Sampling old VST, how?

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HAL76 wrote: Thu Oct 02, 2025 4:33 pm Why so complicated?

Genrete a MIDI Track with all notes you want to sample, export Audio, cut it, map the files, loop them and name them.
well it has different velocity, would be kinda time consuming :/ but thanks!
I want an easy solution where i dont need to spend much time.
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Caine123 wrote: Thu Oct 02, 2025 4:39 pm
HAL76 wrote: Thu Oct 02, 2025 4:33 pm Why so complicated?

Genrete a MIDI Track with all notes you want to sample, export Audio, cut it, map the files, loop them and name them.
well it has different velocity, would be kinda time consuming :/ but thanks!
I want an easy solution where i dont need to spend much time.
That depends on the way you do it. I´ve done it several thousand times already and I never even thought of an auto sampler (I have Halion and Wavelab pro).

Just exporting the Audio works much quicker than sampling it with a tool and ghe sampling process is the smallest challenge. Better focus on looping (pain with auto sampler) and file management (most tools fail at this).

The MPC Software for example can do "auto sampling", too.

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HAL76 wrote: Thu Oct 02, 2025 4:33 pm Why so complicated?

Genrete a MIDI Track with all notes you want to sample, export Audio, cut it, map the files, loop them and name them.
That's WAY more complicated than a fully automated system that does all of that for you and cranks out a preset in the sampler format of choice

I like to sample every other white key, with 4 velocity layers. I can't imagine the nightmare dealing with 176 samples manually must be

If you are using Old School Samplers from the 1980s or emulations of them where you can only have 8-12 samples loaded and no velocity layers even that is a massive pain in the butt over using an Autosampler which will churn out fully edited and named WAV files all stored nicely in a folder with no effort

It's dead simple. Use any plugin you want or combination of plugins, with whatever effects you want to make whatever sound you want. Or use hardware synth of choice and make sure it's fed into your interface

Launch Autosampler which takes less than 2 seconds, load your preset another two seconds. Point Autosampler at the plugin(s) and presets you want to sample or hardware synth. Again takes seconds. Hit start and walk away

Come back in a few minutes, and everything is done. No fuss no muss no effort

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IvyBirds wrote: Thu Oct 02, 2025 7:14 pm
HAL76 wrote: Thu Oct 02, 2025 4:33 pm Why so complicated?

Genrete a MIDI Track with all notes you want to sample, export Audio, cut it, map the files, loop them and name them.
That's WAY more complicated than a fully automated system that does all of that for you and cranks out a preset in the sampler format of choice

I like to sample every other white key, with 4 velocity layers. I can't imagine the nightmare dealing with 176 samples manually must be

If you are using Old School Samplers from the 1980s or emulations of them where you can only have 8-12 samples loaded and no velocity layers even that is a massive pain in the butt over using an Autosampler which will churn out fully edited and named WAV files all stored nicely in a folder with no effort

It's dead simple. Use any plugin you want or combination of plugins, with whatever effects you want to make whatever sound you want. Or use hardware synth of choice and make sure it's fed into your interface

Launch Autosampler which takes less than 2 seconds, load your preset another two seconds. Point Autosampler at the plugin(s) and presets you want to sample or hardware synth. Again takes seconds. Hit start and walk away

Come back in a few minutes, and everything is done. No fuss no muss no effort
That´s good to know that you think so. But who said "manually"? And how often do you do that? I´m fine with how I do it. I have full control. And processes that work very well. I´m finished already while you´re still waiting for the robot.

Have you tried the auto-looping already?

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HAL76 wrote: Fri Oct 03, 2025 12:18 am
IvyBirds wrote: Thu Oct 02, 2025 7:14 pm
HAL76 wrote: Thu Oct 02, 2025 4:33 pm Why so complicated?

Genrete a MIDI Track with all notes you want to sample, export Audio, cut it, map the files, loop them and name them.
That's WAY more complicated than a fully automated system that does all of that for you and cranks out a preset in the sampler format of choice

I like to sample every other white key, with 4 velocity layers. I can't imagine the nightmare dealing with 176 samples manually must be

If you are using Old School Samplers from the 1980s or emulations of them where you can only have 8-12 samples loaded and no velocity layers even that is a massive pain in the butt over using an Autosampler which will churn out fully edited and named WAV files all stored nicely in a folder with no effort

It's dead simple. Use any plugin you want or combination of plugins, with whatever effects you want to make whatever sound you want. Or use hardware synth of choice and make sure it's fed into your interface

Launch Autosampler which takes less than 2 seconds, load your preset another two seconds. Point Autosampler at the plugin(s) and presets you want to sample or hardware synth. Again takes seconds. Hit start and walk away

Come back in a few minutes, and everything is done. No fuss no muss no effort
That´s good to know that you think so. But who said "manually"? And how often do you do that? I´m fine with how I do it. I have full control. And processes that work very well. I´m finished already while you´re still waiting for the robot.

Have you tried the auto-looping already?
You have chopped up 176 samples during the 10 seconds I am in my auto sampler? Don't think so

And I find auto-looping to work pretty well but I never really use it because there is no need with how easy and cheap it is to store samples these days on hard drives

For sounds that decay into nothing I just let the machine record the entire sample. So there is no looping. It starts recording the note and when it decays beyond the threshold it stops recording and automatically records the next. This is dead simple and with zero effort on my part with fantastic results and it will do it four times at each velocity layer

For sustained sounds those usually don't need velocities in sampling so depending on the sound I usually go 30-60 seconds as those will always have movement so you get better results when you don't loop. I also usually 3 notes per octave for those

If I need a sound that goes longer than 60 seconds I can always map the samples and octave or two higher and turn them into 2 or 4 minute long samples on playback or would just make a new patch on a different synth/sampler

In any case while you are enjoying the tedium of chopping and trimming samples and manually setting loop points, I am letting a machine do that

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Last edited by HAL76 on Fri Oct 03, 2025 7:14 pm, edited 1 time in total.

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I found quite often, ppl who used samplerobot on hardware, the wavs suffered from clipping.

Seems they didn't bother to check before sharing.
How original

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and can it truncate the sounds with a treshold? Fade in/out afterwards? or even more crucial: can it normalize by adapting to the highest level in the whole recording (to maintain natural balance)? But OK - I suppose it wrtites metadata to the filherader and makes it simple to rename the multisample files. And it can probably also not just generate loops, but also calculate the loop crossfade into the files (batch), so you don´t get a horror trip when you remark that the loops don´t word the same in every "sampler".

Most people never ask. I´ll stop telling them now and let them do and pay twice. Many of them like to waste their time anyway :D

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