If you only listened to "how much distortion" you got, then yes, you can get quite loud with it but it sacrifices transients very quickly and totally changes the macro dynamics (probably has some form of upwards compression in it too). Some of the other limiters YOU can set them to those settings and get similar results, but the IK limiter can not be easily tweaked to be more clipper like.jtsterays wrote: Sun Jan 04, 2026 4:59 am Gotta give a shout out to the IK stealth one. I just tried it on a song and 5 seconds in, I got louder LUFs while having less distortion & pumping than all the others I currently use (I tried all the top tiers too). Pretty sure it's single band because I don't hear any tonal change (I dislike multiband limiters). And it's extremely simple to use too.
Ofc it's just 1 example, I need to test on more stuff but first impression is wow, what the f*ck have I been missing out on.
Listen carefully and compare A/B versus the original source at equal volume levels and you'll hear how quickly transforms all the dynamics. Then again, if transients aren't part of your type of music and you aren't looking for something to be as transparent/true to the source as possible, then I guess it's fine.
In summary: Objectively, comparing A/B against the source, it's not transparent at all. It's quite distortion free but that's because of it's relaxed release timings and other shenanigans to bring up levels. Thus it sounds more like a compressor + limiter, squashing the source together and quite drastically transforming the dynamics. Other limiters do the opposite, they instead stay more true to the source, like clippers, but sacrifice added amounts of distortion instead.
EDIT: No I was wrong. The shenanigans wasn't happening under threshold. So it is a hard knee design it seems. Hmm.. not sure what is going on with it but it definitely changes low level stuff. Perhaps it has a sort of overshoot algorithm, like some of the Voxengo Elephant modes have. That gives you a nice little extra boost in perceived volume (though it messes with the original dynamics quite a bit).
