GammaWave VST released – Donation-supported texture synth (Free full version for KVR until March 1)

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Gamma Wave

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I'm in (perhaps). Windows 11. VST3. Live 12.
Anyone who can make you believe absurdities can make you commit atrocities.

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Indeed, I’d like to have a license as well. WIN11, Cubase 14. Thanks in advance.

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I haven't tried it out yet, but I do have a feature suggestion: how about instead of all orange, use different colors for functional groups of UI elements?

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Hi ShadowTune,

this looks seriously interesting – the combination of analog-style oscillators with granular processing and that multi-stage Hearth saturation engine sounds like a powerful sound design tool.

I’m particularly curious about the Flux macro and the Mutate function, they seem perfect for creating evolving and unpredictable textures, which is exactly what I enjoy working with.

I’d love to try GammaWave and explore it in my workflow.

Thanks for offering this to the community!

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Hello All,

Moving forward, to generate personalized licenses I will need:
- A desired username (how you'd like it to appear in the plugin)
- A valid email address

**Please do NOT post these details publicly in the thread** — send them only via Private Message (DM) here on KVR or directly to the support email you can find on the product page:
https://shadowtune.itch.io/gammawave

I've updated the initial post to reflect this requirement.

So far, I'm really happy with all the interest, feedback, and enthusiasm coming from this community — thank you so much, it's incredibly motivating! Keep it coming :)

As a side note, I've now added a support email on the itch.io page for any questions, bugs, or help:
https://shadowtune.itch.io/gammawave

Thanks again — you're awesome! 🔥

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I’m really enjoying this so far. Thank you very much for the opportunity!

I did make a bit of a silly user error at the beginning before realizing I needed to activate the plugin with the license.key file 😅 Once I sorted that out, everything worked perfectly.

It sounds really good and I’m finding it very interesting to explore. Looking forward to diving in more!
Anyone who can make you believe absurdities can make you commit atrocities.

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I'm interested :)
Synth Anatomy
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Sound Design and Software / IOS Synthesizer Videochannel

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I'm interested too!
My Recording Studio http://www.echopark.at

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Its too cheap to ask for a free code…

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DEFINITELY INTERESTED!!!!!!!!

How did I miss this?

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Teksonik wrote: Tue Feb 17, 2026 1:52 pm
FFFFFred wrote: Tue Feb 17, 2026 11:53 am Awesome feedback :)
I will release soon an update with window zoom capabilities and a true arpegiator. Regarding the better preset browser, I hear you but as there aren't so many presets for now I will think consider it for a later release. Thanks!
Ok that's great news. Looking forward to the Arp and Zoom features. :tu:

I'm not a huge fan of Browsers since most of them are more focused on searching rather than finding. Many dedicate most of their screen space to "favorites, types, and genres" and only leave a little space to display the actual presets themselves.

GammaWave's patch handling system is fine for now but if there are a lot of presets over time and if they are displayed in a vertical list it will eventually require scrolling up and down to view presets which can be tedious. :)
Hi,
Just released GammaWave v1.0.2 with the Arpeggiator and window zoom/resize features you were looking forward to!
https://shadowtune.itch.io/gammawave/de ... 02-is-here

Hope this helps with your workflow — let me know what you think of the arp and how the zoom feels in practice.

Thanks again for the thoughtful feedback — it's super helpful! :tu:

Cheers,
ShadowTune

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Thanks for the update, nice work :tu:

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FFFFFred wrote: Sun Feb 15, 2026 2:58 pm GammaWave
Hybrid VST3 Instrument/Effect

Hi everyone,

Just released GammaWave, a hybrid VST3 instrument/effect designed to turn static waveforms into living, unpredictable sonic landscapes.

It's built around:
  • A classic analog-style oscillator section combined with granular processing for evolving textures
  • The Hearth multi-stage saturation engine (7 algorithms: Heat, Inertia, Gravity, Singularity, Photosphere, Flux, Fold)
  • Flux global instability macro that drifts pitch, jitters filters, and adds organic degradation – like aging analog hardware in your DAW
  • Intelligent Mutate randomization for instant inspiring patches
  • Over 200 factory presets covering bass, leads, pads, and cinematic textures
Perfect for industrial, techno, DnB, cinematic sound design, dark ambient, or anything needing gritty, alive textures.

Pricing: Donationware – free demo available, unlock full version with any donation ≥ $1.

Download here: https://shadowtune.itch.io/gammawave

Special KVR Launch Offer:
For the next 2 months, I’m providing a full personalized license completely free to the KVR community!
To claim yours:
1. Reply to this thread to let me know you're interested (helps keep us visible!).
2. Send me a DM with the User Name and Email address you want the license registered to.
Windows 10/11 and mac releases (VST3 + standalone), tested in Ableton, FL Studio, Bitwig, etc.

Would love to hear your thoughts, presets experiments, or suggestions – drop a reply!

Cheers,
ShadowTune

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Interesting.

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FFFFFred wrote: Sun Feb 22, 2026 11:52 pm Just released GammaWave v1.0.2 with the Arpeggiator and window zoom/resize features you were looking forward to!
Awesome, thanks! 130% seems to be perfect for my monitor resolution and eyes. However whenever I close then re-open the GUI it goes back to the default 100% size even though the selector still shows 130%. I don't see a way to "set as default" the size we want although I might just be missing something. The new color schemes are a nice touch as well.

The Arp looks like it's very well featured so now that I can comfortably see the plugin I'll work with the Arp to see how it functions as well. I'm looking forward to hearing what "Pinky Up" and "Brownian" modes sound like...... :)
None are so hopelessly enslaved as those who falsely believe they are free. Johann Wolfgang von Goethe

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Looks interesting, already came up with some weirdo stuff via mutate (might be nice to have an undo feature)

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