In baked mode, there is no visual feedback of the created path at all, so I cannot verify or understand how the movement is being applied over time. Sonically, I also cannot reliably tell whether the impulse is actually performing the movement the way it was drawn.joradn wrote: Mon Jan 19, 2026 8:48 amBaked mode, rather than live mode, will create an impulse response that has follows the drawn path over its duration. In live mode it follows the path based on amplitude, noisiness or brightness. Maybe a synced mode that traverses the path over a set duration could be a useful addition.enCiphered wrote: Mon Jan 19, 2026 7:57 am I have tracking activated for position and amplitude, but this does not change anything. The movement is still not executed the way it was drawn or performed, and there is no actual path playback.
From the DAW side, Bitwig does not receive any automatable parameters for X and Y position, so there is no way to record or replay the movement. Maybe a demo limitation?
This mode removes both visual and practical feedback, which makes it very hard to evaluate, refine or deliberately design the movement. Not ideal for sound design, especially when the core concept revolves around spatial navigation. Automation is key here, which is not implemented it seems.
