DeepSoundLab announces the GearCapture closed beta
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- KVRer
- 24 posts since 16 May, 2025
Hey everyone,
We just finished up a new plugin called Gear Capture, and it’s now in closed beta. You can probably guess what it does from the name. We’ve noticed that the current options out there still feel pretty rough around the edges, with a lot of common requests and issues left unresolved. So, we decided to take a crack at it and offer our own solution.
Now Supported
- Ultra Oversampling. We didn't just implement oversampling, we took it a step further than the standard implementations out there. You can check out the tech page at https://deepsoundlab.com/tech to see exactly how our Ultra Oversampling works.
- Precise system response. I think we are all realizing that a null test isn't the whole picture. Matching the impulse response and harmonics is just as important. Gear Capture delivers a more accurate system response. It brings a sense of realism to those subtle details and honestly just feels better to play.
- Lower CPU usage, higher precision. It runs more efficiently while giving you even better audio quality.
- Flexible settings. You get to decide how to balance capture quality against CPU load based on what your project needs.
- Compression capture support. The precision here is leading the industry right now.
- Accurate GR meter display. When you are using compression capture, the gain reduction reading is spot on.
- Low Latency. Getting captured data to line up perfectly with the original audio is usually tough, but thanks to our unique phase alignment tech, Gear Capture has lower latency than anything else out there.
- Amount and Mix Knobs. Because we’ve got such a precise handle on the phase of the capture, the Amount and Mix features on Gear Capture work exactly the way they should.
Coming Soon (We have the tech ready, we just need a little time to finish the engineering)
- Full sample rate support. You will be able to train once and run it at any sample rate. Just to be clear, this isn't simple resampling back to the capture rate. It is genuine, native support for any sample rate.
- Full single knob capture. This allows you to sample the entire range of a single knob yourself, rather than just capturing a static snapshot.
- Side chain compression.
- Stereo support for mono compression captures.
- Mid-side support.
Like the title says, this isn’t an official launch yet since we are still in the testing phase. If you want to chat more about it or give Gear Capture a spin, come hang out with us on our Discord channel.
https://discord.com/invite/zJ4QFC44KT
We just finished up a new plugin called Gear Capture, and it’s now in closed beta. You can probably guess what it does from the name. We’ve noticed that the current options out there still feel pretty rough around the edges, with a lot of common requests and issues left unresolved. So, we decided to take a crack at it and offer our own solution.
Now Supported
- Ultra Oversampling. We didn't just implement oversampling, we took it a step further than the standard implementations out there. You can check out the tech page at https://deepsoundlab.com/tech to see exactly how our Ultra Oversampling works.
- Precise system response. I think we are all realizing that a null test isn't the whole picture. Matching the impulse response and harmonics is just as important. Gear Capture delivers a more accurate system response. It brings a sense of realism to those subtle details and honestly just feels better to play.
- Lower CPU usage, higher precision. It runs more efficiently while giving you even better audio quality.
- Flexible settings. You get to decide how to balance capture quality against CPU load based on what your project needs.
- Compression capture support. The precision here is leading the industry right now.
- Accurate GR meter display. When you are using compression capture, the gain reduction reading is spot on.
- Low Latency. Getting captured data to line up perfectly with the original audio is usually tough, but thanks to our unique phase alignment tech, Gear Capture has lower latency than anything else out there.
- Amount and Mix Knobs. Because we’ve got such a precise handle on the phase of the capture, the Amount and Mix features on Gear Capture work exactly the way they should.
Coming Soon (We have the tech ready, we just need a little time to finish the engineering)
- Full sample rate support. You will be able to train once and run it at any sample rate. Just to be clear, this isn't simple resampling back to the capture rate. It is genuine, native support for any sample rate.
- Full single knob capture. This allows you to sample the entire range of a single knob yourself, rather than just capturing a static snapshot.
- Side chain compression.
- Stereo support for mono compression captures.
- Mid-side support.
Like the title says, this isn’t an official launch yet since we are still in the testing phase. If you want to chat more about it or give Gear Capture a spin, come hang out with us on our Discord channel.
https://discord.com/invite/zJ4QFC44KT
Last edited by deepsoundlab on Tue Mar 17, 2026 4:28 pm, edited 2 times in total.
DeepSoundLab
https://www.patreon.com/deepsoundlab
https://www.patreon.com/deepsoundlab
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Danilo Villanova Danilo Villanova https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=418331
- KVRian
- 1197 posts since 30 Apr, 2018
Hi, do you only have guitar pedals for now? What's the roadmap for future models?
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- KVRer
- Topic Starter
- 24 posts since 16 May, 2025
Hi Danilo!Danilo Villanova wrote: Thu Jan 15, 2026 12:04 am Hi, do you only have guitar pedals for now? What's the roadmap for future models?
If you mean full circuit modeling, then yeah, right now we just have the LittleFuzzE and the 808Silencer.
But if you are talking about gear capture, here are the files we have ready for you to try out:
- Four captures from two of the most classic clean amps.
- Booster settings from that classic green overdrive pedal.
- Vocal settings from a rack compressor used in studios everywhere.
We are going to keep adding more captures to the list. Or, you can always capture your own gear.
About our future plans, we really wanted to use the LittleFuzzE to show everyone how good our modeling tech is. The plan was to do full amps, preamps, and compressors after that. But to be honest, the first two pedals didn't get the reaction we hoped for. Because of that, we don't really have the budget or the confidence right now to model more complex gear. Buying the actual hardware and paying for design work costs a lot of money. Plus, doing full modeling takes a ton of time. That is pretty hard for a small indie team like us to handle.
The good news is that since we aren't a giant corporation and we use DeepSoundLab ourselves, we aren't going anywhere. We will keep developing and supporting it.
For now, we are going to focus on making the gear capture better and fixing bugs in the existing plugins. Once more people get to know us, we will give the amps and compressors another shot.
DeepSoundLab
https://www.patreon.com/deepsoundlab
https://www.patreon.com/deepsoundlab
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- KVRer
- Topic Starter
- 24 posts since 16 May, 2025
Hey everyone, I just uploaded a demo video. I hope it helps you get a better idea of what Gear Capture is all about. If there's anything else you want to know, please feel free to ask.
DeepSoundLab
https://www.patreon.com/deepsoundlab
https://www.patreon.com/deepsoundlab
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- KVRer
- Topic Starter
- 24 posts since 16 May, 2025
Hey guys! We are expanding the Gear Capture testing even more. You can now download the plugin and a bunch of capture files right at https://deepsoundlab.com/gearcapture
DeepSoundLab
https://www.patreon.com/deepsoundlab
https://www.patreon.com/deepsoundlab
- KVRAF
- 7116 posts since 19 Apr, 2002 from Utah
How about Linux support? 
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
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- KVRer
- Topic Starter
- 24 posts since 16 May, 2025
It doesn't support that just yet, but I added it to my to-do list. I'll give it a try once I wrap up my current work. I don't have a native Linux machine though, so hopefully WSL gets the job done.
DeepSoundLab
https://www.patreon.com/deepsoundlab
https://www.patreon.com/deepsoundlab
- KVRAF
- 7116 posts since 19 Apr, 2002 from Utah
Oh, WSL will work perfectly!deepsoundlab wrote: Wed Mar 18, 2026 10:03 amIt doesn't support that just yet, but I added it to my to-do list. I'll give it a try once I wrap up my current work. I don't have a native Linux machine though, so hopefully WSL gets the job done.
Vendor‑Dependent Copy Protection: Customers lose. Pirates win.
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
(Also: I'm Accused of lying about Linux—it boots, runs my pro audio workflow, stays stable, updates--though yearly dismissed as “niche”. Yet I'm the deluded one.)
