I'm the developer behind The Frequency Bureau, and I'm looking for a small group of alpha testers for a new project called Plena.
Plena is a "Spatial DAW". It moves away from the traditional timeline/track model and uses a gridless 2D/3D canvas. Instead of mixing with faders and tracks, you move sound objects (audio loops, step sequencers, or granular engines) around a space. Here's how it looks:

Key Features:
Spatial Mapping: Object position (X, Y, Z) directly controls Panning, Spectral Filtering, and Depth/Reverb and can be mapped to any other parameter.
Gravity System: Objects can exert gravitational pull or repulsion on each other's parameters, creating evolving modulations.
Engines: Built-in Granular, Step-Sequencing, and Looping engines. Apply an LFO to any parameter.
VST3/AU Hosting: You can host your own plugins within the spatial objects.
What I'm looking for:
Since this is an Alpha, I’m looking for feedback not just on bugs, but on the workflow itself. If you enjoy experimental sound design, ambient composition, or non-linear workflows, I’d love to have you test it out.
Downloads for Linux, Windows, and macOS are here:
https://frequencybureau.io/plena.html
The best way to report bugs, suggestions, or feedback is on our Discord:
https://discord.gg/k62nE6Urhc
Thanks for your time and interest!
Scott M.
frequencybureau.io