QDelay - new free Dual-Delay
-
- KVRist
- Topic Starter
- 171 posts since 17 Sep, 2023
About the mix knob, it works almost the same way as having independent knobs for wet and dry, together with a volume control you can achieve any combination but its not as practical I admit, low space on the UI to add two knobs for that.
- KVRAF
- 7660 posts since 2 Sep, 2019
I’d like to see the oft-overlooked LCR delay pattern.
It’s like a ping-pong delay with an added center panned delay every other time, so it goes: L, C, R, C, L, C, R, C…
It’s like a ping-pong delay with an added center panned delay every other time, so it goes: L, C, R, C, L, C, R, C…
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP
- KVRAF
- 7660 posts since 2 Sep, 2019
It’s not the same thing. To get LCR you need a delay pattern like this:tilr8 wrote: Sat Jan 03, 2026 5:12 pm You can achieve something like that by setting Left to half the time of the Right delay or vice versa, let me know if its not the same thing.
L: x x - x x x - x x x -
R: - x x x - x x x - x x
THIS MUSIC HAS BEEN MIXED TO BE PLAYED LOUD SO TURN IT UP
-
- KVRAF
- 3154 posts since 10 Jan, 2005
I think the dark gray labels are a bit too dark... what about a bit lighter (and/or different hue) and a very low contrast box (choose frame or filled rectangle) that surrounds the controls related to DIFF, MOD, etc.? The same box approach could also be used for DUCK controls.
Would help a lot clarifying at a glance to what the various knobs refer. My two cents...
Would help a lot clarifying at a glance to what the various knobs refer. My two cents...
-
thecontrolcentre thecontrolcentre https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=76240
- KVRAF
- 37262 posts since 27 Jul, 2005 from Scottish Borders
-
- KVRist
- Topic Starter
- 171 posts since 17 Sep, 2023
After checking how Vital does the Ping-Pong-Mid, it uses the same technique and gets the same result:jamcat wrote: Sat Jan 03, 2026 5:25 pmIt’s not the same thing. To get LCR you need a delay pattern like this:tilr8 wrote: Sat Jan 03, 2026 5:12 pm You can achieve something like that by setting Left to half the time of the Right delay or vice versa, let me know if its not the same thing.
L: x x - x x x - x x x -
R: - x x x - x x x - x x
Code: Select all
poly_float samples = poly_float(getSampleRate()) / last_frequency_;
if (style == kMidPingPong)
samples += utils::swapStereo(samples) & constants::kLeftMask;
period_ = utils::clamp(samples, 3.0f, memory_->getMaxPeriod());
So check the preset Ping-Mid-Pong in QDelay, it achieves this by unlinking the delays and setting a delay to be the double time of the other delay.

Hope it helps, check the preview or sound, its exactly the same.
-
- KVRist
- Topic Starter
- 171 posts since 17 Sep, 2023
Check the screenshot, or check Ping-Mid-Pong preset in presets. Its doing Mid - > Left -> Right -> Mid -> Left -> Right...
This is done by setting Mode ping-pong, set one delay the double of the other delay, and set Width knob to zero.
This is done by setting Mode ping-pong, set one delay the double of the other delay, and set Width knob to zero.
