Anacreon Synthesizer | Anacreon 2.5 Released

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audiojunkie wrote: Wed Nov 19, 2025 5:13 pm Excellent!!! Are you still planning on having Linux binaries?
By going to OpenGL, I've disentangled most of the windows code from my own. I'm still working on separating the VST SDK out of my code. (Ultimately, building for linux means supporting multiple plugin formats) Once I've done that, I need to set up a Linux development environment on another machine and build it there so I can debug on the same machine I'm building on.

I'm aiming to support my existing customer base first - I.E. get the thing working on Windows VST. Once I'm there and major bugs have been worked out, then my focus will be on Linux builds.

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Just a quick update - Parameter / UI linkage and basic animations are complete.

Current TODO is:
- Separate VST implementation from main code in GUI/Controller sections
- Implement automatic save/restore of last window size (so high DPI displays don't have to scale up every time plugin opens)
- Implement proper window coordinate system and projection matrix to handle fixed aspect ratio layouts
- Implement JSON-defined window aspect ratio and background color
Last edited by Kitt Rainbolt on Fri Dec 05, 2025 12:09 pm, edited 2 times in total.

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I'm flexible on gui design but...my eyes hurt.

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adash123 wrote: Thu Dec 04, 2025 9:07 pm I'm flexible on gui design but...my eyes hurt.
Anacreon 3 will ship with at least 2 skins, with complete customization of layout, GUI elements, and color scheme. In addition to the original high-contrast look, I plan for one of the default skins to be lower contrast / more modern looking.

If you're handy with code, you could pretty much do anything. custom, single parameter animation transforms will be supported. custom 3D models are supported. Even custom shaders are supported.

This is all a byproduct of my attempts to separate the GUI code from the actual synthesizer code. My biggest slowdown on Anacreon 2.6 was having to rebuild the entire dang project every time I needed to move a knob 1 pixel to the left. I was effectively moving at 1 pixel every 5 minutes. I literally taught myself OpenGL to make this happen.

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It turns out, window resizing is generally broken and inconsistent in most DAWs - host side. In light of this, I'm going to include a setting for scale as part of the UI. This has the added benefit of scaling any other instances of Anacreon simultaneously, or at least after closing and reopening their respective windows.

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Is there a demo version ? Do you have a website ?
FL Studio 25 | AudioThing JULY - Deimos - U-he Filterscape - NI Kontour - Softube Model 80 - LUSH-2 - UAD Opal - WaveOSC

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Nug Wrangler wrote: Sat Dec 06, 2025 10:48 am Is there a demo version ? Do you have a website ?
I was going through a divorce and let my hosting provider lapse - I'm pretty sure I have a demo version around somewhere on one of my machines. My KVR Product Page has always been my main website and I do have audio examples as well as the main version of the program for sale there. I'll see what I can do re: demo version.

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Finished most recent TODO.

A year ago, I got stoned and came up with a really clean-looking idea for a virtual patch cable routing system based on transit maps for subways/busses.

I built the underlying model for routing map and associated pathfinding today, working on implementing a basic renderer for it. After that, I will need to define mouse interactions and such. It's gonna be the most involved graphics code I've ever written.

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Kitt Rainbolt wrote: Sun Dec 07, 2025 1:09 am
Nug Wrangler wrote: Sat Dec 06, 2025 10:48 am Is there a demo version ? Do you have a website ?
I was going through a divorce and let my hosting provider lapse - I'm pretty sure I have a demo version around somewhere on one of my machines. My KVR Product Page has always been my main website and I do have audio examples as well as the main version of the program for sale there. I'll see what I can do re: demo version.
Sorry to hear about your divorce. About a demo version, its not a big deal honestly
FL Studio 25 | AudioThing JULY - Deimos - U-he Filterscape - NI Kontour - Softube Model 80 - LUSH-2 - UAD Opal - WaveOSC

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Finally got the path routing working - instead of having patch cables all over the place, Anacreon 3 users will have a color-coded routing system.
anacreon progress 12-22-25.png
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Interesting! What about those who are color blind? (I'm not color blind, by the way, I'm just curious). :)
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.:mad:
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
:roll:

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audiojunkie wrote: Tue Dec 23, 2025 7:13 pm Interesting! What about those who are color blind? (I'm not color blind, by the way, I'm just curious). :)
I have a colorblind family member who might be able to help me with an alternate color scheme for the more common forms of colorblindness. Good thinking!

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