Audiothing Releases JUNE (Juno-60 Emulation)
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- KVRian
- 650 posts since 7 Oct, 2006
I use it on the iPad. I like the sound and editing, but when playing on the touch screen the UI jumps up and down on the display (in stand-alone app).
Hope this gets addressed as well. And yes, preset handling is quite user unfriendly.
Hope this gets addressed as well. And yes, preset handling is quite user unfriendly.
- KVRAF
- 2034 posts since 13 Apr, 2011 from EU
That's because Zoom and Scroll is enabled. Open the options menu and disable it if you prefer the standard view.steff3 wrote: Sun Oct 19, 2025 7:45 am I use it on the iPad. I like the sound and editing, but when playing on the touch screen the UI jumps up and down on the display (in stand-alone app).
Hope this gets addressed as well. And yes, preset handling is quite user unfriendly.
With Zoom and Scroll enabled, you can tap outside the plugin window to zoom in, then tap and drag along the sides to move around the interface. Double-tap the sides to return to full screen.
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- KVRian
- 650 posts since 7 Oct, 2006
Thanks, well, by now I got that it is controllable (and not a bug) by touching above or below to slide up / down. Will dry the settings. Thanks.audiothing wrote: Sun Oct 19, 2025 9:23 am
That's because Zoom and Scroll is enabled. Open the options menu and disable it if you prefer the standard view.
With Zoom and Scroll enabled, you can tap outside the plugin window to zoom in, then tap and drag along the sides to move around the interface. Double-tap the sides to return to full screen.
Another question: Got the macOS version today - it seems that clap-version does not support per voice modulations (in Bitwig)?
Any chance or plans of adding /supporting that?
Cheers, thanks for your reply.
- KVRAF
- 20736 posts since 22 Nov, 2000 from Southern California
Which do you prefer between the TAL and Roland Juno 60's?zvenx wrote: Sat Oct 11, 2025 1:04 am I guess I am the only one who didn't like it... (I do have Tal's Juno 60, Roland's Juno 60 and 106 and softube 106).
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- KVRist
- 174 posts since 5 Mar, 2021
My biggest hangup with this one is how velocity -> filter is implemented. It simply modulates the basic cutoff frequency, but (imho) a much more pleasant and expressive response can be had if velocity modulates the filter envelope amount instead.
Same issue with ALL the Softube synths. I simply don’t use them much because of this, despite how lovely they are.
The TAL synths, on the other hand, implement velocity “correctly”.
Same issue with ALL the Softube synths. I simply don’t use them much because of this, despite how lovely they are.
The TAL synths, on the other hand, implement velocity “correctly”.
- KVRAF
- 2034 posts since 13 Apr, 2011 from EU
Yes, we are improving slider behavior also on iOS.Chris-S wrote: Sun Oct 19, 2025 10:08 am Hi, I would prefere when the sliders would exactly follow the mouse. Right now they are moving with circa 40%.
- KVRAF
- 2034 posts since 13 Apr, 2011 from EU
Not in the near future, unfortunately. Our CLAP implementation still relies on some workarounds.steff3 wrote: Sun Oct 19, 2025 4:28 pmAnother question: Got the macOS version today - it seems that clap-version does not support per voice modulations (in Bitwig)?
Any chance or plans of adding /supporting that?
- KVRAF
- 14449 posts since 16 Feb, 2005 from Planet Earth, Somewhere
Definitely the Tal.
The Roland stays mostly unused on my hard drive.
rsp
The Roland stays mostly unused on my hard drive.
rsp
sound sculptist
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- KVRAF
- 2822 posts since 24 Nov, 2023
Considering that the Juno 60 wasn't velocity sensitive there is no "correct" way to implement velocity in any software emulation of it.MTorn wrote: Mon Oct 20, 2025 5:51 am My biggest hangup with this one is how velocity -> filter is implemented. It simply modulates the basic cutoff frequency, but (imho) a much more pleasant and expressive response can be had if velocity modulates the filter envelope amount instead.
Same issue with ALL the Softube synths. I simply don’t use them much because of this, despite how lovely they are.
The TAL synths, on the other hand, implement velocity “correctly”.
If you want the full Juno 60 experience in a plugin don't use velocity at all
- KVRAF
- 7050 posts since 19 Apr, 2002 from Utah
So.......those with the experience: How does it sound compared to a real Juno 60? Compared to TAL's Juno? etc? Where would you rank JUNO against all of the others?
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
- KVRAF
- 2034 posts since 13 Apr, 2011 from EU
Yes, we already got a few requests for that. It'll be probably add it as a global option to switch between cutoff/envelope. Personally, I still prefer the velocity to be assigned to Cutoff, but I understand it might be useful to assign it to the envelope.MTorn wrote: Mon Oct 20, 2025 5:51 am My biggest hangup with this one is how velocity -> filter is implemented. It simply modulates the basic cutoff frequency, but (imho) a much more pleasant and expressive response can be had if velocity modulates the filter envelope amount instead.
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- KVRAF
- 2822 posts since 24 Nov, 2023
If you went on Reverb/eBay right now and got 10 different Juno 106s all of them at this point would sound slightly different from the othersaudiojunkie wrote: Mon Oct 20, 2025 2:42 pm So.......those with the experience: How does it sound compared to a real Juno 60? Compared to TAL's Juno? etc? Where would you rank JUNO against all of the others?
Likewise the various Juno plugins that exist also all sound slightly different. All of the modern ones will give you a pretty realistic Juno sound. Juno plugins from 10-20 years ago will be more hit or miss
The main differences are in the extras each developer adds that were not in the original. Things like velocity and how it's implemented and effects
Audio Thing's June sounds really good and is IMHO an accurate emulation of the real deal. The real deal was a fairly simple synth with a single DCO so there are multiple options from multiple developers that will also sound really good
What sets June apart is Audio Things deep background in vintage sounding effects and the built in effects in June are awesome. As a simple synth the Juno relied on its Chorus to not sound thin. The chorus emulation here is awesome and very realistic but the other included effects that were not in the original are also awesome and all work very well for the Juno's base sounds
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- KVRist
- 128 posts since 26 Aug, 2024
Thank you for saying this. I appreciate the options that are provided for people who want them, but if they want a completely customisable modern synth just use Serum or Pigments or something. Many of us who like vintage emulations want them to be identical to the hardware, limitations and all. The additional options should come on top of that base.IvyBirds wrote: Mon Oct 20, 2025 1:55 pmConsidering that the Juno 60 wasn't velocity sensitive there is no "correct" way to implement velocity in any software emulation of it.MTorn wrote: Mon Oct 20, 2025 5:51 am My biggest hangup with this one is how velocity -> filter is implemented. It simply modulates the basic cutoff frequency, but (imho) a much more pleasant and expressive response can be had if velocity modulates the filter envelope amount instead.
Same issue with ALL the Softube synths. I simply don’t use them much because of this, despite how lovely they are.
The TAL synths, on the other hand, implement velocity “correctly”.
If you want the full Juno 60 experience in a plugin don't use velocity at all
