IRidia - by RED TIMBRE AUDIO - New Plugin!!!

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Hi everyone!

We’re excited to extend the holiday season and kick off the new year with a brand-new plugin.
Introducing IRidia, our third release from Red Timbre Audio.

IRidia is a new approach to convolution reverb designed for exploration, motion, and creativity. Using AI-driven analysis, IRidia organizes your impulse responses into perceptual clusters based on their underlying acoustic characteristics—transforming a static list of files into an intuitive, navigable sonic space.

At its core, IRidia reimagines convolution as a creative instrument rather than a simple selection tool. Instead of choosing a single impulse response, you fluidly move through and shape clusters of IRs—blending, morphing, and transitioning between spaces to uncover entirely new reverberant textures. From subtle room coloration to vast, evolving atmospheres, IRidia turns convolution into a performable, expressive process, opening the door to endlessly inspiring spatial possibilities.

To celebrate the release and help spread the word, IRidia is available at a special introductory price of $19.99. You can learn more and download IRidia here:

https://www.redtimbreaudio.com/product-page/iridia

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We’re also extending our holiday pricing through the end of January:
Delay Cat — $19.99
Graphiti — $29.99

Thank you for supporting Red Timbre Audio. We can’t wait to hear the amazing sounds you create with IRidia, Graphiti, and Delay Cat.

Hope you all had a great holiday season—and happy new year!

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Neat! Easy purchase, thanks :tu:

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same - very worthwhile esp. at that discounted price

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Such a simple yet brilliant idea - Concatenative synthesis for IRs

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Always have found convolution reverb to be some of the most creative tools in modern digital age.
You can be creative in any right place on Earth, and not only in the wealthiest cities. Bring the world feelings from everywhere, and not only feelings of capitalistic or jail environment.
― Aleksey Vaneev


https://linuxdaw.org

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Grouping IR's by a defined similarity and then plot through them is such a cool idea.

As Pekbro said above, this is an easy buy.

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Depending on how this can be abused could be very cool!!

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Already had a lot of fun just within the demo. Picking this up for sure.

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It's good to see something new from RedTimbreAudio
Cool idea guys ... can't wait to give IRidia a try :hyper:

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I like the sound of this.
Don't F**K with Mr. Zero.

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I’m trying to understand the actual workflow concept behind IRidia and I’m hitting a fundamental limitation.

The plugin is clearly presented as a navigation tool through an IR space, effectively moving a point through a clustered impulse response field. That’s fine conceptually. But there seems to be no way to record a movement path and play it back, or am I missing something?

So at the moment, I can explore the IR space manually, I can perform movements in real time, but I can’t capture that movement as a reusable, time based path?
Without path recording or a built in modulator (LFO, envelope, sequencer, or motion recorder), the “space” concept stays performative only. There is no way to recall a complex movement later, sync movements musically, or of course use it deterministically in sound design by enabling X and Y to be automatable parameters in the DAW, which is not possible.

If navigation is the core idea, why is there no way to automate, record, store, and replay navigation paths?
Right now it feels like a strong concept that stops one step short of being fully usable in structured sound design and composition.
Its over for Bitwig--CUBASE WON !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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^^You mean something other than enabling the mouse tracking?

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I have tracking activated for position and amplitude, but this does not change anything. The movement is still not executed the way it was drawn or performed, and there is no actual path playback.

From the DAW side, Bitwig does not receive any automatable parameters for X and Y position, so there is no way to record or replay the movement. Maybe a demo limitation?
Its over for Bitwig--CUBASE WON !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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Hmm, it works for me in live mode at least, tho it's not like it is in the synth, it doesn't follow the entire path. It kinda bounces a bit along the path. I haven't messed around with it too much yet tho.

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enCiphered wrote: Mon Jan 19, 2026 7:57 am I have tracking activated for position and amplitude, but this does not change anything. The movement is still not executed the way it was drawn or performed, and there is no actual path playback.

From the DAW side, Bitwig does not receive any automatable parameters for X and Y position, so there is no way to record or replay the movement. Maybe a demo limitation?
Baked mode, rather than live mode, will create an impulse response that has follows the drawn path over its duration. In live mode it follows the path based on amplitude, noisiness or brightness. Maybe a synced mode that traverses the path over a set duration could be a useful addition.

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