Ok, fine, thanks!
Hope you can manage to group visually the various controls even more effectively
- Mario
Ok, fine, thanks!
Hey its a known issue, unfortunately I can't replicate it as well otherwise would have fixed by now. Another crash I had is when toggling the pan mono/collapse (two circles button next to pan knobs). Both issues are difficult to replicate and I cannot get them with the debugger turned on, also cannot find anything obvious wrong with the code.Vortifex wrote: Fri Jan 09, 2026 2:41 pm I've had some crashes when I turn the reverse mode on or off but I can't replicate it reliably.
Ah yes forgot that one, will see if its doable.mabian wrote: Fri Jan 09, 2026 2:42 pm Ok, fine, thanks!
Hope you can manage to group visually the various controls even more effectively
- Mario
Yeah it's a weird one. I made it crash just by selecting reverse on the init preset in a blank project without any audio playing. I'll keep investigating.tilr8 wrote: Fri Jan 09, 2026 2:45 pm Hey its a known issue, unfortunately I can't replicate it as well otherwise would have fixed by now. Another crash I had is when toggling the pan mono/collapse (two circles button next to pan knobs). Both issues are difficult to replicate and I cannot get them with the debugger turned on, also cannot find anything obvious wrong with the code.
If you find a way to get this bug more often please let me know.
Just published a potential fix to this problem, user named @evilcream noticed these crashes sometimes happen when closing and opening the UI, sure enough some params were not being unregistered on UI close.Vortifex wrote: Fri Jan 09, 2026 3:10 pm Yeah it's a weird one. I made it crash just by selecting reverse on the init preset in a blank project without any audio playing. I'll keep investigating.
Ahahmabian wrote: Sat Jan 31, 2026 2:28 pm About the scale of the parameters... well, who cares?
Just tweak until it sounds good, what's the added value in knowing you are at 12.5 bits or 1233 Hz of sample rate? Just asking...
- Mario
Thank you, Tilr8tilr8 wrote: Sat Jan 31, 2026 4:28 pm Makes sense, may take a couple of days or weeks as I am currently not programming at all but I think I'll add these values/labels.
Funny enough, I think one of the plugins that had filter cutoff in numbers instead of hertz was u-he, Zebra2 IIRC...sinkmusic wrote: Sat Jan 31, 2026 4:24 pmAhahmabian wrote: Sat Jan 31, 2026 2:28 pm About the scale of the parameters... well, who cares?
Just tweak until it sounds good, what's the added value in knowing you are at 12.5 bits or 1233 Hz of sample rate? Just asking...
- Mario![]()
For me, it's quite important if I try to recreate the sound of a specific delay unit.
It's not a matter of "if it sounds good then it's good", it's a matter of getting somewhere and conforming to a model.![]()
I have a couple a early digital hardware racks, and I know their quantization specifications. If I want to get close to their sound with Qdelay, typing "12" for the bitrate will put me in the ballpark in less than a second. But turning a knob telling "27%" doesn't give me any kind of useful information.
It's exactly the same thing as trying to recreate a preset on Uhe Repro5 if you're lucky enough to have a Prophet 5 at home (or some preset sheets and want to recreate a specific sound).
Also, for instance : I don't know any filter plugin where the cutoff value is expressed as a percentage, because it just doesn't make sense. They are all labelled in Hertz, because that's what make sense, and what's useful (beyond the "if it sounds good it's good" paradigm).
To me, it's the same thing with bitrate and samplerate. Bitrate should be expressed in bits![]()
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