Of course, that's why I put "correct" in quotes, it's down to personal opinion.IvyBirds wrote: Mon Oct 20, 2025 1:55 pm Considering that the Juno 60 wasn't velocity sensitive there is no "correct" way to implement velocity in any software emulation of it.
If you want the full Juno 60 experience in a plugin don't use velocity at all
I think it's about finding the sweet spot between absolutely authenticity and modern convenience. Even the most hardcore emulations, which I believe are Softube's (they even insist on limiting polyphony to the original number), allow for velocity response. So once you've decided to enable velocity you have to decide which implementation is more useful.
It's seldom an all-or-nothing situation with emulations.
