I think I heard sometime back that they "fixed" the aliasing, too, such that it sounds cleaner now (which may not always be desirable). Can you confirm?zerocrossing wrote: Fri Oct 10, 2025 4:27 am v3 broke presets from v2 that use the custom partial sets. I reported the bug and I got a pretty hostile reaction, but the fact is, it's broken. You can kind of approximate it if you go in and custom edit the waveforms, but it's not easy. So if you rely on those, stick with v2. I do like v3, overall, though, but I wish they'd fix that bug.
GForce impOSCar 3 is here
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- KVRAF
- 1627 posts since 3 Oct, 2001 from Thailand
Peace, my friends. I'm not seeking arguments here. 
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- KVRian
- 862 posts since 30 May, 2019
Yes. They can both be used simultaneously on the same device.
They have different plugin names and filenames to one another.
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- KVRian
- 666 posts since 11 Apr, 2006
It's pretty clean by default (two partials here...)poonna wrote: Fri Oct 10, 2025 6:03 am I think I heard sometime back that they "fixed" the aliasing, too, such that it sounds cleaner now (which may not always be desirable). Can you confirm?
But gets very dirty if you turn the amplitude of the partials up, causing distortion:
The distortion is part of the wavetable, so it tracks the note harmonically. The overload distortion in impOSCar 3's wavetable oscillator sounds, well, quite like square waveshaping, which you might expect. It's not really the same as low bit/rate depth aliasing artifacts.
It's a somewhat different sound from something like the Waldorf Microwave, where the aliasing is harmonically related to the fundamental, but come into being due to limited temporal and bit depth of the wavetables. The Microwave harmonics sound more like a wacky exciter. If you want *that* sound, get the Microwave 1 plugin.
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Last edited by tumface on Fri Oct 10, 2025 7:57 am, edited 2 times in total.
- KVRAF
- 4062 posts since 24 Oct, 2000 from A Swede Living in Budapest
Great. At least then your old projects will sound the same.
Neon City for u-he Repro - 80s pop & Synthwave soundbank
HARDWARE SAMPLER FANATIC - Akai S1100/S950/Z8 - Casio FZ20m - Emu Emax I - Ensoniq ASR10/EPS
HARDWARE SAMPLER FANATIC - Akai S1100/S950/Z8 - Casio FZ20m - Emu Emax I - Ensoniq ASR10/EPS
- KVRAF
- 18342 posts since 26 Jun, 2006 from San Francisco Bay Area
The basic waveforms in 2 and 3 sound identical, as far as I can tell.poonna wrote: Fri Oct 10, 2025 6:03 amI think I heard sometime back that they "fixed" the aliasing, too, such that it sounds cleaner now (which may not always be desirable). Can you confirm?zerocrossing wrote: Fri Oct 10, 2025 4:27 am v3 broke presets from v2 that use the custom partial sets. I reported the bug and I got a pretty hostile reaction, but the fact is, it's broken. You can kind of approximate it if you go in and custom edit the waveforms, but it's not easy. So if you rely on those, stick with v2. I do like v3, overall, though, but I wish they'd fix that bug.
v3 is a much better instrument, IMO, even with the bug. Just the new user interface alone makes it a lot easier to work with.
Zerocrossing Media
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
- KVRAF
- 18342 posts since 26 Jun, 2006 from San Francisco Bay Area
OK... I tried to recreate the duller sounds I was experiencing with the custom partial sets... and I can't do it. Maybe I was hallucinating?


Zerocrossing Media
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
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- KVRian
- 666 posts since 11 Apr, 2006
That also happens to me. I think something is wrong with the GUI code for it. Whenever the wave table editor is visible, the entire GUI thread is trashed and the plugin and DAW redraw at 1fps. (Unless the plugin is bridged from a separate process, then the DAW's GUI is spared.)mi-os wrote: Fri Oct 10, 2025 3:53 pm Is there something wrong with wave table editor window? Moving it feels like 1fps here.
I thought it only happened when loading entire old presets, not just the partial sets?zerocrossing wrote: Fri Oct 10, 2025 9:51 pm OK... I tried to recreate the duller sounds I was experiencing with the custom partial sets... and I can't do it. Maybe I was hallucinating?
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Korg Supporter Korg Supporter https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=386399
- KVRAF
- 1871 posts since 4 Oct, 2016
You can do both kinds of things in more advanced wavetable synths like Icarus and Serum. I can mimic the PPG's variable sample rate effect by keytracking the resampling filter in Icarustumface wrote: Fri Oct 10, 2025 7:50 amIt's pretty clean by default (two partials here...)poonna wrote: Fri Oct 10, 2025 6:03 am I think I heard sometime back that they "fixed" the aliasing, too, such that it sounds cleaner now (which may not always be desirable). Can you confirm?
FL64_J5iKOQxAHv.png
But gets very dirty if you turn the amplitude of the partials up, causing distortion:
FL64_trXy8TBTTr.png
The distortion is part of the wavetable, so it tracks the note harmonically. The overload distortion in impOSCar 3's wavetable oscillator sounds, well, quite like square waveshaping, which you might expect. It's not really the same as low bit/rate depth aliasing artifacts.
It's a somewhat different sound from something like the Waldorf Microwave, where the aliasing is harmonically related to the fundamental, but come into being due to limited temporal and bit depth of the wavetables. The Microwave harmonics sound more like a wacky exciter. If you want *that* sound, get the Microwave 1 plugin.
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- KVRian
- 666 posts since 11 Apr, 2006
Sure. You can also mimic it in Phase Plant, Hive (using UHM), Dune 3, and others even better than Icarus or Serum. For Icarus, the resampling happens in the first filter, after the oscillators are summed, so you really can only mimic it if you use 1 oscillator, or if you keep all of the oscillators in exact sync. (Phase Plant, Hive, and Serum let you do it in each oscillator separately.) There is also a bit of extra stuff going on in the Microwave that generates some even harmonics, not just odd ones (maybe a bit of something like half-rectification?)Korg Supporter wrote: Sat Oct 11, 2025 2:07 am You can do both kinds of things in more advanced wavetable synths like Icarus and Serum. I can mimic the PPG's variable sample rate effect by keytracking the resampling filter in Icarus
More importantly, Icarus doesn't really have any filters (to use in the second filter slot, after the resampling filter) that sound like the one in the Microwave. Icarus' 24db filters lose quite a bit of resonance when the cutoff is at lower frequencies, and I feel like they also tend to lose a lot of resonant energy if the cutoff sweeps too quickly. The Digital LP24 is the closest, but it's still not very close. This isn't a knock against Icarus. I like Icarus. I just think it happens to be not very good at this task.
On top of that, Microwave 1 also has a funky thing going on where its digital processor generates the signals for its envelopes and LFOs, and they're really steppy due to a low sampling rate. But then that signal gets filtered again to be smooth before being used as a control signal in the analog filter, so it ends up with a characteristic feel of being both really snappy, since it can transition quickly between two steps that are far apart through the smoothing filter, but also having a rumbly softly-stepped thing going on.
If you just want an analog filtered aliased digital wavetable thing, Microwave 1 is great. You can also mimic the wavetable+analog filter part, without the extra Microwave 1 character, in a variety of synths, with more or less success and annoyance. I think Dune 3 is good at it, since its wavetable osc will switch to lo-fi unfiltered mode if you load one that's low resolution enough, and it has really good filters. Serum is also pretty decent at it, but you have to fuss with the quantize osc warp effect a bit.
I don't think impOSCar 3 is great that specific sound, because its wavetable oscillators don't really alias in the same way. It's good at other stuff.
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- KVRian
- 759 posts since 13 Apr, 2017
Have you report this issue to them? The 1.0 installer is from May 2024. It's strange they never optimized or fixed this plugin.tumface wrote: Sat Oct 11, 2025 12:34 amThat also happens to me. I think something is wrong with the GUI code for it. Whenever the wave table editor is visible, the entire GUI thread is trashed and the plugin and DAW redraw at 1fps. (Unless the plugin is bridged from a separate process, then the DAW's GUI is spared.)mi-os wrote: Fri Oct 10, 2025 3:53 pm Is there something wrong with wave table editor window? Moving it feels like 1fps here.
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vitocorleone123 vitocorleone123 https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=333504
- KVRAF
- 2489 posts since 30 Jun, 2014 from Pacific NW
More money in releasing new, ever-more-duplicative Oberheim synths than in improving anything they've already released. Never buy a Geforce synth expecting things to improve from release - they might, especially if they're truly broken, but be prepared for them to never be addressed.mi-os wrote: Sun Oct 12, 2025 10:50 pmHave you report this issue to them? The 1.0 installer is from May 2024. It's strange they never optimized or fixed this plugin.tumface wrote: Sat Oct 11, 2025 12:34 amThat also happens to me. I think something is wrong with the GUI code for it. Whenever the wave table editor is visible, the entire GUI thread is trashed and the plugin and DAW redraw at 1fps. (Unless the plugin is bridged from a separate process, then the DAW's GUI is spared.)mi-os wrote: Fri Oct 10, 2025 3:53 pm Is there something wrong with wave table editor window? Moving it feels like 1fps here.
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- KVRist
- 60 posts since 30 Nov, 2023
To be fair to GForce, they pretty quickly responded to customer requests for DMX to have multi outs.
To be fair to commenters, I can appreciate the frustration that this hasn't received any update at all since release, though.
To be fair to commenters, I can appreciate the frustration that this hasn't received any update at all since release, though.
- KVRAF
- 20668 posts since 22 Nov, 2000 from Southern California
It's actually a bit unusual for them. Oddity 3 has received 4 updates since release.
