or any other context. I have been using it for messing up stems and processing sound effects for game dev.
Send me a PM if you are interested in beta testing it.
Some music with visuals and mixed tutorials related to game dev and sound design: https://www.youtube.com/@MetasideOfficial
- KVRist
- Topic Starter
- 244 posts since 11 Oct, 2012
Some music with visuals and mixed tutorials related to game dev and sound design: https://www.youtube.com/@MetasideOfficial
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- KVRer
- 1 posts since 15 Aug, 2025
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Could I beta test it please ?karimbiri@gmail.com (mailto:karimbiri@gmail.com)
thanks !!!!
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thecontrolcentre thecontrolcentre https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=76240
- KVRAF
- 37262 posts since 27 Jul, 2005 from Scottish Borders
- KVRAF
- 10133 posts since 16 Dec, 2002
Looks cool as f**k. I love offline tools. They always seems to have a different sound to realtime tools to me, like CDP or Cecilia. Probably just placebo 
